Player Matchup

Medusa
Medusa
AnubissRa
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
ZzSparkszZ
Ra
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 90L
1,174 Elo+
Solo
Mulan
Mulan
maledictius
Mulan
Level 28
God Stats
4W - 5L
1,955 SR
Queue Stats
45W - 37L
1,641 Elo+
Solo
Nemesis
Nemesis
xSatz
Nemesis
Level 28
God Stats
1W - 3L
1,275 SR
Queue Stats
8W - 10L
1,595 Elo+
Solo
Cthulhu
Cthulhu
神明亦有遗憾
Cthulhu
Level 14
God Stats
2W - 3L
1,721 SR
Queue Stats
13W - 16L
1,403 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,463 Elo+

VS

Team Averages
Level 15
1,548 SR
1,539 Elo+
Mercury
Mercury
BigGolly
Mercury
Level 26
God Stats
3W - 3L
1,605 SR
Queue Stats
119W - 131L
1,564 Elo+
Solo
Bastet
Bastet
KilionForEver
Bastet
Level 18
God Stats
3W - 8L
1,172 SR
Queue Stats
258W - 248L
1,336 Elo+
Solo
Heimdallr
Heimdallr
Kwystal
Heimdallr
Level 25
God Stats
15W - 1L
1,963 SR
Queue Stats
136W - 33L
1,796 Elo+
Solo
Olorun
Olorun
dxr13
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
ПаренекИзЛиги
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnubissRa
Medusa
11
0 / 8 / 2
7,282
405
4,773
13,727
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 8 / 7
9,515
529
11,915
11,744
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 0
8,698
483
7,809
15,835
17,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
xSatz
Nemesis
14
10 / 7 / 2
9,729
541
7,605
12,531
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 2
7,326
407
1,715
4,527
3,169
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigGolly
Mercury
16
4 / 4 / 4
10,307
573
7,869
10,845
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 3
10,651
592
10,474
10,492
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Kwystal
Heimdallr
20
16 / 0 / 0
14,974
832
18,262
11,789
5,638
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
dxr13
Olorun
14
5 / 6 / 3
9,568
532
5,590
11,051
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 8
8,628
479
2,475
11,798
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
19
Kills
30
30
Deaths
20
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
AnubissRa
Medusa
0
8
2
0.13
W
Mercury
BigGolly
Mercury
4
4
4
1.5
W
5
2
3
3.25
W
Heimdallr
Kwystal
Heimdallr
16
0
0
16
L
5
8
7
1.06
W
Olorun
dxr13
Olorun
5
6
3
1.08
L
2
6
0
0.33
L
Nemesis
xSatz
Nemesis
10
7
2
1.57
W
0
8
8
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
44,670
58,364
Taken
55,975
33,201
Mitigated
22,907
8,984
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AnubissRa
Medusa
4,773
2,622
0
1,442
13,727
3,354
473
1,530
12,197
0
33,328
W
Mercury
BigGolly
Mercury
7,869
2,804
0
1,880
10,845
4,565
0
614
10,207
0
69,624
W
10,474
2,104
0
1,770
10,492
4,638
9
1,145
9,289
0
44,500
W
Heimdallr
Kwystal
Heimdallr
18,262
9,860
0
7,047
11,789
5,638
7,390
1,501
10,220
0
151,105
L
11,915
2,106
28
1,981
11,744
3,638
668
2,333
9,411
46,936
0
W
Olorun
dxr13
Olorun
5,590
2,328
237
3,518
11,051
3,566
767
4,015
6,745
36,418
0
L
7,809
730
0
3,831
15,835
17,258
0
324
15,511
0
49,720
L
Nemesis
xSatz
Nemesis
7,605
3,792
0
1,005
12,531
5,782
661
445
12,074
0
42,211
W
2,475
578
0
4,841
11,798
4,500
49
5,642
5,884
0
27,670
L
1,715
166
0
697
4,527
3,169
0
958
3,569
16,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
54,128
372
Minions Killed
582
0
Camps Cleared
0
1,629,833
Distance Traveled
1,672,540
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,282
405
60
3
0
351,142
0
W
Mercury
10,307
573
107
6
0
388,796
0
W
Bastet
10,651
592
100
6
0
401,573
0
W
Heimdallr
14,974
832
270
15
0
346,805
2
L
Ra
9,515
529
87
5
0
258,409
2
W
Olorun
9,568
532
63
4
0
249,161
2
L
Mulan
8,698
483
117
7
0
364,697
2
L
Nemesis
9,729
541
71
4
0
429,350
1
W
Thanatos
8,628
479
42
2
0
286,205
0
L
Cthulhu
7,326
407
37
2
0
226,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role