Player Matchup

Zeus
Zeus
Blackwall654
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,460 Elo+
Solo
Fenrir
Fenrir
Djjulito23
Fenrir
Level 31
God Stats
1W - 3L
1,542 SR
Queue Stats
52W - 55L
1,498 Elo+
Solo
Susano
Susano
babalao666g
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Neith
Neith
mr_MadFad
Neith
Level 14
God Stats
4W - 8L
1,286 SR
Queue Stats
8W - 17L
1,073 Elo+
Solo
Sun Wukong
Sun Wukong
violin_7w7_
Sun Wukong
Level 29
God Stats
2W - 4L
1,640 SR
Queue Stats
19W - 21L
1,327 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,298 Elo+

VS

Team Averages
Level 22
1,519 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
Level 28
God Stats
21W - 16L
1,563 SR
Queue Stats
292W - 291L
1,518 Elo+
Solo
Agni
Agni
AlanLokuras
Agni
Level 17
God Stats
7W - 8L
1,416 SR
Queue Stats
43W - 40L
1,472 Elo+
Solo
Fafnir
Fafnir
LiLTaylor807
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 127L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
VyprExp
Erlang Shen
Level 7
God Stats
3W - 0L
1,806 SR
Queue Stats
9W - 6L
1,363 Elo+
Solo
Artemis
Artemis
janiel36
Artemis
Level 28
God Stats
9W - 1L
1,308 SR
Queue Stats
129W - 105L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,368
446
8,817
13,921
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Djjulito23
Fenrir
16
13 / 5 / 2
10,953
522
16,047
16,845
9,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
3
0 / 4 / 0
5,565
265
70
3,105
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
mr_MadFad
Neith
13
1 / 10 / 2
8,199
390
6,018
12,663
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
violin_7w7_
Sun Wukong
10
1 / 8 / 2
7,207
343
6,993
16,130
8,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
16
3 / 6 / 2
10,942
521
7,420
16,690
6,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 2 / 8
13,619
649
17,602
16,378
8,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 1 / 10
11,049
526
3,439
14,266
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
VyprExp
Erlang Shen
17
9 / 4 / 7
11,853
564
10,961
15,774
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
janiel36
Artemis
17
5 / 3 / 10
11,333
540
7,747
8,673
3,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
16
Kills
34
35
Deaths
16
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
3
6
2
0.67
W
16
2
8
10
L
1
8
4
0.38
L
Fenrir
Djjulito23
Fenrir
13
5
2
2.8
W
Fafnir
1
1
10
6
W
Erlang Shen
VyprExp
Erlang Shen
9
4
7
3.13
L
Susano
0
4
0
0
W
Artemis
janiel36
Artemis
5
3
10
3.33
L
Neith
mr_MadFad
Neith
1
10
2
0.2
L
Sun Wukong
violin_7w7_
Sun Wukong
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
47,169
62,664
Taken
71,781
27,253
Mitigated
49,975
8,031
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AaronTheBaron54
Ah Muzen Cab
7,420
4,520
0
7,170
16,690
6,173
4,029
528
16,162
0
74,148
W
17,602
2,129
378
6,817
16,378
8,725
2,507
4,100
12,278
95,533
0
L
8,817
917
130
2,390
13,921
4,347
420
6,556
7,365
61,878
0
L
Fenrir
Djjulito23
Fenrir
16,047
3,594
0
4,360
16,845
9,752
66
4,239
12,606
285
64,104
W
Fafnir
3,439
1,467
0
2,112
14,266
19,542
780
1,257
13,009
34,840
0
W
Erlang Shen
VyprExp
Erlang Shen
10,961
5,644
0
4,038
15,774
12,026
857
3,018
12,136
0
61,845
L
Susano
70
0
0
0
3,105
916
0
632
2,473
0
2,548
W
Artemis
janiel36
Artemis
7,747
3,537
0
1,783
8,673
3,509
4,353
267
8,406
0
72,396
L
Neith
mr_MadFad
Neith
6,018
2,499
0
381
12,663
4,061
594
6,270
6,393
0
44,280
L
Sun Wukong
violin_7w7_
Sun Wukong
6,993
756
0
770
16,130
8,177
15
3,344
12,786
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
58,796
351
Minions Killed
470
0
Camps Cleared
0
1,517,929
Distance Traveled
2,047,908
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,942
521
98
5
0
395,082
0
W
Agni
13,619
649
143
7
0
436,714
1
L
Zeus
9,368
446
119
6
0
292,879
4
L
Fenrir
10,953
522
90
4
0
434,765
2
W
Fafnir
11,049
526
50
2
0
391,064
0
W
Erlang Shen
11,853
564
73
3
0
420,052
2
L
Susano
5,565
265
3
0
0
106,181
0
W
Artemis
11,333
540
106
5
0
404,996
2
L
Neith
8,199
390
100
5
0
316,767
0
L
Sun Wukong
7,207
343
39
2
0
367,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role