Player Matchup

Chaac
Chaac
Auzzieauzborn15
Chaac
Level 26
God Stats
8W - 3L
1,873 SR
Queue Stats
61W - 15L
1,885 Elo+
Party 2
Cupid
Cupid
Davidpcgamer
Cupid
Level 49
God Stats
66W - 16L
1,925 SR
Queue Stats
247W - 57L
1,963 Elo+
Party 2
Geb
Geb
MasterAlchymest1
Geb
Level 157
God Stats
21W - 3L
1,840 SR
Queue Stats
399W - 148L
1,825 Elo+
Party 2
Zhong Kui
Zhong Kui
Mechafor
Zhong Kui
Level 80
God Stats
1W - 1L
1,557 SR
Queue Stats
11W - 9L
1,778 Elo+
Party 3
Charybdis
Charybdis
TheKingMouse
Charybdis
Level 26
God Stats
2W - 1L
1,388 SR
Queue Stats
6W - 5L
1,723 Elo+
Party 3
Team Averages
Level 68
1,716 SR
1,835 Elo+

VS

Team Averages
Level 102
1,649 SR
1,528 Elo+
Bacchus
Bacchus
Archurius
Bacchus
Level 68
God Stats
1W - 1L
1,813 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Sylvanus
Sylvanus
Eve0fTheEnd
Sylvanus
Level 147
God Stats
1W - 2L
1,626 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
Fat Doubt It
Cernunnos
Level 122
God Stats
0W - 1L
1,572 SR
Queue Stats
7W - 11L
1,505 Elo+
Party 1
Odin
Odin
Fearthegrim137
Odin
Level 145
God Stats
1W - 2L
1,891 SR
Queue Stats
12W - 16L
1,457 Elo+
Party 1
Sol
Sol
Pandoras_box777
Sol
Level 27
God Stats
5W - 5L
1,342 SR
Queue Stats
16W - 27L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 14
12,473
959
20,133
16,507
15,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

18
9 / 3 / 10
11,821
909
16,856
11,050
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 24
11,684
899
9,792
15,440
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Mechafor
Zhong Kui
19
7 / 3 / 15
12,508
962
22,618
15,332
12,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
TheKingMouse
Charybdis
15
1 / 4 / 18
9,881
760
6,223
8,773
3,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Archurius
Bacchus
16
5 / 4 / 7
10,869
836
9,215
19,180
32,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Eve0fTheEnd
Sylvanus
15
1 / 7 / 11
8,974
690
10,764
19,795
25,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Fat Doubt It
Cernunnos
13
0 / 6 / 4
7,696
592
3,167
11,846
4,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 6 / 8
10,370
798
11,719
17,885
16,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 7 / 4
9,486
730
14,646
15,336
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
30
Kills
12
12
Deaths
30
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Archurius
Bacchus
5
4
7
2.13
W
10
1
14
17
W
9
3
10
4.67
L
Sylvanus
Eve0fTheEnd
Sylvanus
1
7
11
0.93
L
Cernunnos
Fat Doubt It
Cernunnos
0
6
4
0.33
L
3
6
8
1.17
W
3
1
24
15
W
Zhong Kui
Mechafor
Zhong Kui
7
3
15
4.83
L
3
7
4
0.71
W
Charybdis
TheKingMouse
Charybdis
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,622
Damage
49,511
67,102
Taken
84,042
55,320
Mitigated
84,252
18,003
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Archurius
Bacchus
9,215
199
1,092
1,308
19,180
32,125
0
7,698
11,359
17,997
0
W
20,133
3,033
0
6,849
16,507
15,039
348
9,516
6,622
0
36,433
W
16,856
9,481
0
1,331
11,050
5,074
1,267
6,448
4,542
0
48,280
L
Sylvanus
Eve0fTheEnd
Sylvanus
10,764
2,903
1,895
2,356
19,795
25,575
14
8,371
11,049
19,568
3,268
L
Cernunnos
Fat Doubt It
Cernunnos
3,167
1,143
0
1,342
11,846
4,578
42
3,640
7,992
0
14,786
L
11,719
926
0
926
17,885
16,791
1
6,492
11,019
6,589
32,656
W
9,792
947
0
4,256
15,440
18,715
82
7,578
7,616
22,823
0
W
Zhong Kui
Mechafor
Zhong Kui
22,618
3,157
0
5,270
15,332
12,840
1,594
8,061
7,025
59,544
0
L
14,646
3,268
0
3,801
15,336
5,183
219
6,294
8,723
34,321
0
W
Charybdis
TheKingMouse
Charybdis
6,223
3,000
0
297
8,773
3,652
2,570
4,649
4,080
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,367
Gold Earned
47,395
334
Minions Killed
215
12
Camps Cleared
4
1,313,380
Distance Traveled
1,118,323
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,869
836
17
1
1
251,378
0
W
Chaac
12,473
959
44
3
3
286,036
2
W
Cupid
11,821
909
96
7
5
247,275
2
L
Sylvanus
8,974
690
39
3
0
189,728
2
L
Cernunnos
7,696
592
36
3
1
191,281
1
L
Odin
10,370
798
65
5
0
260,415
0
W
Geb
11,684
899
22
2
1
282,395
5
W
Zhong Kui
12,508
962
118
9
2
262,500
1
L
Sol
9,486
730
58
4
2
225,521
2
W
Charybdis
9,881
760
54
4
1
235,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role