Player Matchup

Hercules
Hercules
BoyYaLater
Hercules
Level 101
God Stats
5W - 8L
1,418 SR
Queue Stats
535W - 491L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
Fatal44
Kukulkan
Level 158
God Stats
1W - 0L
1,939 SR
Queue Stats
21W - 16L
1,673 Elo+
Party 2
Fenrir
Fenrir
Gueloto
Fenrir
Level 122
God Stats
1W - 0L
1,578 SR
Queue Stats
17W - 11L
1,643 Elo+
Party 2
Geb
Geb
SiegeFactory
Geb
Level 129
God Stats
11W - 3L
1,735 SR
Queue Stats
653W - 646L
1,517 Elo+
Party 3
Fafnir
Fafnir
TheMatador855
Fafnir
Level 129
God Stats
1W - 1L
1,466 SR
Queue Stats
13W - 13L
1,695 Elo+
Party 2
Team Averages
Level 128
1,627 SR
1,618 Elo+

VS

Team Averages
Level 95
1,501 SR
1,526 Elo+
Chiron
Chiron
CanadianSteakRub
Chiron
Level 105
God Stats
3W - 2L
1,680 SR
Queue Stats
259W - 231L
1,570 Elo+
Party 4
Fafnir
Fafnir
Dolfa
Fafnir
Level 125
God Stats
0W - 5L
1,203 SR
Queue Stats
464W - 443L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Frostwave27
Kukulkan
Level 34
God Stats
0W - 1L
1,804 SR
Queue Stats
96W - 104L
1,415 Elo+
Party 4
Freya
Freya
Hanachisoul
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,527 Elo+
Solo
Camazotz
Camazotz
almstfunctional
Camazotz
Level 148
God Stats
3W - 7L
1,317 SR
Queue Stats
420W - 402L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoyYaLater
Hercules
19
7 / 1 / 17
11,731
733
9,571
15,843
21,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Fatal44
Kukulkan
20
7 / 2 / 19
13,403
838
26,373
15,751
11,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Gueloto
Fenrir
17
6 / 5 / 14
11,210
701
8,398
12,798
8,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 3 / 17
12,280
768
11,672
17,588
23,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 2 / 22
12,347
772
7,922
19,686
24,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
12,191
762
23,055
10,265
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dolfa
Fafnir
16
3 / 6 / 5
10,823
676
6,123
15,442
19,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Frostwave27
Kukulkan
19
2 / 3 / 6
11,829
739
13,103
10,700
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 11 / 5
10,287
643
6,054
15,840
6,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
16
2 / 7 / 7
10,029
627
15,495
21,299
17,960
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
29
Kills
13
13
Deaths
29
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
BoyYaLater
Hercules
7
1
17
15.5
L
5
2
6
4
L
Fafnir
Dolfa
Fafnir
3
6
5
0.92
W
Kukulkan
Fatal44
Kukulkan
7
2
19
8.25
L
Kukulkan
Frostwave27
Kukulkan
2
3
6
1.67
W
Fenrir
Gueloto
Fenrir
6
5
14
2.6
L
1
11
5
0.32
W
5
3
17
4.5
W
4
2
22
7.5
L
Camazotz
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,936
Damage
63,830
81,666
Taken
73,546
89,208
Mitigated
52,687
30,953
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BoyYaLater
Hercules
9,571
1,863
2,452
7,468
15,843
21,876
1,044
5,240
10,603
0
14,797
L
23,055
6,377
2,931
5,186
10,265
4,337
1,010
6,614
3,592
0
45,494
L
Fafnir
Dolfa
Fafnir
6,123
2,388
624
1,678
15,442
19,654
221
8,214
6,896
12,660
0
W
Kukulkan
Fatal44
Kukulkan
26,373
2,440
1,363
3,274
15,751
11,215
869
4,945
10,806
76,131
0
L
Kukulkan
Frostwave27
Kukulkan
13,103
243
1,274
2,898
10,700
4,360
328
7,546
2,958
42,390
0
W
Fenrir
Gueloto
Fenrir
8,398
812
1,153
559
12,798
8,297
2,016
3,986
8,812
0
11,497
L
6,054
1,977
0
1,831
15,840
6,376
1,460
10,594
5,101
17,014
0
W
11,672
1,069
203
1,706
17,588
23,124
308
4,490
13,098
24,337
0
W
7,922
1,136
4,652
8,123
19,686
24,696
848
7,109
12,577
13,845
0
L
Camazotz
15,495
2,119
69
7,244
21,299
17,960
198
12,999
7,743
490
22,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,971
Gold Earned
55,159
157
Minions Killed
156
0
Camps Cleared
0
1,487,018
Distance Traveled
1,335,550
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,731
733
19
1
0
320,237
0
L
Chiron
12,191
762
51
3
0
307,830
3
L
Fafnir
10,823
676
6
0
0
222,517
0
W
Kukulkan
13,403
838
103
6
0
294,035
0
L
Kukulkan
11,829
739
61
4
0
313,538
0
W
Fenrir
11,210
701
7
0
0
297,550
1
L
Freya
10,287
643
25
2
0
217,755
0
W
Geb
12,280
768
15
1
0
273,795
0
W
Fafnir
12,347
772
13
1
0
301,401
4
L
Camazotz
10,029
627
13
1
0
273,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role