Player Matchup

King Arthur
King Arthur
ADOLFO9829
King Arthur
Level 124
God Stats
4W - 4L
1,512 SR
Queue Stats
128W - 146L
1,404 Elo+
Party 2
Charybdis
Charybdis
ElohimBlack
Charybdis
Level 61
God Stats
4W - 5L
1,626 SR
Queue Stats
5W - 6L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
IamtheRealTobi
Sylvanus
Level 129
God Stats
2W - 5L
1,503 SR
Queue Stats
75W - 95L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RadhaofKeld
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 1
Mercury
Mercury
Simple Remedy
Mercury
Level 103
God Stats
47W - 36L
1,560 SR
Queue Stats
66W - 64L
1,520 Elo+
Solo
Team Averages
Level 109
1,584 SR
1,489 Elo+

VS

Team Averages
Level 117
1,538 SR
1,459 Elo+
Fenrir
Fenrir
Rolex1423
Fenrir
Level 143
God Stats
131W - 115L
1,551 SR
Queue Stats
222W - 220L
1,490 Elo+
Solo
Danzaburou
Danzaburou
SeismicShoe49
Danzaburou
Level 116
God Stats
5W - 5L
1,534 SR
Queue Stats
93W - 118L
1,417 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ShamanVice
Cu Chulainn
Level 104
God Stats
12W - 11L
1,512 SR
Queue Stats
103W - 134L
1,451 Elo+
Party 3
Chang'e
Chang'e
deathshadow093
Chang'e
Level 126
God Stats
2W - 2L
1,529 SR
Queue Stats
31W - 37L
1,406 Elo+
Solo
Jormungandr
Jormungandr
sohwat
Jormungandr
Level 98
God Stats
14W - 14L
1,565 SR
Queue Stats
77W - 73L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADOLFO9829
King Arthur
18
5 / 6 / 5
11,467
764
8,084
22,601
12,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
ElohimBlack
Charybdis
16
1 / 7 / 3
9,266
618
10,834
14,102
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
16
2 / 6 / 5
10,188
679
11,608
16,544
8,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
RadhaofKeld
Morgan Le Fay
16
1 / 4 / 3
9,201
613
16,456
7,780
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
17
3 / 10 / 6
11,427
762
8,124
15,832
6,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rolex1423
Fenrir
19
11 / 1 / 13
13,168
878
9,422
15,951
14,610
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SeismicShoe49
Danzaburou
19
10 / 4 / 15
13,565
904
19,223
13,077
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ShamanVice
Cu Chulainn
18
2 / 5 / 17
11,597
773
7,969
19,735
17,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 0 / 20
11,491
766
10,694
11,529
4,449
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
sohwat
Jormungandr
19
7 / 3 / 15
12,649
843
14,136
17,395
20,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
12
Kills
33
33
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ADOLFO9829
King Arthur
5
6
5
1.25
L
Charybdis
ElohimBlack
Charybdis
1
7
3
0.36
L
Sylvanus
2
6
5
0.75
L
Morgan Le Fay
RadhaofKeld
Morgan Le Fay
1
4
3
0.63
W
Fenrir
Rolex1423
Fenrir
11
1
13
17.5
W
Danzaburou
SeismicShoe49
Danzaburou
10
4
15
4.38
W
Cu Chulainn
ShamanVice
Cu Chulainn
2
5
17
2.1
L
Mercury
3
10
6
0.6
W
3
0
20
13
W
Jormungandr
sohwat
Jormungandr
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
61,444
76,859
Taken
77,687
35,494
Mitigated
63,006
13,184
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ADOLFO9829
King Arthur
8,084
1,039
0
4,593
22,601
12,732
0
8,870
13,731
0
30,965
L
Charybdis
ElohimBlack
Charybdis
10,834
4,706
19
736
14,102
5,155
415
2,937
11,165
0
37,255
L
Sylvanus
11,608
2,034
2,683
4,736
16,544
8,724
342
6,560
9,984
26,707
0
L
Morgan Le Fay
RadhaofKeld
Morgan Le Fay
16,456
774
0
407
7,780
2,653
205
2,601
5,179
29,176
0
W
Fenrir
Rolex1423
Fenrir
9,422
1,369
0
2,953
15,951
14,610
1,839
6,949
9,002
0
24,883
W
Danzaburou
SeismicShoe49
Danzaburou
19,223
11,021
0
2,218
13,077
5,706
1,462
4,986
8,091
0
55,740
W
Cu Chulainn
ShamanVice
Cu Chulainn
7,969
1,968
645
3,672
19,735
17,834
224
5,905
13,830
0
36,695
L
Mercury
8,124
4,666
0
10
15,832
6,230
90
4,622
11,210
0
45,668
W
10,694
719
5,871
7,429
11,529
4,449
647
3,681
7,848
37,602
0
W
Jormungandr
sohwat
Jormungandr
14,136
3,680
0
110
17,395
20,407
333
6,727
10,668
38,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
62,470
285
Minions Killed
318
11
Camps Cleared
6
1,280,247
Distance Traveled
1,473,190
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,467
764
37
2
0
287,402
0
L
Charybdis
9,266
618
71
5
3
229,672
0
L
Sylvanus
10,188
679
39
3
2
200,459
1
L
Morgan Le Fay
9,201
613
50
3
0
288,191
2
W
Fenrir
13,168
878
35
2
2
315,786
0
W
Danzaburou
13,565
904
89
6
1
267,524
0
W
Cu Chulainn
11,597
773
68
5
1
300,745
2
L
Mercury
11,427
762
88
6
6
274,523
2
W
Chang'e
11,491
766
66
4
2
294,035
3
W
Jormungandr
12,649
843
60
4
0
295,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role