Player Matchup

Khepri
Khepri
BardockBard
Khepri
Level 21
God Stats
3W - 2L
1,790 SR
Queue Stats
256W - 286L
1,252 Elo+
Solo
Kukulkan
Kukulkan
Nicolo1569
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Stinkball6785
Amaterasu
Level 11
God Stats
10W - 11L
1,265 SR
Queue Stats
24W - 27L
1,183 Elo+
Solo
Set
Set
bo0obahonker
Set
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Izanami
Izanami
luisvips
Izanami
Level 22
God Stats
16W - 23L
1,466 SR
Queue Stats
77W - 103L
1,500 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,387 Elo+

VS

Team Averages
Level 21
1,615 SR
1,281 Elo+
Charybdis
Charybdis
BabyMommaGamer
Charybdis
Level 27
God Stats
10W - 7L
1,822 SR
Queue Stats
84W - 90L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FarronWatcher
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,457 SR
Queue Stats
19W - 25L
1,251 Elo+
Party 1
Thor
Thor
Hiredfist
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,129 Elo+
Solo
Ra
Ra
Negrathecat
Ra
Level 22
God Stats
31W - 31L
1,795 SR
Queue Stats
184W - 205L
1,313 Elo+
Solo
Terra
Terra
zackattack4326
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 2 / 14
9,581
479
3,822
10,741
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Nicolo1569
Kukulkan
12
1 / 1 / 9
8,243
412
5,051
4,648
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Stinkball6785
Amaterasu
16
4 / 0 / 8
9,843
492
4,507
10,802
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
35 / 0 / 2
14,400
720
41,038
17,646
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
luisvips
Izanami
16
10 / 2 / 4
10,812
541
17,328
16,015
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyMommaGamer
Charybdis
13
3 / 9 / 0
8,446
422
8,081
18,570
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FarronWatcher
Morgan Le Fay
10
1 / 11 / 0
7,257
363
6,334
16,634
5,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
12
0 / 12 / 0
7,830
392
4,508
14,171
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 9 / 0
7,309
365
6,304
18,035
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 10 / 0
7,485
374
3,791
22,715
17,475
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
4
50
Kills
4
5
Deaths
51
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BabyMommaGamer
Charybdis
3
9
0
0.33
W
Khepri
0
2
14
3.5
L
Morgan Le Fay
FarronWatcher
Morgan Le Fay
1
11
0
0.09
L
Thor
0
12
0
0
L
0
9
0
0
W
Kukulkan
Nicolo1569
Kukulkan
1
1
9
5.5
W
Amaterasu
Stinkball6785
Amaterasu
4
0
8
8
W
35
0
2
36
W
Izanami
luisvips
Izanami
10
2
4
6
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,746
Damage
29,018
59,852
Taken
90,125
35,137
Mitigated
38,741
20,842
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BabyMommaGamer
Charybdis
8,081
4,935
0
2,942
18,570
5,092
1,200
2,383
16,167
0
51,770
W
Khepri
3,822
106
0
756
10,741
12,634
371
2,146
8,595
27,335
0
L
Morgan Le Fay
FarronWatcher
Morgan Le Fay
6,334
1,206
158
1,671
16,634
5,699
969
920
15,616
35,372
0
L
Thor
4,508
1,461
0
104
14,171
5,804
633
1,184
12,947
0
27,151
L
6,304
887
1,334
5,873
18,035
4,671
519
1,731
16,256
42,469
0
W
Kukulkan
Nicolo1569
Kukulkan
5,051
518
0
681
4,648
2,241
500
3,019
1,629
25,221
0
W
Amaterasu
Stinkball6785
Amaterasu
4,507
1,379
0
5,655
10,802
5,078
920
1,916
8,886
0
31,115
W
41,038
22,453
0
8,932
17,646
8,526
167
7,052
10,594
0
152,656
W
Izanami
luisvips
Izanami
17,328
10,954
303
4,515
16,015
6,658
4,945
2,655
13,360
0
80,643
L
3,791
1,100
1,462
3,485
22,715
17,475
368
2,112
20,266
22,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
38,327
429
Minions Killed
310
0
Camps Cleared
0
1,850,495
Distance Traveled
1,541,290
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,446
422
87
4
0
289,703
3
W
Khepri
9,581
479
30
2
0
379,659
0
L
Morgan Le Fay
7,257
363
51
3
0
289,021
1
L
Thor
7,830
392
60
3
0
286,807
0
L
Ra
7,309
365
70
4
0
328,522
8
W
Kukulkan
8,243
412
38
2
0
248,996
1
W
Amaterasu
9,843
492
56
3
0
408,164
2
W
Set
14,400
720
184
9
0
431,466
5
W
Izanami
10,812
541
121
6
0
382,210
4
L
Terra
7,485
374
42
2
0
347,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role