Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LewkGold
Chaac
Level 29
God Stats
10W - 16L
1,319 SR
Queue Stats
148W - 133L
1,467 Elo+
Solo
Sylvanus
Sylvanus
UrTrashcan8746
Sylvanus
Level 28
God Stats
4W - 6L
1,613 SR
Queue Stats
116W - 112L
1,502 Elo+
Solo
Artemis
Artemis
hiMonkeyy
Artemis
Level 11
God Stats
2W - 1L
1,868 SR
Queue Stats
15W - 5L
1,937 Elo+
Party 1
Ymir
Ymir
ydonny
Ymir
Level 23
God Stats
4W - 5L
1,488 SR
Queue Stats
32W - 35L
1,554 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,592 Elo+

VS

Team Averages
Level 24
1,566 SR
1,570 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElArath001
Sun Wukong
Level 29
God Stats
9W - 9L
1,455 SR
Queue Stats
143W - 122L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
YBP Jaay
Ratatoskr
Level 8
God Stats
3W - 1L
1,867 SR
Queue Stats
3W - 1L
1,762 Elo+
Solo
Ra
Ra
cricketbug4982
Ra
Level 28
God Stats
2W - 2L
1,266 SR
Queue Stats
19W - 16L
1,522 Elo+
Solo
Jormungandr
Jormungandr
ryoori
Jormungandr
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
121W - 133L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 1 / 2
7,554
581
7,178
6,113
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
LewkGold
Chaac
9
1 / 3 / 1
5,898
454
3,003
8,023
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
5
1 / 1 / 0
4,942
380
1,504
2,214
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
hiMonkeyy
Artemis
10
1 / 5 / 2
5,586
430
3,992
7,101
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
ydonny
Ymir
10
3 / 1 / 0
6,022
463
3,485
8,051
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
6 / 1 / 4
8,099
623
7,781
6,759
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ElArath001
Sun Wukong
12
2 / 1 / 7
7,522
579
5,015
7,845
4,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
YBP Jaay
Ratatoskr
12
1 / 5 / 2
7,106
547
2,775
9,302
3,562
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 4 / 2
6,093
469
2,067
4,985
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
ryoori
Jormungandr
10
0 / 0 / 6
6,737
518
2,779
7,822
4,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
11
11
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
1
2
6
W
The Morrigan
 
The Morrigan
6
1
4
8
W
Sun Wukong
ElArath001
Sun Wukong
2
1
7
5.5
L
Chaac
LewkGold
Chaac
1
3
1
0.5
L
Sylvanus
1
1
0
1
W
Ratatoskr
YBP Jaay
Ratatoskr
1
5
2
0.4
W
2
4
2
0.75
L
Artemis
hiMonkeyy
Artemis
1
5
2
0.4
W
Jormungandr
ryoori
Jormungandr
0
0
6
3
L
Ymir
ydonny
Ymir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
20,417
31,502
Taken
36,713
13,792
Mitigated
16,802
7,173
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,178
1,650
0
893
6,113
1,926
282
2,371
3,660
40,490
0
W
The Morrigan
 
The Morrigan
7,781
3,076
0
2,733
6,759
2,529
392
1,179
5,516
46,795
8,670
W
Sun Wukong
ElArath001
Sun Wukong
5,015
1,210
0
2,028
7,845
4,703
596
3,886
3,849
0
42,461
L
Chaac
LewkGold
Chaac
3,003
48
142
1,630
8,023
5,118
0
3,841
4,164
0
32,258
L
Sylvanus
1,504
665
0
979
2,214
1,266
0
0
2,214
7,934
4,218
W
Ratatoskr
YBP Jaay
Ratatoskr
2,775
1,385
0
3,203
9,302
3,562
348
3,442
5,784
0
46,737
W
2,067
80
877
853
4,985
1,419
82
2,491
2,270
19,956
0
L
Artemis
hiMonkeyy
Artemis
3,992
1,825
0
1,328
7,101
1,809
392
4,747
2,334
0
25,633
W
Jormungandr
ryoori
Jormungandr
2,779
699
840
1,570
7,822
4,589
30
165
7,621
24,886
0
L
Ymir
ydonny
Ymir
3,485
1,094
0
2,201
8,051
3,673
0
1,703
6,290
24,390
4,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
35,557
263
Minions Killed
351
0
Camps Cleared
0
996,675
Distance Traveled
1,190,581
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,554
581
89
7
0
255,660
7
W
The Morrigan
8,099
623
94
7
0
239,615
4
W
Sun Wukong
7,522
579
91
7
0
245,262
1
L
Chaac
5,898
454
45
3
0
229,971
3
L
Sylvanus
4,942
380
35
3
0
57,271
0
W
Ratatoskr
7,106
547
95
7
0
239,067
2
W
Ra
6,093
469
20
2
0
253,387
0
L
Artemis
5,586
430
49
4
0
222,254
2
W
Jormungandr
6,737
518
51
4
0
213,250
2
L
Ymir
6,022
463
45
3
0
231,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role