Player Matchup

Gilgamesh
Gilgamesh
Lon3rwidow3
Gilgamesh
Level 18
God Stats
2W - 1L
1,862 SR
Queue Stats
25W - 21L
1,530 Elo+
Party 1
Fenrir
Fenrir
Undedx
Fenrir
Level 22
God Stats
0W - 1L
1,185 SR
Queue Stats
14W - 13L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
Level 15
God Stats
10W - 13L
1,493 SR
Queue Stats
23W - 27L
1,515 Elo+
Solo
Scylla
Scylla
samfoot41
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,510 Elo+
Party 3
Ymir
Ymir
wapiti_qc
Ymir
Level 27
God Stats
12W - 4L
1,804 SR
Queue Stats
59W - 46L
1,511 Elo+
Party 3
Team Averages
Level 22
1,569 SR
1,519 Elo+

VS

Team Averages
Level 33
1,364 SR
1,523 Elo+
Ymir
Ymir
HarleyW18
Ymir
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
103W - 139L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
LeahsMomsVaccum
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,717 Elo+
Solo
Guan Yu
Guan Yu
Pokeymcspottt
Guan Yu
Level 15
God Stats
1W - 2L
1,232 SR
Queue Stats
22W - 34L
1,468 Elo+
Party 2
He Bo
He Bo
Sgtatum
He Bo
Level 28
God Stats
4W - 3L
1,274 SR
Queue Stats
146W - 132L
1,590 Elo+
Solo
Medusa
Medusa
UVA_Cavs13
Medusa
Level 66
God Stats
23W - 18L
1,496 SR
Queue Stats
218W - 214L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lon3rwidow3
Gilgamesh
15
5 / 6 / 1
10,090
505
10,070
15,313
8,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Undedx
Fenrir
15
0 / 8 / 2
9,280
464
6,157
18,413
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
16
4 / 9 / 3
10,365
518
10,108
15,595
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
samfoot41
Scylla
14
3 / 9 / 3
8,784
439
3,111
11,093
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
4 / 4 / 5
9,484
474
7,630
16,421
15,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 6 / 5
8,192
410
2,188
12,151
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
LeahsMomsVaccum
Aphrodite
20
10 / 1 / 16
12,938
647
10,700
12,050
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
14
1 / 6 / 1
9,338
467
6,517
15,256
11,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Sgtatum
He Bo
20
15 / 1 / 11
13,494
675
23,533
16,710
6,811
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
UVA_Cavs13
Medusa
19
9 / 2 / 3
12,373
619
13,427
11,741
4,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
16
Kills
35
36
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
6
5
0.42
W
Aphrodite
LeahsMomsVaccum
Aphrodite
10
1
16
18
L
Gilgamesh
Lon3rwidow3
Gilgamesh
5
6
1
0.92
W
Guan Yu
1
6
1
0.25
W
He Bo
Sgtatum
He Bo
15
1
11
20.5
W
Medusa
UVA_Cavs13
Medusa
9
2
3
5.25
L
Fenrir
Undedx
Fenrir
0
8
2
0.13
L
Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
4
9
3
0.61
L
Scylla
samfoot41
Scylla
3
9
3
0.5
L
Ymir
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,076
Damage
56,365
76,835
Taken
67,908
41,223
Mitigated
33,402
10,466
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,188
60
258
1,025
12,151
5,867
1,146
3,364
8,787
15,689
462
W
Aphrodite
LeahsMomsVaccum
Aphrodite
10,700
835
7,189
9,242
12,050
4,909
954
1,561
10,489
86,223
0
L
Gilgamesh
Lon3rwidow3
Gilgamesh
10,070
2,580
0
1,210
15,313
8,555
754
5,421
9,892
0
59,509
W
Guan Yu
6,517
1,659
180
2,187
15,256
11,458
1,545
1,600
13,656
0
45,197
W
He Bo
Sgtatum
He Bo
23,533
1,453
97
6,797
16,710
6,811
1,056
2,489
14,221
106,832
0
W
Medusa
UVA_Cavs13
Medusa
13,427
5,857
183
3,194
11,741
4,357
2,798
1,959
9,782
0
85,343
L
Fenrir
Undedx
Fenrir
6,157
580
0
2,022
18,413
8,088
0
11,835
6,578
0
71,124
L
Ah Muzen Cab
ZackThePenguin
Ah Muzen Cab
10,108
5,636
0
2,548
15,595
5,507
773
3,719
11,876
0
73,434
L
Scylla
samfoot41
Scylla
3,111
794
0
652
11,093
3,621
612
7,681
3,412
29,797
0
L
Ymir
7,630
1,792
0
4,034
16,421
15,452
673
7,749
8,672
29,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
56,335
453
Minions Killed
574
0
Camps Cleared
0
1,747,424
Distance Traveled
1,943,311
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,192
410
31
2
0
339,065
1
W
Aphrodite
12,938
647
138
7
0
406,584
7
L
Gilgamesh
10,090
505
107
5
0
350,929
6
W
Guan Yu
9,338
467
87
4
0
380,528
3
W
He Bo
13,494
675
164
8
0
438,490
5
W
Medusa
12,373
619
154
8
0
378,644
3
L
Fenrir
9,280
464
118
6
0
395,071
9
L
Ah Muzen Cab
10,365
518
131
7
0
320,031
0
L
Scylla
8,784
439
57
3
0
311,804
2
L
Ymir
9,484
474
40
2
0
369,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role