Player Matchup

Izanami
Izanami
Rigel0rion
Izanami
Level 60
God Stats
26W - 26L
1,476 SR
Queue Stats
220W - 220L
1,272 Elo+
Solo
Nike
Nike
butcherkills
Nike
Level 56
God Stats
16W - 12L
1,486 SR
Queue Stats
51W - 34L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
maozinha 17
Baron Samedi
Level 28
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Merlin
Merlin
pauchemical
Merlin
Level 74
God Stats
89W - 100L
1,461 SR
Queue Stats
130W - 137L
1,371 Elo+
Solo
Arachne
Arachne
t3zcatl1p0ca91
Arachne
Level 148
God Stats
9W - 13L
1,479 SR
Queue Stats
570W - 607L
1,340 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,334 Elo+

VS

Team Averages
Level 102
1,465 SR
1,337 Elo+
Hou Yi
Hou Yi
AMERICAN_THYCOON
Hou Yi
Level 84
God Stats
10W - 13L
1,510 SR
Queue Stats
110W - 117L
1,337 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DoodleJarv
Cu Chulainn
Level 68
God Stats
1W - 1L
1,395 SR
Queue Stats
52W - 62L
1,361 Elo+
Party 1
Sol
Sol
TitillatedTurtle
Sol
Level 159
God Stats
29W - 18L
1,600 SR
Queue Stats
542W - 561L
1,373 Elo+
Solo
Thor
Thor
TriloG__
Thor
Level 90
God Stats
5W - 7L
1,393 SR
Queue Stats
99W - 109L
1,318 Elo+
Party 1
Chang'e
Chang'e
howhow326
Chang'e
Level 108
God Stats
3W - 4L
1,425 SR
Queue Stats
152W - 152L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rigel0rion
Izanami
19
7 / 5 / 4
12,701
907
16,853
16,679
6,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 9
11,311
808
17,835
20,302
16,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
maozinha 17
Baron Samedi
15
0 / 5 / 4
8,746
625
4,445
9,566
4,751
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
1 / 3 / 2
9,408
672
12,980
8,727
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 3 / 6
10,159
726
5,221
10,550
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
10,739
767
10,053
12,703
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
DoodleJarv
Cu Chulainn
17
2 / 4 / 12
10,640
760
13,204
25,942
29,403
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 1 / 4
10,221
730
5,455
9,003
2,897
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
8 / 2 / 7
12,350
882
12,871
16,411
20,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
howhow326
Chang'e
18
5 / 1 / 7
11,627
831
11,543
11,747
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
14
Kills
19
19
Deaths
14
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Cu Chulainn
DoodleJarv
Cu Chulainn
2
4
12
2
L
Izanami
Rigel0rion
Izanami
7
5
4
1.8
W
1
1
4
3
W
Thor
8
2
7
5.75
L
4
3
9
2.83
W
Chang'e
howhow326
Chang'e
5
1
7
8.5
L
Baron Samedi
maozinha 17
Baron Samedi
0
5
4
0.4
L
Merlin
1
3
2
0.67
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,334
Damage
53,126
65,824
Taken
75,806
37,632
Mitigated
60,893
9,359
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,053
4,187
345
2,788
12,703
4,230
1,944
2,008
10,695
0
34,861
W
Cu Chulainn
DoodleJarv
Cu Chulainn
13,204
3,248
658
6,185
25,942
29,403
742
7,003
18,939
0
27,290
L
Izanami
Rigel0rion
Izanami
16,853
11,271
0
2,005
16,679
6,740
2,544
5,077
11,211
0
49,356
W
5,455
1,279
0
1,353
9,003
2,897
3,073
2,775
6,228
45,195
0
W
Thor
12,871
2,979
827
4,022
16,411
20,199
269
6,740
9,671
0
34,682
L
17,835
3,095
0
2,153
20,302
16,985
33
5,675
13,814
7,183
35,054
W
Chang'e
howhow326
Chang'e
11,543
1,798
5,915
5,817
11,747
4,164
1,693
3,540
8,207
46,691
0
L
Baron Samedi
maozinha 17
Baron Samedi
4,445
244
1,282
1,564
9,566
4,751
428
1,600
7,779
20,425
0
L
Merlin
12,980
518
131
1,041
8,727
3,499
177
1,387
7,143
40,058
0
L
5,221
3,489
0
1,183
10,550
5,657
0
2,967
7,372
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
55,577
311
Minions Killed
356
8
Camps Cleared
8
1,226,663
Distance Traveled
1,293,572
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,739
767
58
4
2
230,215
0
W
Cu Chulainn
10,640
760
28
2
2
268,836
0
L
Izanami
12,701
907
93
7
0
228,207
1
W
Sol
10,221
730
103
7
1
279,514
13
W
Thor
12,350
882
62
4
1
261,145
1
L
Nike
11,311
808
52
4
2
266,999
1
W
Chang'e
11,627
831
105
8
2
253,862
1
L
Baron Samedi
8,746
625
30
2
0
248,353
0
L
Merlin
9,408
672
79
6
0
253,025
0
L
Arachne
10,159
726
57
4
6
230,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role