Player Matchup

Cerberus
Cerberus
CrazyHobit
Cerberus
Level 18
God Stats
13W - 12L
1,566 SR
Queue Stats
45W - 55L
1,351 Elo+
Party 2
Thanatos
Thanatos
FirstMeerkat162
Thanatos
Level 16
God Stats
8W - 9L
1,618 SR
Queue Stats
22W - 36L
1,230 Elo+
Party 3
Hel
Hel
Kirmyy
Hel
Level 25
God Stats
9W - 7L
1,488 SR
Queue Stats
94W - 113L
1,323 Elo+
Party 2
Merlin
Merlin
Sans4371
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,437 Elo+
Party 3
Neith
Neith
its_moniqvve
Neith
Level 27
God Stats
26W - 29L
1,465 SR
Queue Stats
54W - 64L
1,406 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,349 Elo+

VS

Team Averages
Level 15
1,544 SR
1,388 Elo+
Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
I Vego I
Merlin
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 4L
1,368 Elo+
Solo
Mercury
Mercury
MaxTheBeare
Mercury
Level 28
God Stats
19W - 8L
1,622 SR
Queue Stats
138W - 179L
1,381 Elo+
Solo
Amaterasu
Amaterasu
NaughtyGAMER686
Amaterasu
Level 8
God Stats
3W - 7L
1,403 SR
Queue Stats
33W - 58L
1,417 Elo+
Solo
Mulan
Mulan
TurtleKing513
Mulan
Level 8
God Stats
11W - 11L
1,500 SR
Queue Stats
38W - 53L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrazyHobit
Cerberus
18
3 / 3 / 8
12,135
467
7,184
16,127
14,526
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
18
1 / 4 / 9
11,682
449
6,609
18,218
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Kirmyy
Hel
17
2 / 7 / 10
11,178
430
11,746
19,683
11,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Sans4371
Merlin
20
20 / 2 / 6
15,782
607
30,944
16,821
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
11 / 2 / 7
14,339
552
21,012
19,597
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 11 / 3
9,588
369
6,767
22,822
29,057
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
I Vego I
Merlin
18
5 / 7 / 3
12,930
497
14,623
15,295
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MaxTheBeare
Mercury
20
3 / 6 / 3
12,689
488
10,478
23,240
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
NaughtyGAMER686
Amaterasu
15
1 / 5 / 3
10,002
385
6,117
22,911
15,630
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 8 / 1
11,478
441
12,479
22,685
13,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
37
Kills
15
18
Deaths
37
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
11
3
0.14
W
Cerberus
CrazyHobit
Cerberus
3
3
8
2.33
W
Thanatos
1
4
9
1.38
L
Merlin
I Vego I
Merlin
5
7
3
0.93
W
Hel
Kirmyy
Hel
2
7
10
1
L
Mercury
MaxTheBeare
Mercury
3
6
3
0.75
L
Amaterasu
NaughtyGAMER686
Amaterasu
1
5
3
0.5
W
Merlin
Sans4371
Merlin
20
2
6
11.5
L
6
8
1
0.81
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,495
Damage
50,464
90,446
Taken
106,953
49,359
Mitigated
70,898
45,038
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,767
1,679
0
1,644
22,822
29,057
0
4,653
18,109
33,155
0
W
Cerberus
CrazyHobit
Cerberus
7,184
209
0
2,025
16,127
14,526
1,174
2,573
13,554
60,159
0
W
Thanatos
6,609
2,146
0
12,790
18,218
7,907
813
2,054
16,164
0
73,677
L
Merlin
I Vego I
Merlin
14,623
1,832
0
1,326
15,295
4,888
1,634
10,653
4,538
57,529
0
W
Hel
Kirmyy
Hel
11,746
969
3,374
8,642
19,683
11,334
1,968
3,483
16,200
64,426
0
L
Mercury
MaxTheBeare
Mercury
10,478
6,425
0
7,264
23,240
8,078
2,980
11,631
11,508
0
98,870
L
Amaterasu
NaughtyGAMER686
Amaterasu
6,117
1,856
0
3,740
22,911
15,630
0
7,986
14,883
3,899
41,210
W
Merlin
Sans4371
Merlin
30,944
2,163
298
6,351
16,821
7,012
2,904
7,411
9,410
116,262
0
L
12,479
154
0
3,360
22,685
13,245
552
14,349
8,041
0
66,739
W
21,012
12,062
0
11,558
19,597
8,580
2,655
7,058
12,408
0
112,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,116
Gold Earned
56,687
665
Minions Killed
483
0
Camps Cleared
0
2,307,117
Distance Traveled
2,206,169
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,588
369
49
2
0
383,147
0
W
Cerberus
12,135
467
113
4
0
514,498
0
W
Thanatos
11,682
449
132
5
0
469,053
0
L
Merlin
12,930
497
92
4
0
389,115
0
W
Hel
11,178
430
104
4
0
431,549
0
L
Mercury
12,689
488
166
6
0
532,650
6
L
Amaterasu
10,002
385
68
3
0
468,479
0
W
Merlin
15,782
607
154
6
0
481,833
4
L
Mulan
11,478
441
108
4
0
432,778
0
W
Neith
14,339
552
162
6
0
410,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role