Player Matchup

Jing Wei
Jing Wei
Dreenow
Jing Wei
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
86W - 86L
1,447 Elo+
Party 3
Nox
Nox
Mafkis02
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 1
Da Ji
Da Ji
Qweuphoria
Da Ji
Level 155
God Stats
1W - 2L
1,575 SR
Queue Stats
91W - 92L
1,433 Elo+
Party 3
Achilles
Achilles
SoulKing123
Achilles
Level 160
God Stats
17W - 15L
1,656 SR
Queue Stats
680W - 741L
1,382 Elo+
Solo
Mercury
Mercury
agilit
Mercury
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 72L
1,367 Elo+
Party 1
Team Averages
Level 88
1,507 SR
1,368 Elo+

VS

Team Averages
Level 62
1,491 SR
1,388 Elo+
Serqet
Serqet
 
Serqet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
CogiSan
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
Danko98
Ah Puch
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 65L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Thirdeyecat
Amaterasu
Level 70
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 11L
1,353 Elo+
Party 2
Bakasura
Bakasura
embatawe
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 77L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dreenow
Jing Wei
17
1 / 5 / 16
9,919
661
8,459
13,314
5,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 6 / 19
10,882
725
7,101
11,206
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
16 / 4 / 10
12,329
822
19,727
13,783
7,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SoulKing123
Achilles
18
4 / 4 / 20
10,493
700
14,013
20,851
33,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
agilit
Mercury
19
9 / 8 / 11
12,004
800
13,905
13,038
5,073
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
5 / 5 / 10
10,549
703
10,162
12,568
7,700
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
CogiSan
Awilix
18
2 / 8 / 13
10,680
712
7,002
15,196
7,145
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ah Puch
Danko98
Ah Puch
20
7 / 6 / 13
12,174
812
28,597
14,705
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Thirdeyecat
Amaterasu
19
5 / 4 / 16
11,952
797
5,863
15,014
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
embatawe
Bakasura
18
8 / 9 / 8
12,235
816
8,196
14,669
6,533
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
87
32
Kills
27
27
Deaths
32
76
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
5
10
2
W
Awilix
CogiSan
Awilix
2
8
13
1.06
W
Ah Puch
Danko98
Ah Puch
7
6
13
2.25
L
Jing Wei
Dreenow
Jing Wei
1
5
16
1.8
L
2
6
19
1.92
L
Da Ji
16
4
10
5.25
L
Achilles
SoulKing123
Achilles
4
4
20
3.5
W
Amaterasu
Thirdeyecat
Amaterasu
5
4
16
3.25
L
Mercury
agilit
Mercury
9
8
11
1.81
W
Bakasura
embatawe
Bakasura
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,205
Damage
59,820
72,192
Taken
72,152
55,121
Mitigated
45,455
20,772
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,162
1,662
1,091
2,655
12,568
7,700
0
2,357
10,211
0
11,103
W
Awilix
CogiSan
Awilix
7,002
2,260
454
837
15,196
7,145
0
988
14,208
0
12,614
W
Ah Puch
Danko98
Ah Puch
28,597
1,590
691
4,438
14,705
6,883
39
952
13,753
64,315
0
L
Jing Wei
Dreenow
Jing Wei
8,459
6,575
412
3,592
13,314
5,014
200
6,643
6,551
0
23,637
L
7,101
1,109
562
943
11,206
4,846
62
5,733
5,473
20,668
0
L
Da Ji
19,727
7,611
601
2,336
13,783
7,045
686
4,300
8,544
0
29,844
L
Achilles
SoulKing123
Achilles
14,013
2,735
4,083
6,247
20,851
33,143
162
5,591
14,069
1,035
21,268
W
Amaterasu
Thirdeyecat
Amaterasu
5,863
1,788
612
5,955
15,014
17,194
848
2,515
12,499
0
11,324
L
Mercury
agilit
Mercury
13,905
6,045
1,459
537
13,038
5,073
707
6,330
6,428
0
23,074
W
Bakasura
embatawe
Bakasura
8,196
5,332
496
1,400
14,669
6,533
601
394
14,275
0
15,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
57,590
131
Minions Killed
135
0
Camps Cleared
0
1,258,263
Distance Traveled
1,370,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,549
703
9
1
0
295,901
0
W
Awilix
10,680
712
22
1
0
268,682
0
W
Ah Puch
12,174
812
73
5
0
253,438
0
L
Jing Wei
9,919
661
33
2
0
220,459
0
L
Nox
10,882
725
39
3
0
234,884
0
L
Da Ji
12,329
822
23
2
0
260,148
0
L
Achilles
10,493
700
14
1
0
270,770
0
W
Amaterasu
11,952
797
8
1
0
278,587
0
L
Mercury
12,004
800
22
1
0
272,002
0
W
Bakasura
12,235
816
23
2
0
274,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role