Player Matchup

Thanatos
Thanatos
DarkPanda476
Thanatos
Level 29
God Stats
14W - 14L
1,645 SR
Queue Stats
216W - 205L
1,514 Elo+
Party 1
Bacchus
Bacchus
PhoenixTearss
Bacchus
Level 94
God Stats
34W - 35L
1,463 SR
Queue Stats
323W - 361L
1,367 Elo+
Party 4
Nike
Nike
Pocket_Smeat
Nike
Level 86
God Stats
1W - 1L
1,842 SR
Queue Stats
150W - 118L
1,607 Elo+
Party 1
Sol
Sol
Syomaback
Sol
Level 48
God Stats
6W - 14L
1,503 SR
Queue Stats
273W - 290L
1,434 Elo+
Party 4
Tiamat
Tiamat
ZxroTwo
Tiamat
Level 92
God Stats
0W - 5L
1,192 SR
Queue Stats
417W - 340L
1,570 Elo+
Party 1
Team Averages
Level 70
1,529 SR
1,498 Elo+

VS

Team Averages
Level 53
1,552 SR
1,588 Elo+
Ymir
Ymir
P3n1sDestroyer
Ymir
Level 41
God Stats
68W - 37L
1,644 SR
Queue Stats
79W - 44L
1,634 Elo+
Party 2
Ullr
Ullr
Scheffman01
Ullr
Level 41
God Stats
6W - 13L
1,268 SR
Queue Stats
192W - 211L
1,468 Elo+
Party 3
Hun Batz
Hun Batz
SebastianBonilla
Hun Batz
Level 138
God Stats
8W - 2L
1,751 SR
Queue Stats
349W - 261L
1,649 Elo+
Party 2
Zhong Kui
Zhong Kui
StupidSavant
Zhong Kui
Level 29
God Stats
4W - 0L
1,883 SR
Queue Stats
105W - 113L
1,489 Elo+
Party 3
Persephone
Persephone
fionapple
Persephone
Level 14
God Stats
3W - 1L
1,215 SR
Queue Stats
69W - 33L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkPanda476
Thanatos
13
2 / 6 / 0
7,595
506
5,005
13,287
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
11
1 / 2 / 2
7,233
482
6,431
8,098
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 5 / 1
7,657
510
4,662
10,822
6,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 0 / 2
9,059
604
10,047
9,121
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
ZxroTwo
Tiamat
12
1 / 9 / 1
7,634
509
5,601
12,771
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 12
7,888
526
5,054
13,620
6,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
7,344
490
2,805
8,979
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 8
8,716
581
6,468
9,141
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
StupidSavant
Zhong Kui
13
6 / 1 / 3
8,311
554
6,058
9,359
5,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
fionapple
Persephone
16
10 / 1 / 6
10,040
669
14,861
10,142
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
22
22
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkPanda476
Thanatos
2
6
0
0.33
W
1
1
12
7
L
Bacchus
1
2
2
1
L
1
5
1
0.3
W
0
4
2
0.25
W
5
3
8
3
W
Zhong Kui
StupidSavant
Zhong Kui
6
1
3
7.5
L
4
0
2
5
L
Tiamat
ZxroTwo
Tiamat
1
9
1
0.17
W
Persephone
fionapple
Persephone
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,746
Damage
35,246
54,099
Taken
51,241
25,978
Mitigated
21,746
18,676
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkPanda476
Thanatos
5,005
1,599
0
8,563
13,287
4,233
0
3,371
9,812
0
45,777
W
5,054
809
2,174
5,798
13,620
6,964
272
8,513
4,815
18,644
0
L
Bacchus
6,431
440
353
2,429
8,098
5,331
28
4,265
3,749
24,871
0
L
4,662
732
0
1,343
10,822
6,493
340
6,138
4,526
0
42,642
W
2,805
907
0
520
8,979
2,341
0
4,738
3,929
0
45,863
W
6,468
3,150
0
250
9,141
3,331
1,039
1,488
7,627
0
54,105
W
Zhong Kui
StupidSavant
Zhong Kui
6,058
1,189
0
2,576
9,359
5,919
732
3,379
5,871
37,279
0
L
10,047
3,458
0
4,316
9,121
2,644
645
3,827
5,252
51,964
0
L
Tiamat
ZxroTwo
Tiamat
5,601
507
0
1,672
12,771
7,277
0
7,977
4,562
40,425
0
W
Persephone
fionapple
Persephone
14,861
937
0
1,867
10,142
3,191
51
3,215
6,920
66,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
42,299
383
Minions Killed
422
0
Camps Cleared
0
1,414,644
Distance Traveled
1,485,750
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,595
506
81
5
0
297,661
2
W
Ymir
7,888
526
22
1
0
314,623
0
L
Bacchus
7,233
482
37
2
0
293,669
8
L
Nike
7,657
510
73
5
0
281,260
3
W
Ullr
7,344
490
87
6
0
301,187
2
W
Hun Batz
8,716
581
102
7
0
309,008
0
W
Zhong Kui
8,311
554
82
5
0
273,083
2
L
Sol
9,059
604
108
7
0
294,017
10
L
Tiamat
7,634
509
84
6
0
248,037
0
W
Persephone
10,040
669
129
9
0
287,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role