Player Matchup

Neith
Neith
Amaranth44
Neith
Level 26
God Stats
137W - 147L
1,461 SR
Queue Stats
159W - 168L
1,379 Elo+
Solo
Zeus
Zeus
BeardedTargaryen
Zeus
Level 18
God Stats
1W - 5L
996 SR
Queue Stats
3W - 13L
1,073 Elo+
Solo
Hera
Hera
IronMegatallica
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 3
Sobek
Sobek
lindamulan
Sobek
Level 29
God Stats
146W - 196L
1,365 SR
Queue Stats
152W - 215L
1,299 Elo+
Solo
Ullr
Ullr
vaporpro
Ullr
Level 27
God Stats
10W - 4L
1,453 SR
Queue Stats
98W - 58L
1,589 Elo+
Party 3
Team Averages
Level 21
1,355 SR
1,349 Elo+

VS

Team Averages
Level 48
1,451 SR
1,389 Elo+
Chiron
Chiron
Bro u Farted
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,602 Elo+
Party 1
Scylla
Scylla
I Wunjo I
Scylla
Level 27
God Stats
20W - 10L
1,500 SR
Queue Stats
247W - 207L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
PAPA SAINTS
Cthulhu
Level 23
God Stats
0W - 4L
1,185 SR
Queue Stats
1W - 5L
1,037 Elo+
Party 2
Zeus
Zeus
StarRabb1t
Zeus
Level 153
God Stats
40W - 57L
1,512 SR
Queue Stats
711W - 689L
1,538 Elo+
Party 1
Achilles
Achilles
UncaChipotle
Achilles
Level 24
God Stats
9W - 6L
1,560 SR
Queue Stats
14W - 17L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 3 / 3
15,131
841
5,900
13,756
4,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 11 / 6
14,655
814
9,024
25,641
6,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 4 / 7
15,429
857
14,260
18,357
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
20
1 / 0 / 5
16,770
932
1,559
9,946
7,804
Ullr
20
15 / 8 / 2
19,866
1,104
31,538
34,374
20,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 2 / 9
19,021
1,057
37,472
20,546
8,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
I Wunjo I
Scylla
20
3 / 5 / 11
16,598
922
12,319
19,129
7,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
PAPA SAINTS
Cthulhu
18
0 / 1 / 1
12,918
718
1,347
2,670
1,383
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 7 / 8
18,841
1,047
45,256
23,981
9,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
UncaChipotle
Achilles
18
0 / 2 / 2
12,908
717
719
2,100
934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
17
Kills
26
26
Deaths
17
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
3
0.83
W
0
11
6
0.27
L
Chiron
12
2
9
8.25
L
Scylla
I Wunjo I
Scylla
3
5
11
1.7
W
0
4
7
0.88
L
Cthulhu
PAPA SAINTS
Cthulhu
0
1
1
0.5
L
11
7
8
2.14
L
Achilles
UncaChipotle
Achilles
0
2
2
0.5
W
Sobek
1
0
5
3.5
W
Ullr
15
8
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,281
Damage
97,113
102,074
Taken
68,426
44,504
Mitigated
28,001
9,432
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,900
1,463
0
2,905
13,756
4,071
0
8,789
4,967
0
67,625
W
9,024
537
30
916
25,641
6,660
0
15,788
9,853
36,178
0
L
Chiron
37,472
19,403
1,310
7,243
20,546
8,210
0
8,539
12,007
0
91,291
L
Scylla
I Wunjo I
Scylla
12,319
634
110
1,466
19,129
7,578
0
6,166
12,963
51,967
0
W
14,260
3,722
0
555
18,357
5,773
0
10,541
7,816
38,449
0
L
Cthulhu
PAPA SAINTS
Cthulhu
1,347
0
0
0
2,670
1,383
0
565
2,105
2,866
0
L
45,256
192
0
2,335
23,981
9,896
0
8,850
15,131
97,669
0
L
Achilles
UncaChipotle
Achilles
719
440
0
0
2,100
934
0
723
1,377
0
1,145
W
Sobek
1,559
0
0
4,620
9,946
7,804
0
6,670
3,276
26,414
0
W
Ullr
31,538
15,021
0
406
34,374
20,196
0
17,134
17,240
0
58,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,851
Gold Earned
80,286
369
Minions Killed
348
12
Camps Cleared
6
1,834,507
Distance Traveled
1,031,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,131
841
112
6
2
328,682
0
W
Zeus
14,655
814
58
3
0
292,348
1
L
Chiron
19,021
1,057
127
7
4
326,919
0
L
Scylla
16,598
922
94
5
1
326,766
0
W
Hera
15,429
857
73
4
0
379,465
0
L
Cthulhu
12,918
718
3
0
0
40,085
0
L
Zeus
18,841
1,047
124
7
1
314,620
0
L
Achilles
12,908
717
0
0
0
23,110
0
W
Sobek
16,770
932
40
2
7
457,731
0
W
Ullr
19,866
1,104
86
5
3
376,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role