Player Matchup

Artio
Artio
A Tripler A
Artio
Level 27
God Stats
3W - 3L
1,545 SR
Queue Stats
151W - 95L
1,593 Elo+
Party 2
Ymir
Ymir
KiingCE
Ymir
Level 147
God Stats
4W - 1L
1,647 SR
Queue Stats
210W - 100L
1,708 Elo+
Party 2
Nox
Nox
Work4F00D
Nox
Level 144
God Stats
2W - 3L
1,201 SR
Queue Stats
288W - 141L
1,610 Elo+
Party 2
Olorun
Olorun
YakuKage
Olorun
Level 45
God Stats
2W - 0L
1,671 SR
Queue Stats
198W - 86L
1,684 Elo+
Party 2
Ah Puch
Ah Puch
tinykage
Ah Puch
Level 47
God Stats
2W - 3L
1,180 SR
Queue Stats
278W - 131L
1,649 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,649 Elo+

VS

Team Averages
Level 39
1,407 SR
1,445 Elo+
Olorun
Olorun
Silliath
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
SyrupNotMaple
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,346 Elo+
Solo
Freya
Freya
camperomexicano5
Freya
Level 86
God Stats
0W - 3L
1,293 SR
Queue Stats
167W - 139L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
mackbutler
Cabrakan
Level 28
God Stats
1W - 4L
1,240 SR
Queue Stats
171W - 175L
1,476 Elo+
Solo
Janus
Janus
vTek_Ghost7
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 25
9,121
912
3,003
11,602
10,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
KiingCE
Ymir
15
6 / 3 / 19
9,791
979
8,159
11,253
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
11 / 3 / 12
9,738
974
8,694
6,174
2,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
YakuKage
Olorun
15
3 / 1 / 20
9,101
910
9,558
6,560
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
tinykage
Ah Puch
18
17 / 1 / 13
11,433
1,143
22,701
11,267
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Silliath
Olorun
15
3 / 8 / 2
8,464
846
3,771
10,927
4,127
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
SyrupNotMaple
Sun Wukong
13
1 / 7 / 4
7,053
705
8,990
11,787
7,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 4
9,073
907
7,338
10,265
3,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
mackbutler
Cabrakan
12
1 / 8 / 5
7,046
705
5,275
15,865
23,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 8 / 4
6,932
693
5,366
10,257
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
37
Kills
9
10
Deaths
37
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
25
6.25
W
Ymir
KiingCE
Ymir
6
3
19
5.17
L
Olorun
Silliath
Olorun
3
8
2
0.5
L
Sun Wukong
SyrupNotMaple
Sun Wukong
1
7
4
0.43
W
11
3
12
5.67
W
Olorun
YakuKage
Olorun
3
1
20
13
L
4
6
4
1
L
Cabrakan
mackbutler
Cabrakan
1
8
5
0.44
W
Ah Puch
tinykage
Ah Puch
17
1
13
23.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,115
Damage
30,740
46,856
Taken
59,101
31,846
Mitigated
42,312
23,533
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,003
815
952
2,524
11,602
10,674
0
4,481
7,121
5,292
0
W
Ymir
KiingCE
Ymir
8,159
2,268
3,796
2,953
11,253
11,311
278
4,532
6,721
12,493
0
L
Olorun
Silliath
Olorun
3,771
1,173
593
775
10,927
4,127
0
10,194
416
14,930
0
L
Sun Wukong
SyrupNotMaple
Sun Wukong
8,990
937
207
955
11,787
7,161
0
9,060
2,439
0
17,126
W
8,694
719
1,576
830
6,174
2,493
913
4,100
2,074
11,279
0
W
Olorun
YakuKage
Olorun
9,558
3,588
2,474
1,881
6,560
2,743
2,264
2,865
3,695
27,033
0
L
7,338
1,844
601
2,188
10,265
3,921
0
9,142
705
15,040
0
L
Cabrakan
mackbutler
Cabrakan
5,275
608
686
1,999
15,865
23,058
0
12,743
2,725
7,859
0
W
Ah Puch
tinykage
Ah Puch
22,701
1,445
1,199
5,348
11,267
4,625
227
5,772
5,495
39,407
0
L
5,366
175
0
223
10,257
4,045
0
9,167
701
14,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,184
Gold Earned
38,568
101
Minions Killed
89
0
Camps Cleared
0
1,007,076
Distance Traveled
834,775
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,121
912
2
0
0
229,461
0
W
Ymir
9,791
979
10
1
0
189,409
1
L
Olorun
8,464
846
25
3
0
163,654
1
L
Sun Wukong
7,053
705
11
1
0
177,300
0
W
Nox
9,738
974
6
1
0
193,389
0
W
Olorun
9,101
910
32
3
0
180,694
2
L
Freya
9,073
907
35
4
0
180,889
1
L
Cabrakan
7,046
705
4
0
0
159,690
1
W
Ah Puch
11,433
1,143
51
5
0
214,123
2
L
Janus
6,932
693
14
1
0
153,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role