Player Matchup

Kumbhakarna
Kumbhakarna
DamienBlack626
Kumbhakarna
Level 93
God Stats
16W - 14L
1,477 SR
Queue Stats
189W - 196L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Finchiiee
Cthulhu
Level 97
God Stats
21W - 10L
1,677 SR
Queue Stats
189W - 159L
1,568 Elo+
Party 1
Chiron
Chiron
empyreal_vibe
Chiron
Level 108
God Stats
62W - 53L
1,536 SR
Queue Stats
408W - 413L
1,490 Elo+
Party 1
Raijin
Raijin
klebinhovicente
Raijin
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 187L
1,509 Elo+
Solo
Bastet
Bastet
scoobycapt19
Bastet
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
349W - 380L
1,395 Elo+
Solo
Team Averages
Level 107
1,538 SR
1,462 Elo+

VS

Team Averages
Level 107
1,465 SR
1,441 Elo+
Chronos
Chronos
AnBu_ZAVAGE
Chronos
Level 123
God Stats
9W - 5L
1,712 SR
Queue Stats
493W - 463L
1,545 Elo+
Solo
Nemesis
Nemesis
BOZOdaRIddLEr88
Nemesis
Level 141
God Stats
2W - 4L
1,459 SR
Queue Stats
630W - 605L
1,502 Elo+
Solo
Da Ji
Da Ji
Il KILGRAVE Il
Da Ji
Level 83
God Stats
1W - 4L
1,561 SR
Queue Stats
71W - 87L
1,363 Elo+
Solo
Cabrakan
Cabrakan
McNutButter5188
Cabrakan
Level 60
God Stats
4W - 9L
1,346 SR
Queue Stats
425W - 526L
1,330 Elo+
Solo
Ra
Ra
One Mellow Wolf
Ra
Level 128
God Stats
6W - 9L
1,248 SR
Queue Stats
190W - 177L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DamienBlack626
Kumbhakarna
14
7 / 0 / 9
9,143
610
6,586
9,292
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Finchiiee
Cthulhu
15
4 / 1 / 2
8,977
598
9,788
9,401
9,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 8
8,380
559
8,551
8,341
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 2
8,978
599
7,505
6,742
2,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
14
3 / 3 / 8
8,398
560
4,258
12,666
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AnBu_ZAVAGE
Chronos
11
0 / 7 / 2
6,567
438
6,550
12,635
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
6,912
461
5,118
12,720
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 0
7,703
514
3,571
9,137
3,382
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
10
1 / 6 / 1
5,776
385
3,788
10,207
8,211
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 5
7,719
515
6,044
8,782
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
5
5
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
AnBu_ZAVAGE
Chronos
0
7
2
0.14
L
0
3
0
0
W
Kumbhakarna
DamienBlack626
Kumbhakarna
7
0
9
11.5
W
Cthulhu
Finchiiee
Cthulhu
4
1
2
5
L
4
3
0
1.33
L
Cabrakan
1
6
1
0.25
L
0
5
5
0.5
W
5
0
8
9
W
5
1
2
6
W
Bastet
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
25,071
46,442
Taken
53,481
25,995
Mitigated
27,533
18,110
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AnBu_ZAVAGE
Chronos
6,550
2,812
0
1,978
12,635
4,481
0
5,051
7,584
38,574
7,035
L
5,118
1,574
0
6,066
12,720
8,617
0
7,014
5,706
0
40,549
W
Kumbhakarna
DamienBlack626
Kumbhakarna
6,586
886
453
3,622
9,292
7,064
310
3,584
5,668
32,195
0
W
Cthulhu
Finchiiee
Cthulhu
9,788
1,063
0
3,972
9,401
9,519
264
1,604
7,768
55,947
0
L
3,571
348
0
1,060
9,137
3,382
0
3,184
5,953
0
33,107
L
Cabrakan
3,788
1,166
168
1,605
10,207
8,211
0
3,917
6,290
12,463
0
L
6,044
562
62
1,615
8,782
2,842
0
4,889
3,893
58,008
0
W
8,551
3,300
599
2,872
8,341
2,696
2,085
3,511
4,830
0
53,312
W
7,505
1,558
0
1,964
6,742
2,506
432
3,308
3,112
59,278
0
W
Bastet
4,258
2,190
0
4,628
12,666
4,210
0
2,962
9,526
0
43,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
34,677
476
Minions Killed
355
0
Camps Cleared
0
1,437,735
Distance Traveled
1,339,072
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,567
438
81
5
0
249,103
2
L
Nemesis
6,912
461
87
6
0
286,305
0
W
Kumbhakarna
9,143
610
48
3
0
293,235
3
W
Cthulhu
8,977
598
125
8
0
295,666
3
L
Da Ji
7,703
514
55
4
0
272,387
2
L
Cabrakan
5,776
385
18
1
0
258,767
2
L
Ra
7,719
515
114
8
0
272,510
5
W
Chiron
8,380
559
99
7
0
263,935
1
W
Raijin
8,978
599
113
8
0
264,384
6
W
Bastet
8,398
560
91
6
0
320,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role