Player Matchup

Nu Wa
Nu Wa
EvacHaze
Nu Wa
Level 145
God Stats
5W - 0L
1,714 SR
Queue Stats
299W - 140L
1,808 Elo+
Party 1
Anhur
Anhur
Soundthoughts
Anhur
Level 116
God Stats
4W - 5L
1,141 SR
Queue Stats
89W - 88L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
xWeNeedWardsx
Erlang Shen
Level 17
God Stats
1W - 1L
1,321 SR
Queue Stats
94W - 28L
1,707 Elo+
Party 1
Team Averages
Level 93
1,392 SR
1,697 Elo+

VS

Team Averages
Level 52
1,563 SR
1,496 Elo+
Janus
Janus
KingStiffness
Janus
Level 27
God Stats
3W - 7L
1,307 SR
Queue Stats
91W - 68L
1,530 Elo+
Party 2
Awilix
Awilix
Snubed
Awilix
Level 67
God Stats
5W - 3L
1,549 SR
Queue Stats
124W - 123L
1,473 Elo+
Party 2
Sobek
Sobek
Tomato67
Sobek
Level 63
God Stats
8W - 4L
1,834 SR
Queue Stats
108W - 104L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EvacHaze
Nu Wa
13
1 / 4 / 12
9,010
819
10,723
7,564
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 3 / 7
9,786
890
9,728
8,241
2,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xWeNeedWardsx
Erlang Shen
14
12 / 5 / 3
10,125
920
12,675
11,175
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 7
7,939
722
6,646
10,632
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Snubed
Awilix
11
2 / 6 / 6
7,815
710
5,275
10,947
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Tomato67
Sobek
12
6 / 5 / 4
8,984
817
6,592
14,896
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
10
12
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
EvacHaze
Nu Wa
1
4
12
1.75
L
2
8
7
0.69
L
Awilix
Snubed
Awilix
2
6
6
0.83
W
6
3
7
3.17
L
Sobek
Tomato67
Sobek
6
5
4
1.6
W
Erlang Shen
xWeNeedWardsx
Erlang Shen
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
18,513
26,980
Taken
36,475
11,757
Mitigated
14,264
6,638
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
EvacHaze
Nu Wa
10,723
3,756
0
2,658
7,564
2,256
759
4,925
2,639
37,911
0
L
6,646
433
252
802
10,632
2,641
0
2,446
8,044
23,756
0
L
Awilix
Snubed
Awilix
5,275
1,789
0
1,042
10,947
4,005
0
2,763
7,883
0
18,476
W
9,728
5,897
0
1,643
8,241
2,273
562
4,236
4,005
0
22,835
L
Sobek
Tomato67
Sobek
6,592
571
0
2,990
14,896
7,618
0
4,967
9,529
24,335
0
W
Erlang Shen
xWeNeedWardsx
Erlang Shen
12,675
6,791
0
2,337
11,175
7,228
695
4,476
6,699
0
24,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
24,738
107
Minions Killed
96
7
Camps Cleared
4
599,499
Distance Traveled
584,549
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,010
819
62
6
4
194,297
2
L
Janus
7,939
722
43
4
0
174,299
0
L
Awilix
7,815
710
22
2
3
209,425
2
W
Anhur
9,786
890
28
3
1
181,268
2
L
Sobek
8,984
817
31
3
1
200,825
1
W
Erlang Shen
10,125
920
17
2
2
223,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role