Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KDAFrost
Aphrodite
Level 94
God Stats
3W - 2L
1,547 SR
Queue Stats
335W - 342L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
REDSTONEMAN87
Sun Wukong
Level 99
God Stats
23W - 13L
1,659 SR
Queue Stats
231W - 234L
1,546 Elo+
Party 1
Izanami
Izanami
SalemWitch01
Izanami
Level 106
God Stats
10W - 10L
1,557 SR
Queue Stats
315W - 315L
1,597 Elo+
Party 1
Thor
Thor
TheJadeDragon747
Thor
Level 122
God Stats
12W - 13L
1,472 SR
Queue Stats
668W - 627L
1,584 Elo+
Party 1
Team Averages
Level 102
1,547 SR
1,564 Elo+

VS

Team Averages
Level 107
1,393 SR
1,469 Elo+
Izanami
Izanami
DrSssMorgann
Izanami
Level 94
God Stats
34W - 46L
1,448 SR
Queue Stats
617W - 672L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
Ezzerland
Sylvanus
Level 145
God Stats
0W - 3L
1,110 SR
Queue Stats
288W - 319L
1,474 Elo+
Party 2
Fenrir
Fenrir
TheeShieldHero
Fenrir
Level 126
God Stats
5W - 15L
1,462 SR
Queue Stats
373W - 399L
1,536 Elo+
Party 2
Chang'e
Chang'e
dummythicc10
Chang'e
Level 68
God Stats
43W - 41L
1,505 SR
Queue Stats
363W - 370L
1,335 Elo+
Solo
Kukulkan
Kukulkan
sagenskullz
Kukulkan
Level 102
God Stats
3W - 3L
1,443 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 2 / 13
12,615
548
10,691
11,722
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
KDAFrost
Aphrodite
18
1 / 3 / 28
13,241
576
5,488
20,120
24,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
REDSTONEMAN87
Sun Wukong
17
1 / 6 / 10
11,800
513
12,265
22,020
18,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SalemWitch01
Izanami
20
21 / 3 / 5
16,768
729
32,770
20,613
8,024
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 6
14,613
635
17,034
17,654
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrSssMorgann
Izanami
19
0 / 10 / 5
12,005
522
6,821
19,285
6,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Ezzerland
Sylvanus
15
2 / 8 / 4
9,550
415
8,491
23,479
18,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
9 / 7 / 4
12,324
536
17,335
22,520
11,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dummythicc10
Chang'e
17
3 / 5 / 6
11,466
499
9,720
19,835
19,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
sagenskullz
Kukulkan
16
3 / 11 / 2
10,774
468
8,772
18,050
6,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
41
Kills
17
17
Deaths
41
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
13
4.75
L
Izanami
DrSssMorgann
Izanami
0
10
5
0.25
L
Sylvanus
Ezzerland
Sylvanus
2
8
4
0.5
W
Aphrodite
KDAFrost
Aphrodite
1
3
28
5
W
Sun Wukong
REDSTONEMAN87
Sun Wukong
1
6
10
1
W
Izanami
SalemWitch01
Izanami
21
3
5
7.83
W
15
3
6
6
L
9
7
4
1.57
L
Chang'e
dummythicc10
Chang'e
3
5
6
1.2
L
Kukulkan
sagenskullz
Kukulkan
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,248
Damage
51,139
92,129
Taken
103,169
63,682
Mitigated
62,474
36,803
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,691
622
0
2,215
11,722
4,416
689
5,008
6,714
76,691
0
L
Izanami
DrSssMorgann
Izanami
6,821
3,371
0
2,972
19,285
6,610
1,300
2,022
17,152
0
92,191
L
Sylvanus
Ezzerland
Sylvanus
8,491
2,169
1,636
4,170
23,479
18,720
693
2,380
20,839
34,938
14,108
W
Aphrodite
KDAFrost
Aphrodite
5,488
1,543
5,913
8,877
20,120
24,397
1,287
5,582
14,538
22,525
0
W
Sun Wukong
REDSTONEMAN87
Sun Wukong
12,265
1,912
0
3,422
22,020
18,798
663
6,282
15,738
0
61,538
W
Izanami
SalemWitch01
Izanami
32,770
25,413
0
10,125
20,613
8,024
4,890
5,756
14,857
0
200,801
W
17,034
4,129
0
6,251
17,654
8,047
528
4,874
12,780
0
101,220
L
17,335
6,158
0
5,079
22,520
11,840
124
4,285
17,991
0
75,736
L
Chang'e
dummythicc10
Chang'e
9,720
1,127
2,035
5,029
19,835
19,029
211
4,906
14,486
54,944
0
L
Kukulkan
sagenskullz
Kukulkan
8,772
214
44
2,072
18,050
6,275
315
1,513
16,165
60,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,037
Gold Earned
56,119
643
Minions Killed
542
0
Camps Cleared
0
2,160,536
Distance Traveled
1,945,054
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,615
548
116
5
0
418,292
3
L
Izanami
12,005
522
180
8
0
398,427
8
L
Sylvanus
9,550
415
70
3
0
370,268
8
W
Aphrodite
13,241
576
37
2
0
408,079
6
W
Sun Wukong
11,800
513
116
5
0
426,617
6
W
Izanami
16,768
729
230
10
0
415,162
4
W
Thor
14,613
635
144
6
0
492,386
1
L
Fenrir
12,324
536
92
4
0
432,720
3
L
Chang'e
11,466
499
97
4
0
384,170
1
L
Kukulkan
10,774
468
103
4
0
359,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role