Player Matchup

Poseidon
Poseidon
Arganodus
Poseidon
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 212L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
BloodshedGod
Nu Wa
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 36L
1,475 Elo+
Solo
Heimdallr
Heimdallr
DarkRipper555
Heimdallr
Level 29
God Stats
13W - 15L
1,654 SR
Queue Stats
98W - 85L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
RiotStarter6857
Kuzenbo
Level 4
God Stats
1W - 2L
1,750 SR
Queue Stats
16W - 15L
1,755 Elo+
Party 1
Hercules
Hercules
pinoy_xy
Hercules
Level 122
God Stats
0W - 1L
1,805 SR
Queue Stats
129W - 121L
1,476 Elo+
Party 1
Team Averages
Level 70
1,642 SR
1,536 Elo+

VS

Team Averages
Level 62
1,559 SR
1,595 Elo+
Susano
Susano
Abomb0709
Susano
Level 47
God Stats
15W - 3L
1,500 SR
Queue Stats
96W - 48L
1,699 Elo+
Party 3
Janus
Janus
Eploiter
Janus
Level 100
God Stats
2W - 5L
1,276 SR
Queue Stats
377W - 400L
1,490 Elo+
Party 2
Odin
Odin
ItsTheSmoore
Odin
Level 26
God Stats
6W - 1L
1,735 SR
Queue Stats
99W - 49L
1,760 Elo+
Party 3
King Arthur
King Arthur
ShadyDestroyer24
King Arthur
Level 25
God Stats
5W - 1L
1,780 SR
Queue Stats
56W - 38L
1,533 Elo+
Party 2
Sol
Sol
kittyka
Sol
Level 114
God Stats
6W - 7L
1,504 SR
Queue Stats
291W - 249L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arganodus
Poseidon
18
6 / 8 / 4
12,309
513
15,164
19,445
5,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 9 / 3
10,231
426
15,491
15,647
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DarkRipper555
Heimdallr
14
1 / 6 / 3
9,252
386
5,222
14,660
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 6
8,218
342
10,267
17,935
15,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
pinoy_xy
Hercules
18
6 / 7 / 2
11,383
474
11,349
24,292
15,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Abomb0709
Susano
20
21 / 0 / 2
16,317
680
26,949
19,084
9,148
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Eploiter
Janus
16
3 / 8 / 8
11,488
479
12,820
16,358
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 7
11,853
494
6,439
12,680
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
ShadyDestroyer24
King Arthur
18
7 / 4 / 12
12,609
525
17,840
30,692
26,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
19
1 / 2 / 6
12,356
515
11,742
17,147
6,369
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
13
Kills
34
34
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
Abomb0709
Susano
21
0
2
22
L
Poseidon
Arganodus
Poseidon
6
8
4
1
L
0
9
3
0.17
L
Heimdallr
DarkRipper555
Heimdallr
1
6
3
0.42
W
Janus
Eploiter
Janus
3
8
8
0.88
W
2
0
7
5.5
L
0
4
6
0.75
W
King Arthur
ShadyDestroyer24
King Arthur
7
4
12
3.25
W
Sol
1
2
6
2
L
Hercules
pinoy_xy
Hercules
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,493
Damage
75,790
91,979
Taken
95,961
47,168
Mitigated
58,379
18,879
Healing
30,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Abomb0709
Susano
26,949
9,166
0
7,656
19,084
9,148
0
6,588
12,360
0
159,416
L
Poseidon
Arganodus
Poseidon
15,164
2,225
0
3,927
19,445
5,585
556
4,571
14,647
92,087
0
L
15,491
3,813
0
2,455
15,647
4,729
896
3,777
11,824
70,007
0
L
Heimdallr
DarkRipper555
Heimdallr
5,222
1,299
0
1,755
14,660
5,300
0
5,194
9,380
0
43,340
W
Janus
Eploiter
Janus
12,820
1,042
0
3,004
16,358
5,417
1,164
7,954
8,264
57,273
0
W
6,439
1,289
0
1,432
12,680
11,057
360
5,441
7,063
621
48,789
L
10,267
1,989
200
3,167
17,935
15,867
0
5,918
11,934
27,807
0
W
King Arthur
ShadyDestroyer24
King Arthur
17,840
2,609
89
10,139
30,692
26,388
154
13,802
16,304
304
72,854
W
Sol
11,742
3,936
0
8,038
17,147
6,369
5,432
6,483
10,446
117,749
0
L
Hercules
pinoy_xy
Hercules
11,349
3,273
0
7,375
24,292
15,687
0
5,035
19,119
0
93,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
64,623
548
Minions Killed
697
0
Camps Cleared
0
2,063,047
Distance Traveled
2,309,938
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,317
680
193
8
0
512,240
1
L
Poseidon
12,309
513
167
7
0
379,521
11
L
Nu Wa
10,231
426
126
5
0
358,955
0
L
Heimdallr
9,252
386
102
4
0
398,605
1
W
Janus
11,488
479
114
5
0
436,409
4
W
Odin
11,853
494
76
3
0
455,683
1
L
Kuzenbo
8,218
342
21
1
0
470,302
2
W
King Arthur
12,609
525
108
5
0
461,203
8
W
Sol
12,356
515
206
9
0
444,403
11
L
Hercules
11,383
474
132
6
0
455,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role