Player Matchup

Sol
Sol
iitHRaPP
Sol
Level 6
God Stats
1W - 2L
1,321 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 2
Chaac
Chaac
splugemachine12
Chaac
Level 65
God Stats
3W - 4L
1,542 SR
Queue Stats
166W - 106L
1,702 Elo+
Party 2
Cernunnos
Cernunnos
stealthgypsy
Cernunnos
Level 85
God Stats
3W - 2L
1,667 SR
Queue Stats
154W - 115L
1,639 Elo+
Party 2
Team Averages
Level 52
1,510 SR
1,530 Elo+

VS

Team Averages
Level 19
1,666 SR
1,475 Elo+
Artemis
Artemis
MrsPhilodox
Artemis
Level 8
God Stats
21W - 16L
1,693 SR
Queue Stats
22W - 19L
1,425 Elo+
Party 1
Ares
Ares
ZeusIsDaddy
Ares
Level 20
God Stats
2W - 1L
1,805 SR
Queue Stats
49W - 22L
1,719 Elo+
Party 1
Tiamat
Tiamat
wdwlove83
Tiamat
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
153W - 231L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 13
8,785
628
2,623
6,456
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
12 / 0 / 10
11,861
847
18,813
17,831
21,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
stealthgypsy
Cernunnos
16
11 / 4 / 12
11,805
843
15,386
12,754
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrsPhilodox
Artemis
11
0 / 9 / 2
7,749
554
4,442
11,444
4,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 8 / 1
9,895
707
16,434
18,659
20,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
wdwlove83
Tiamat
11
1 / 6 / 2
8,202
586
7,687
10,386
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
8
8
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
MrsPhilodox
Artemis
0
9
2
0.11
L
7
8
1
0.94
W
0
4
13
1.63
W
12
0
10
17
W
Cernunnos
stealthgypsy
Cernunnos
11
4
12
4.25
L
Tiamat
wdwlove83
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
28,563
37,041
Taken
40,489
31,809
Mitigated
31,304
13,907
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MrsPhilodox
Artemis
4,442
2,183
0
596
11,444
4,815
117
858
10,366
0
18,335
L
16,434
318
0
1,979
18,659
20,485
0
1,398
16,404
28,463
0
W
2,623
524
0
499
6,456
4,370
57
4,352
2,104
6,241
281
W
18,813
5,107
125
10,204
17,831
21,821
537
11,848
5,983
0
53,218
W
Cernunnos
stealthgypsy
Cernunnos
15,386
9,409
0
3,079
12,754
5,618
1,930
8,363
4,391
0
55,400
L
Tiamat
wdwlove83
Tiamat
7,687
1,061
0
1,744
10,386
6,004
0
404
9,665
28,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
25,846
174
Minions Killed
115
7
Camps Cleared
3
718,550
Distance Traveled
612,897
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,749
554
28
2
0
188,179
1
L
Ares
9,895
707
24
2
1
212,907
2
W
Sol
8,785
628
12
1
0
224,136
0
W
Chaac
11,861
847
78
6
2
279,783
3
W
Cernunnos
11,805
843
84
6
5
214,631
0
L
Tiamat
8,202
586
63
5
2
211,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role