Player Matchup

Neith
Neith
Indoorichigo1
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,685 Elo+
Solo
Chang'e
Chang'e
LeahsMomsVaccum
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 20L
1,742 Elo+
Solo
Susano
Susano
ThisLookCool
Susano
Level 17
God Stats
0W - 1L
1,974 SR
Queue Stats
50W - 40L
1,589 Elo+
Solo
Ares
Ares
aivnerrad
Ares
Level 8
God Stats
35W - 29L
1,313 SR
Queue Stats
134W - 160L
1,473 Elo+
Solo
Chaac
Chaac
xDBxGeb
Chaac
Level 18
God Stats
3W - 2L
1,720 SR
Queue Stats
58W - 58L
1,598 Elo+
Solo
Team Averages
Level 15
1,601 SR
1,617 Elo+

VS

Team Averages
Level 28
1,548 SR
1,526 Elo+
Nu Wa
Nu Wa
BlznAzrCrow
Nu Wa
Level 27
God Stats
10W - 9L
1,294 SR
Queue Stats
161W - 138L
1,585 Elo+
Solo
Set
Set
Cyilcal
Set
Level 31
God Stats
5W - 2L
1,755 SR
Queue Stats
194W - 199L
1,503 Elo+
Solo
Skadi
Skadi
LA VACA LOLA907
Skadi
Level 28
God Stats
7W - 6L
1,531 SR
Queue Stats
204W - 178L
1,570 Elo+
Solo
Bacchus
Bacchus
RickHeavyMetal
Bacchus
Level 28
God Stats
8W - 10L
1,434 SR
Queue Stats
76W - 96L
1,376 Elo+
Solo
Neith
Neith
Sgtatum
Neith
Level 28
God Stats
2W - 1L
1,728 SR
Queue Stats
146W - 132L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
3,851
385
355
3,869
1,093
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 3
5,342
534
2,550
6,147
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
11
6 / 0 / 0
6,185
619
5,295
6,375
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 3 / 2
4,781
478
1,090
5,633
1,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
xDBxGeb
Chaac
7
1 / 1 / 0
4,992
499
2,460
5,114
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,749
575
3,352
5,458
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
9
2 / 0 / 2
5,578
558
2,471
4,324
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,147
615
4,502
5,405
1,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 2 / 5
5,816
582
2,458
4,745
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Sgtatum
Neith
12
4 / 1 / 2
6,689
669
2,915
3,761
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
11
11
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Set
2
0
2
3
L
0
5
1
0.1
W
1
2
1
0.75
L
0
2
3
0.75
W
3
2
5
2.75
W
Neith
Sgtatum
Neith
4
1
2
5
L
Susano
6
0
0
6
L
Ares
0
3
2
0.33
L
Chaac
xDBxGeb
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,750
Damage
15,698
27,138
Taken
23,693
9,977
Mitigated
8,008
9,531
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,352
771
0
2,031
5,458
1,351
940
1,515
3,943
36,104
0
W
Set
2,471
667
0
1,930
4,324
1,222
0
488
3,836
0
26,674
L
355
130
0
45
3,869
1,093
0
1,922
1,947
0
3,306
W
4,502
2,501
0
2,589
5,405
1,443
2,481
0
5,405
0
30,119
L
2,550
48
511
2,968
6,147
2,245
0
1,720
4,427
35,544
0
W
2,458
251
0
1,540
4,745
2,714
73
849
3,813
9,746
0
W
Neith
Sgtatum
Neith
2,915
1,336
0
1,716
3,761
1,278
0
653
2,993
0
45,735
L
Susano
5,295
1,447
0
3,044
6,375
1,783
0
905
5,470
0
27,218
L
Ares
1,090
0
116
318
5,633
1,726
0
962
4,671
13,486
0
L
Chaac
xDBxGeb
Chaac
2,460
534
0
2,529
5,114
3,130
0
301
4,813
0
18,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
29,979
193
Minions Killed
298
0
Camps Cleared
0
842,869
Distance Traveled
971,314
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,749
575
68
7
0
187,833
1
W
Set
5,578
558
62
6
0
225,221
3
L
Neith
3,851
385
7
1
0
149,871
0
W
Skadi
6,147
615
68
7
0
175,514
0
L
Chang'e
5,342
534
71
7
0
178,639
3
W
Bacchus
5,816
582
16
2
0
213,612
2
W
Neith
6,689
669
84
8
0
169,134
3
L
Susano
6,185
619
59
6
0
213,115
0
L
Ares
4,781
478
26
3
0
161,088
0
L
Chaac
4,992
499
30
3
0
140,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role