Player Matchup

Tiamat
Tiamat
PommesPanzer-229
Tiamat
Level 160
God Stats
21W - 9L
1,587 SR
Queue Stats
289W - 230L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
SpE Reaper
Danzaburou
Level 29
God Stats
0W - 1L
1,710 SR
Queue Stats
17W - 29L
1,205 Elo+
Solo
Sylvanus
Sylvanus
nolite_a_me
Sylvanus
Level 107
God Stats
2W - 1L
1,534 SR
Queue Stats
156W - 155L
1,577 Elo+
Party 1
Team Averages
Level 99
1,610 SR
1,439 Elo+

VS

Team Averages
Level 154
1,750 SR
1,791 Elo+
Anhur
Anhur
Netvori
Anhur
Level 160
God Stats
9W - 3L
1,687 SR
Queue Stats
78W - 26L
1,832 Elo+
Party 2
Thor
Thor
imFalls
Thor
Level 160
God Stats
4W - 0L
1,666 SR
Queue Stats
58W - 16L
1,895 Elo+
Party 2
Persephone
Persephone
mytaria
Persephone
Level 143
God Stats
3W - 0L
1,899 SR
Queue Stats
14W - 10L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 15 / 4
16,950
807
19,140
27,984
13,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SpE Reaper
Danzaburou
15
3 / 18 / 6
13,558
646
7,629
27,334
5,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
nolite_a_me
Sylvanus
18
4 / 12 / 10
14,962
712
12,399
34,125
54,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Netvori
Anhur
19
21 / 12 / 14
17,095
814
30,554
30,857
11,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
imFalls
Thor
20
16 / 4 / 16
16,332
778
29,287
20,041
7,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
mytaria
Persephone
19
8 / 1 / 21
15,880
756
24,041
13,007
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
17
Kills
45
45
Deaths
17
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
Netvori
Anhur
21
12
14
2.33
L
10
15
4
0.8
L
Danzaburou
SpE Reaper
Danzaburou
3
18
6
0.33
W
Thor
imFalls
Thor
16
4
16
6
W
Persephone
mytaria
Persephone
8
1
21
18.5
L
Sylvanus
nolite_a_me
Sylvanus
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,168
Damage
83,882
89,443
Taken
63,905
73,501
Mitigated
23,932
11,546
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Netvori
Anhur
30,554
21,953
0
10,934
30,857
11,365
931
13,027
17,416
0
61,163
L
19,140
1,288
0
2,665
27,984
13,537
0
8,738
19,246
57,632
0
L
Danzaburou
SpE Reaper
Danzaburou
7,629
3,621
0
948
27,334
5,325
1,369
6,220
21,114
0
20,615
W
Thor
imFalls
Thor
29,287
4,886
0
5,149
20,041
7,902
629
9,364
9,887
0
54,646
W
Persephone
mytaria
Persephone
24,041
1,241
0
4,342
13,007
4,665
600
7,849
4,960
102,262
0
L
Sylvanus
nolite_a_me
Sylvanus
12,399
2,841
1,142
6,791
34,125
54,639
0
9,219
24,906
31,350
4,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
49,307
143
Minions Killed
289
2
Camps Cleared
17
790,579
Distance Traveled
985,400
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,095
814
65
3
6
271,971
2
L
Tiamat
16,950
807
81
4
1
294,607
1
L
Danzaburou
13,558
646
31
1
0
214,029
1
W
Thor
16,332
778
67
3
6
332,898
0
W
Persephone
15,880
756
157
7
5
380,531
4
L
Sylvanus
14,962
712
31
1
1
281,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role