Player Matchup

Cthulhu
Cthulhu
ELCOMPADRE7794
Cthulhu
Level 31
God Stats
14W - 5L
1,794 SR
Queue Stats
113W - 81L
1,575 Elo+
Party 3
Guan Yu
Guan Yu
SRtrofeo0021
Guan Yu
Level 27
God Stats
4W - 2L
1,630 SR
Queue Stats
35W - 22L
1,627 Elo+
Solo
Persephone
Persephone
Stealmyphone
Persephone
Level 29
God Stats
1W - 0L
1,541 SR
Queue Stats
32W - 23L
1,614 Elo+
Solo
Loki
Loki
demonioscuro
Loki
Level 153
God Stats
12W - 4L
1,631 SR
Queue Stats
621W - 480L
1,532 Elo+
Party 3
Neith
Neith
xXxBetyxXx
Neith
Level 11
God Stats
27W - 8L
1,460 SR
Queue Stats
37W - 15L
1,500 Elo+
Party 3
Team Averages
Level 50
1,611 SR
1,569 Elo+

VS

Team Averages
Level 43
1,592 SR
1,460 Elo+
Anubis
Anubis
CGF Bandit
Anubis
Level 43
God Stats
28W - 36L
1,453 SR
Queue Stats
447W - 528L
1,338 Elo+
Party 1
Chaac
Chaac
KPanda465
Chaac
Level 113
God Stats
4W - 1L
1,796 SR
Queue Stats
190W - 186L
1,512 Elo+
Party 2
Chang'e
Chang'e
XxDj302xX
Chang'e
Level 29
God Stats
2W - 2L
1,852 SR
Queue Stats
87W - 58L
1,639 Elo+
Solo
Fenrir
Fenrir
deathdragon467
Fenrir
Level 11
God Stats
8W - 19L
1,495 SR
Queue Stats
11W - 23L
1,402 Elo+
Party 2
Sobek
Sobek
facesmasher4896
Sobek
Level 18
God Stats
2W - 4L
1,361 SR
Queue Stats
46W - 60L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 22
13,099
1,008
25,575
17,458
20,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
SRtrofeo0021
Guan Yu
20
6 / 1 / 21
13,821
1,063
20,121
22,355
35,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Stealmyphone
Persephone
20
5 / 3 / 20
13,703
1,054
23,654
14,239
5,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 5 / 9
15,720
1,209
30,309
15,683
7,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
0 / 2 / 12
10,974
844
4,558
5,737
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CGF Bandit
Anubis
18
3 / 9 / 8
12,484
960
15,428
22,165
8,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
KPanda465
Chaac
19
0 / 5 / 11
12,001
923
17,077
23,388
32,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
XxDj302xX
Chang'e
18
1 / 4 / 7
11,720
902
17,439
16,841
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 10 / 4
12,930
995
13,031
24,703
20,078
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 5 / 5
11,657
897
5,887
23,794
23,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
33
Kills
12
12
Deaths
33
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
CGF Bandit
Anubis
3
9
8
0.78
W
4
1
22
15
L
Chaac
KPanda465
Chaac
0
5
11
1.1
W
Guan Yu
SRtrofeo0021
Guan Yu
6
1
21
16.5
W
Persephone
Stealmyphone
Persephone
5
3
20
5
L
Chang'e
XxDj302xX
Chang'e
1
4
7
1.13
L
6
10
4
0.8
W
18
5
9
4.5
L
2
5
5
0.9
W
Neith
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,217
Damage
68,862
75,472
Taken
110,891
70,629
Mitigated
89,557
26,218
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CGF Bandit
Anubis
15,428
284
0
4,002
22,165
8,114
0
9,582
12,583
41,194
0
W
25,575
826
2,816
341
17,458
20,247
0
9,831
7,022
44,927
0
L
Chaac
KPanda465
Chaac
17,077
1,525
0
6,356
23,388
32,228
0
12,010
11,378
1,167
40,873
W
Guan Yu
SRtrofeo0021
Guan Yu
20,121
2,961
6,707
10,817
22,355
35,367
0
11,708
9,486
0
44,346
W
Persephone
Stealmyphone
Persephone
23,654
2,548
670
4,692
14,239
5,556
0
8,317
5,595
49,430
0
L
Chang'e
XxDj302xX
Chang'e
17,439
2,222
4,603
4,801
16,841
5,308
0
6,119
10,722
47,285
0
L
13,031
1,795
0
349
24,703
20,078
0
8,650
16,053
0
26,941
W
30,309
7,574
0
0
15,683
7,010
0
6,098
8,995
0
57,985
L
5,887
743
0
779
23,794
23,829
0
12,868
10,926
13,959
0
W
Neith
4,558
2,081
0
175
5,737
2,449
0
2,880
2,697
0
18,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,317
Gold Earned
60,792
259
Minions Killed
224
7
Camps Cleared
7
1,146,219
Distance Traveled
1,228,385
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,484
960
69
5
1
212,969
0
W
Cthulhu
13,099
1,008
64
5
1
240,645
0
L
Chaac
12,001
923
37
3
1
260,752
0
W
Guan Yu
13,821
1,063
55
4
3
274,613
2
W
Persephone
13,703
1,054
73
6
1
222,448
0
L
Chang'e
11,720
902
85
7
4
231,200
0
L
Fenrir
12,930
995
20
2
0
262,623
0
W
Loki
15,720
1,209
35
3
2
237,076
1
L
Sobek
11,657
897
13
1
1
260,841
0
W
Neith
10,974
844
32
2
0
171,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role