Player Matchup

Ymir
Ymir
BadassMomma1517
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 1
Nemesis
Nemesis
CsK Fr33sTyL3
Nemesis
Level 5
God Stats
1W - 0L
1,680 SR
Queue Stats
26W - 44L
1,500 Elo+
Party 1
Hades
Hades
REM3MBER_ME23
Hades
Level 18
God Stats
21W - 15L
1,624 SR
Queue Stats
121W - 116L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
RhysWza
Ao Kuang
Level 24
God Stats
32W - 29L
1,405 SR
Queue Stats
69W - 69L
1,371 Elo+
Solo
Thor
Thor
Toxic_Jew_SppS
Thor
Level 7
God Stats
5W - 1L
1,764 SR
Queue Stats
32W - 7L
1,490 Elo+
Solo
Team Averages
Level 11
1,595 SR
1,467 Elo+

VS

Team Averages
Level 15
1,485 SR
1,366 Elo+
Bellona
Bellona
Beastly_Hysteria
Bellona
Level 21
God Stats
4W - 7L
1,450 SR
Queue Stats
12W - 15L
1,374 Elo+
Solo
Nemesis
Nemesis
Grumpy_Babbz
Nemesis
Level 6
God Stats
8W - 10L
1,766 SR
Queue Stats
10W - 14L
1,513 Elo+
Solo
Mulan
Mulan
JiveCone96471
Mulan
Level 15
God Stats
5W - 12L
1,406 SR
Queue Stats
116W - 98L
1,333 Elo+
Solo
Discordia
Discordia
Pikachu0925
Discordia
Level 16
God Stats
22W - 49L
1,268 SR
Queue Stats
36W - 79L
1,233 Elo+
Solo
Ymir
Ymir
cloutshounen
Ymir
Level 15
God Stats
9W - 12L
1,537 SR
Queue Stats
24W - 29L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 13
10,500
1,050
8,206
15,307
14,456
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
18
0 / 6 / 24
10,662
1,066
9,373
12,266
10,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 1 / 17
11,464
1,146
19,792
12,905
10,341
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
RhysWza
Ao Kuang
20
17 / 0 / 17
12,598
1,260
18,021
10,306
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
20 / 2 / 11
14,149
1,415
26,168
8,970
3,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 7 / 1
12,165
1,217
24,668
21,160
16,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Grumpy_Babbz
Nemesis
17
0 / 11 / 13
9,879
988
3,896
18,790
7,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 9 / 6
10,059
1,006
10,568
19,427
16,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Pikachu0925
Discordia
17
0 / 11 / 13
9,929
993
7,616
19,936
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 7
8,970
897
4,418
10,600
8,034
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
43
Kills
18
18
Deaths
43
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
9
13
0.83
L
17
7
1
2.5
W
Nemesis
0
6
24
2
L
Nemesis
Grumpy_Babbz
Nemesis
0
11
13
0.59
L
1
9
6
0.44
L
Discordia
Pikachu0925
Discordia
0
11
13
0.59
W
5
1
17
13.5
W
Ao Kuang
RhysWza
Ao Kuang
17
0
17
25.5
W
20
2
11
12.75
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,560
Damage
51,166
59,754
Taken
89,913
42,501
Mitigated
55,590
11,876
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,206
1,570
0
110
15,307
14,456
0
1,880
13,427
20,614
0
L
24,668
15,796
0
4,725
21,160
16,663
0
12,328
8,832
0
38,986
W
Nemesis
9,373
5,053
179
2,330
12,266
10,274
0
3,769
8,497
0
21,158
L
Nemesis
Grumpy_Babbz
Nemesis
3,896
1,405
0
1,076
18,790
7,279
0
8,442
10,348
0
12,927
L
10,568
3,070
0
3,923
19,427
16,923
0
10,218
9,209
0
30,204
L
Discordia
Pikachu0925
Discordia
7,616
1,616
0
1,906
19,936
6,691
0
8,362
11,574
28,586
0
W
19,792
2,920
558
3,337
12,905
10,341
0
2,767
10,138
43,295
0
W
Ao Kuang
RhysWza
Ao Kuang
18,021
3,455
405
4,837
10,306
4,155
0
2,192
8,114
25,314
0
W
26,168
5,787
0
120
8,970
3,275
0
1,426
7,544
0
47,238
L
4,418
166
0
0
10,600
8,034
0
6,669
3,931
16,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
51,002
188
Minions Killed
148
7
Camps Cleared
5
879,127
Distance Traveled
821,548
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,500
1,050
34
3
0
114,220
0
L
Bellona
12,165
1,217
20
2
1
185,505
0
W
Nemesis
10,662
1,066
28
3
1
163,293
2
L
Nemesis
9,879
988
17
2
2
189,589
1
L
Mulan
10,059
1,006
49
5
1
175,668
2
L
Discordia
9,929
993
30
3
0
155,572
1
W
Hades
11,464
1,146
61
6
0
176,381
0
W
Ao Kuang
12,598
1,260
11
1
1
230,508
0
W
Thor
14,149
1,415
54
5
5
194,725
0
L
Ymir
8,970
897
32
3
1
115,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role