Player Matchup

Achilles
Achilles
DaBiggestOpp_
Achilles
Level 25
God Stats
42W - 22L
1,851 SR
Queue Stats
411W - 238L
1,659 Elo+
Solo
Thanatos
Thanatos
wildchild num1
Thanatos
Level 27
God Stats
4W - 0L
1,744 SR
Queue Stats
133W - 116L
1,487 Elo+
Solo
Ra
Ra
zsedM
Ra
Level 27
God Stats
7W - 7L
1,508 SR
Queue Stats
18W - 21L
1,370 Elo+
Solo
Team Averages
Level 26
1,701 SR
1,505 Elo+

VS

Team Averages
Level 57
1,391 SR
1,313 Elo+
Poseidon
Poseidon
CM_DGK
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,239 Elo+
Solo
Jing Wei
Jing Wei
Damonvic
Jing Wei
Level 8
God Stats
1W - 4L
1,348 SR
Queue Stats
51W - 75L
1,265 Elo+
Party 1
Aphrodite
Aphrodite
Taiwanboi
Aphrodite
Level 146
God Stats
0W - 2L
1,324 SR
Queue Stats
53W - 73L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaBiggestOpp_
Achilles
15
14 / 1 / 9
10,875
837
18,882
13,070
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
14
6 / 2 / 12
10,077
775
8,862
12,879
5,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
15
6 / 2 / 13
10,642
819
12,967
13,126
10,337
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CM_DGK
Poseidon
10
2 / 10 / 1
8,646
665
7,382
12,989
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Damonvic
Jing Wei
12
2 / 9 / 3
8,688
668
7,412
14,751
4,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Taiwanboi
Aphrodite
12
1 / 7 / 3
8,481
652
7,595
16,739
9,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
26
Kills
5
5
Deaths
26
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CM_DGK
Poseidon
2
10
1
0.25
W
Achilles
DaBiggestOpp_
Achilles
14
1
9
18.5
L
Jing Wei
Damonvic
Jing Wei
2
9
3
0.39
L
Aphrodite
Taiwanboi
Aphrodite
1
7
3
0.36
W
Thanatos
6
2
12
6
W
Ra
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
22,389
39,075
Taken
44,479
24,633
Mitigated
15,592
19,636
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CM_DGK
Poseidon
7,382
724
337
1,193
12,989
2,166
0
2,059
10,693
23,065
0
W
Achilles
DaBiggestOpp_
Achilles
18,882
4,373
0
3,516
13,070
9,152
938
5,128
7,426
0
32,507
L
Jing Wei
Damonvic
Jing Wei
7,412
4,123
0
982
14,751
4,274
0
4,462
9,932
0
19,194
L
Aphrodite
Taiwanboi
Aphrodite
7,595
1,871
4,091
5,750
16,739
9,152
0
6,446
9,687
19,500
0
W
Thanatos
8,862
2,348
0
7,743
12,879
5,144
689
4,026
8,541
0
46,277
W
Ra
12,967
1,356
1,973
6,404
13,126
10,337
945
5,436
7,129
46,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
25,815
169
Minions Killed
104
10
Camps Cleared
0
761,309
Distance Traveled
598,181
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,646
665
34
3
0
197,913
0
W
Achilles
10,875
837
29
2
2
265,200
2
L
Jing Wei
8,688
668
27
2
0
209,881
0
L
Aphrodite
8,481
652
43
3
0
190,387
2
W
Thanatos
10,077
775
51
4
8
259,130
2
W
Ra
10,642
819
89
7
0
236,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role