Player Matchup

Sol
Sol
Abstinentz
Sol
Level 99
God Stats
13W - 9L
1,677 SR
Queue Stats
30W - 30L
1,530 Elo+
Party 1
Hercules
Hercules
CreamersDisease
Hercules
Level 129
God Stats
2W - 4L
1,614 SR
Queue Stats
30W - 54L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
Dragonlordcat
Xbalanque
Level 38
God Stats
5W - 5L
1,346 SR
Queue Stats
122W - 101L
1,575 Elo+
Solo
Cthulhu
Cthulhu
HerrLucius
Cthulhu
Level 15
God Stats
1W - 0L
1,645 SR
Queue Stats
5W - 3L
1,743 Elo+
Party 1
Ravana
Ravana
MetapodForLife
Ravana
Level 127
God Stats
3W - 1L
1,564 SR
Queue Stats
41W - 53L
1,462 Elo+
Party 1
Team Averages
Level 82
1,569 SR
1,551 Elo+

VS

Team Averages
Level 61
1,504 SR
1,401 Elo+
Cerberus
Cerberus
Grombaldor
Cerberus
Level 61
God Stats
14W - 16L
1,410 SR
Queue Stats
112W - 149L
1,412 Elo+
Party 2
Chronos
Chronos
Quecomburr
Chronos
Level 102
God Stats
39W - 18L
1,690 SR
Queue Stats
272W - 258L
1,559 Elo+
Party 2
Thanatos
Thanatos
RazorCQB
Thanatos
Level 27
God Stats
4W - 8L
1,460 SR
Queue Stats
53W - 68L
1,364 Elo+
Party 2
Charybdis
Charybdis
Seawrong
Charybdis
Level 108
God Stats
0W - 1L
1,597 SR
Queue Stats
158W - 183L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
Tisryannn
Kukulkan
Level 8
God Stats
2W - 5L
1,360 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
13,392
609
17,178
12,787
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
5 / 1 / 11
11,669
530
4,835
22,417
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Dragonlordcat
Xbalanque
20
4 / 5 / 14
13,310
605
15,737
14,051
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HerrLucius
Cthulhu
17
2 / 2 / 14
10,695
486
6,591
14,262
14,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 2 / 6
14,395
654
21,573
16,630
7,199
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grombaldor
Cerberus
15
3 / 7 / 1
10,092
459
9,773
18,377
14,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Quecomburr
Chronos
19
5 / 6 / 1
12,705
578
20,580
23,551
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
RazorCQB
Thanatos
16
2 / 7 / 1
10,133
461
4,313
17,486
6,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Seawrong
Charybdis
16
3 / 9 / 2
10,761
489
10,695
18,490
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Tisryannn
Kukulkan
10
0 / 8 / 0
7,242
329
1,621
7,966
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
37
Kills
13
13
Deaths
37
59
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
W
Hercules
5
1
11
10.5
W
Xbalanque
Dragonlordcat
Xbalanque
4
5
14
2.2
L
Cerberus
Grombaldor
Cerberus
3
7
1
0.5
W
Cthulhu
HerrLucius
Cthulhu
2
2
14
4.5
W
17
2
6
10
L
Chronos
Quecomburr
Chronos
5
6
1
0.92
L
Thanatos
RazorCQB
Thanatos
2
7
1
0.36
L
Charybdis
Seawrong
Charybdis
3
9
2
0.44
L
Kukulkan
Tisryannn
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
46,982
80,147
Taken
85,870
55,799
Mitigated
38,870
25,874
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,178
5,462
0
5,699
12,787
4,729
3,428
5,007
7,780
97,562
0
W
Hercules
4,835
1,484
217
7,811
22,417
24,584
332
6,765
15,652
0
38,116
W
Xbalanque
Dragonlordcat
Xbalanque
15,737
8,576
0
3,670
14,051
5,126
2,303
3,111
10,940
0
100,396
L
Cerberus
Grombaldor
Cerberus
9,773
559
0
3,357
18,377
14,534
0
6,978
10,931
48,847
0
W
Cthulhu
HerrLucius
Cthulhu
6,591
367
0
2,995
14,262
14,161
608
7,237
7,025
44,938
0
W
21,573
6,484
0
5,482
16,630
7,199
802
8,520
8,110
0
126,894
L
Chronos
Quecomburr
Chronos
20,580
7,539
0
6,946
23,551
9,884
4
6,586
16,536
90,992
8,949
L
Thanatos
RazorCQB
Thanatos
4,313
1,147
0
9,202
17,486
6,064
38
2,405
14,954
0
64,970
L
Charybdis
Seawrong
Charybdis
10,695
5,892
0
3,396
18,490
6,415
440
3,077
15,261
0
78,086
L
Kukulkan
Tisryannn
Kukulkan
1,621
253
0
102
7,966
1,973
0
3,439
4,239
18,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,461
Gold Earned
50,933
623
Minions Killed
520
0
Camps Cleared
0
2,209,898
Distance Traveled
1,899,380
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,392
609
144
7
0
429,764
1
W
Hercules
11,669
530
54
2
0
458,223
14
W
Xbalanque
13,310
605
181
8
0
395,241
4
L
Cerberus
10,092
459
108
5
0
415,678
2
W
Cthulhu
10,695
486
83
4
0
436,038
2
W
Ravana
14,395
654
161
7
0
490,632
4
L
Chronos
12,705
578
158
7
0
357,134
3
L
Thanatos
10,133
461
97
4
0
408,555
0
L
Charybdis
10,761
489
125
6
0
351,239
2
L
Kukulkan
7,242
329
32
1
0
366,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role