Player Matchup

Morgan Le Fay
Morgan Le Fay
ColorsRHard
Morgan Le Fay
Level 112
God Stats
1W - 0L
1,754 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 1
Izanami
Izanami
Natawie
Izanami
Level 129
God Stats
2W - 2L
1,494 SR
Queue Stats
106W - 102L
1,632 Elo+
Party 4
Cu Chulainn
Cu Chulainn
mmrgoblin69
Cu Chulainn
Level 141
God Stats
3W - 0L
1,567 SR
Queue Stats
57W - 36L
1,624 Elo+
Party 1
Apollo
Apollo
mottledlion
Apollo
Level 122
God Stats
6W - 3L
1,690 SR
Queue Stats
187W - 183L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ņicholas
Ah Muzen Cab
Level 64
God Stats
4W - 1L
1,602 SR
Queue Stats
156W - 106L
1,588 Elo+
Party 4
Team Averages
Level 114
1,621 SR
1,585 Elo+

VS

Team Averages
Level 140
1,494 SR
1,562 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Dracaryon
Raijin
Level 149
God Stats
1W - 2L
1,472 SR
Queue Stats
118W - 98L
1,605 Elo+
Party 2
Bakasura
Bakasura
FierceFett
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,645 Elo+
Solo
Cthulhu
Cthulhu
Kraander
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ColorsRHard
Morgan Le Fay
15
3 / 4 / 11
9,872
823
12,001
10,682
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Natawie
Izanami
15
4 / 4 / 10
9,599
800
8,673
9,140
3,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
mmrgoblin69
Cu Chulainn
20
13 / 2 / 9
11,997
1,000
12,426
13,531
12,129
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
2 / 3 / 12
9,860
822
9,562
10,603
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Ņicholas
Ah Muzen Cab
18
6 / 2 / 11
11,281
940
15,025
7,692
3,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 7 / 5
9,461
788
10,713
13,836
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
 
Ullr
14
2 / 4 / 4
8,006
667
8,341
8,683
3,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Dracaryon
Raijin
16
3 / 6 / 6
8,973
748
5,844
13,722
8,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FierceFett
Bakasura
15
4 / 5 / 5
8,625
719
7,826
12,375
6,527
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kraander
Cthulhu
16
1 / 7 / 8
9,170
764
8,722
15,823
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
28
Kills
14
15
Deaths
29
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
7
5
0.93
L
Ullr
 
Ullr
2
4
4
1
W
Morgan Le Fay
ColorsRHard
Morgan Le Fay
3
4
11
2.13
L
Raijin
Dracaryon
Raijin
3
6
6
1
L
Bakasura
FierceFett
Bakasura
4
5
5
1.3
L
Cthulhu
Kraander
Cthulhu
1
7
8
0.71
W
Izanami
Natawie
Izanami
4
4
10
2.25
W
Cu Chulainn
mmrgoblin69
Cu Chulainn
13
2
9
8.75
W
Apollo
2
3
12
2.67
W
Ah Muzen Cab
Ņicholas
Ah Muzen Cab
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,687
Damage
41,446
51,648
Taken
64,439
27,514
Mitigated
50,809
17,351
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,713
6,040
0
0
13,836
11,936
1,116
3,049
10,787
0
20,436
L
Ullr
 
Ullr
8,341
2,824
779
1,381
8,683
3,298
0
3,028
5,655
0
19,188
W
Morgan Le Fay
ColorsRHard
Morgan Le Fay
12,001
891
590
2,973
10,682
4,119
198
3,973
6,475
24,154
0
L
Raijin
Dracaryon
Raijin
5,844
361
1,244
2,450
13,722
8,644
204
2,800
10,922
16,321
0
L
Bakasura
FierceFett
Bakasura
7,826
4,117
0
3,322
12,375
6,527
153
2,044
10,331
0
8,411
L
Cthulhu
Kraander
Cthulhu
8,722
90
1,088
1,926
15,823
20,404
0
2,503
13,320
19,810
0
W
Izanami
Natawie
Izanami
8,673
5,465
861
1,929
9,140
3,136
2,993
3,031
5,841
0
19,781
W
Cu Chulainn
mmrgoblin69
Cu Chulainn
12,426
2,105
1,215
2,668
13,531
12,129
659
2,357
9,685
3,781
20,909
W
Apollo
9,562
4,762
1,693
2,809
10,603
4,855
1,555
2,411
7,233
0
23,823
W
Ah Muzen Cab
Ņicholas
Ah Muzen Cab
15,025
3,305
297
2,316
7,692
3,275
959
1,710
5,383
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
44,235
144
Minions Killed
140
0
Camps Cleared
0
1,253,498
Distance Traveled
1,049,969
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,461
788
14
1
0
203,832
0
L
Ullr
8,006
667
30
3
0
195,637
2
W
Morgan Le Fay
9,872
823
18
2
0
257,870
0
L
Raijin
8,973
748
27
2
0
196,620
0
L
Bakasura
8,625
719
39
3
0
258,908
0
L
Cthulhu
9,170
764
30
3
0
194,972
0
W
Izanami
9,599
800
26
2
0
246,957
4
W
Cu Chulainn
11,997
1,000
28
2
0
265,424
0
W
Apollo
9,860
822
25
2
0
220,858
1
W
Ah Muzen Cab
11,281
940
47
4
0
262,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role