Player Matchup

Sol
Sol
DaviNick2
Sol
Level 25
God Stats
2W - 5L
1,335 SR
Queue Stats
27W - 35L
1,442 Elo+
Solo
Charybdis
Charybdis
Samonmofia5
Charybdis
Level 27
God Stats
0W - 2L
1,136 SR
Queue Stats
13W - 15L
1,428 Elo+
Solo
Geb
Geb
UnlockingTulip
Geb
Level 145
God Stats
14W - 19L
1,479 SR
Queue Stats
315W - 308L
1,556 Elo+
Party 1
Hercules
Hercules
WizardBread7854
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,611 Elo+
Party 1
Ratatoskr
Ratatoskr
firecronos666
Ratatoskr
Level 26
God Stats
6W - 11L
1,379 SR
Queue Stats
143W - 171L
1,397 Elo+
Solo
Team Averages
Level 46
1,366 SR
1,487 Elo+

VS

Team Averages
Level 20
1,606 SR
1,568 Elo+
Poseidon
Poseidon
CherokeeChief97
Poseidon
Level 27
God Stats
29W - 25L
1,547 SR
Queue Stats
252W - 288L
1,384 Elo+
Solo
Loki
Loki
HuesitosTsD
Loki
Level 25
God Stats
7W - 0L
1,993 SR
Queue Stats
100W - 32L
1,800 Elo+
Solo
Gilgamesh
Gilgamesh
OzZ4135
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,546 Elo+
Solo
Artio
Artio
angel-iskool
Artio
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Chiron
Chiron
xThunderDaddy
Chiron
Level 17
God Stats
1W - 1L
1,492 SR
Queue Stats
10W - 6L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,320
518
9,384
10,334
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Samonmofia5
Charybdis
14
2 / 3 / 0
8,592
477
9,829
11,246
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 4
7,802
433
3,887
14,990
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
16
4 / 4 / 0
9,918
551
7,941
15,231
12,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
firecronos666
Ratatoskr
13
1 / 6 / 2
7,830
435
5,607
12,435
4,410
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 4 / 3
8,551
475
3,809
10,946
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 0 / 2
11,551
642
21,676
14,373
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
OzZ4135
Gilgamesh
14
2 / 4 / 4
8,735
485
9,132
10,121
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
0 / 2 / 1
6,075
338
1,893
10,049
5,208
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 4
8,145
453
7,399
12,607
3,552
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
11
Kills
18
18
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
4
3
0.38
L
4
3
0
1.33
W
16
0
2
17
W
Gilgamesh
OzZ4135
Gilgamesh
2
4
4
1
L
Charybdis
Samonmofia5
Charybdis
2
3
0
0.67
L
0
2
4
1
L
Hercules
4
4
0
1
W
0
2
1
0.25
L
Ratatoskr
firecronos666
Ratatoskr
1
6
2
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
43,909
64,236
Taken
58,096
38,841
Mitigated
26,524
19,475
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
3,809
427
0
3,301
10,946
3,792
82
7,174
3,772
51,307
0
L
9,384
2,639
0
4,318
10,334
3,417
1,900
1,740
8,356
52,133
6,410
W
21,676
8,893
0
4,487
14,373
5,700
0
3,459
10,914
0
95,658
W
Gilgamesh
OzZ4135
Gilgamesh
9,132
2,636
0
1,203
10,121
8,272
0
1,911
8,210
0
41,963
L
Charybdis
Samonmofia5
Charybdis
9,829
4,277
0
3,756
11,246
3,042
1,732
1,069
10,177
0
52,163
L
3,887
944
766
4,417
14,990
15,553
436
1,258
13,698
18,350
0
L
Hercules
7,941
2,626
0
3,925
15,231
12,419
720
381
14,824
12,034
48,890
W
1,893
338
0
1,168
10,049
5,208
0
938
9,111
10,896
0
L
Ratatoskr
firecronos666
Ratatoskr
5,607
1,831
0
2,293
12,435
4,410
175
886
11,479
0
51,704
W
7,399
4,081
657
8,782
12,607
3,552
0
1,079
11,528
0
59,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
43,057
427
Minions Killed
444
0
Camps Cleared
0
1,661,853
Distance Traveled
1,774,637
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,551
475
110
6
0
366,870
0
L
Sol
9,320
518
104
6
0
296,617
3
W
Loki
11,551
642
151
8
0
439,069
2
W
Gilgamesh
8,735
485
74
4
0
364,421
4
L
Charybdis
8,592
477
89
5
0
317,375
0
L
Geb
7,802
433
20
1
0
357,733
9
L
Hercules
9,918
551
135
8
0
327,623
5
W
Artio
6,075
338
17
1
0
252,692
0
L
Ratatoskr
7,830
435
79
4
0
362,505
3
W
Chiron
8,145
453
92
5
0
351,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role