Player Matchup

Kumbhakarna
Kumbhakarna
A Sharkin BB
Kumbhakarna
Level 37
God Stats
1W - 0L
1,106 SR
Queue Stats
45W - 58L
1,400 Elo+
Party 3
Freya
Freya
SigGamerJF2014
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
Snailette
Ne Zha
Level 160
God Stats
2W - 3L
1,420 SR
Queue Stats
234W - 239L
1,509 Elo+
Party 3
Terra
Terra
Wintie75
Terra
Level 104
God Stats
3W - 0L
1,367 SR
Queue Stats
142W - 160L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
mAN1CPH0EN1x
Sun Wukong
Level 61
God Stats
1W - 3L
1,323 SR
Queue Stats
184W - 185L
1,442 Elo+
Party 1
Team Averages
Level 104
1,343 SR
1,459 Elo+

VS

Team Averages
Level 92
1,458 SR
1,454 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
SaaeZaae
Terra
Level 120
God Stats
1W - 3L
1,732 SR
Queue Stats
128W - 154L
1,439 Elo+
Party 4
Tiamat
Tiamat
Uroda
Tiamat
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 37L
1,502 Elo+
Party 2
Janus
Janus
VenusSapphire
Janus
Level 45
God Stats
0W - 4L
1,275 SR
Queue Stats
125W - 153L
1,438 Elo+
Party 4
Chaac
Chaac
lBlayckl
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A Sharkin BB
Kumbhakarna
20
1 / 10 / 21
14,758
590
2,252
29,425
43,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 12 / 13
18,383
735
46,599
42,835
19,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Snailette
Ne Zha
20
6 / 11 / 14
16,308
652
34,263
34,328
25,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Terra
Wintie75
Terra
20
3 / 4 / 18
16,122
645
20,968
32,134
51,470
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
mAN1CPH0EN1x
Sun Wukong
20
10 / 7 / 16
17,087
683
27,880
35,344
42,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
16 / 6 / 15
17,421
697
41,465
24,972
11,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
SaaeZaae
Terra
20
3 / 9 / 28
15,048
602
18,667
48,940
46,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Uroda
Tiamat
20
17 / 7 / 16
18,257
730
32,527
32,452
24,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 4 / 13
14,134
565
21,181
12,499
4,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
lBlayckl
Chaac
20
6 / 10 / 30
15,977
639
33,443
37,991
63,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
146
36
Kills
44
44
Deaths
36
82
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
16
6
15
3.92
W
Kumbhakarna
A Sharkin BB
Kumbhakarna
1
10
21
1.15
L
Terra
SaaeZaae
Terra
3
9
28
1.89
W
16
12
13
1.88
W
Ne Zha
Snailette
Ne Zha
6
11
14
1.18
L
Tiamat
Uroda
Tiamat
17
7
16
3.57
L
2
4
13
2.13
W
Terra
Wintie75
Terra
3
4
18
3
L
Chaac
lBlayckl
Chaac
6
10
30
2.1
W
Sun Wukong
mAN1CPH0EN1x
Sun Wukong
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,962
Damage
147,283
174,066
Taken
156,854
181,972
Mitigated
150,920
69,614
Healing
65,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
41,465
2,649
1,718
7,336
24,972
11,733
841
12,981
11,991
77,186
0
W
Kumbhakarna
A Sharkin BB
Kumbhakarna
2,252
834
0
21
29,425
43,259
1,163
18,764
10,439
10,839
0
L
Terra
SaaeZaae
Terra
18,667
2,454
8,343
20,346
48,940
46,302
856
22,265
26,675
29,265
0
W
46,599
17,117
3,681
19,383
42,835
19,321
2,428
26,277
16,385
87,510
0
W
Ne Zha
Snailette
Ne Zha
34,263
9,512
4,578
6,220
34,328
25,454
1,255
21,703
12,467
0
73,867
L
Tiamat
Uroda
Tiamat
32,527
2,480
3,535
9,277
32,452
24,335
2,221
14,778
17,674
63,382
0
L
21,181
921
2,212
3,007
12,499
4,965
908
6,014
6,485
51,164
0
W
Terra
Wintie75
Terra
20,968
1,781
11,039
11,748
32,134
51,470
301
20,484
11,430
35,105
0
L
Chaac
lBlayckl
Chaac
33,443
5,122
1,628
8,402
37,991
63,585
1,166
13,781
24,210
0
53,175
W
Sun Wukong
mAN1CPH0EN1x
Sun Wukong
27,880
5,081
2,565
10,379
35,344
42,468
753
25,514
9,505
0
50,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,658
Gold Earned
80,837
232
Minions Killed
231
0
Camps Cleared
0
2,005,999
Distance Traveled
2,045,431
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,421
697
67
3
0
417,840
0
W
Kumbhakarna
14,758
590
19
1
0
370,373
0
L
Terra
15,048
602
19
1
0
445,403
0
W
Freya
18,383
735
76
3
0
346,035
0
W
Ne Zha
16,308
652
71
3
0
397,722
7
L
Tiamat
18,257
730
50
2
0
411,809
2
L
Janus
14,134
565
52
2
0
415,341
4
W
Terra
16,122
645
24
1
0
452,308
0
L
Chaac
15,977
639
43
2
0
355,038
0
W
Sun Wukong
17,087
683
42
2
0
439,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role