Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Trichobezoar76
Cerberus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 20L
1,124 Elo+
Solo
Yemoja
Yemoja
elyokoxd
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
janiel36
Chang'e
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 105L
1,502 Elo+
Solo
Medusa
Medusa
panda_punk138
Medusa
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 16L
1,209 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,367 Elo+

VS

Team Averages
Level 18
1,392 SR
1,322 Elo+
Bakasura
Bakasura
Ahoy_Shmucks
Bakasura
Level 17
God Stats
11W - 12L
1,424 SR
Queue Stats
105W - 126L
1,271 Elo+
Party 1
Cernunnos
Cernunnos
Joaomob7731
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Kalbedo009
Arachne
Level 15
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 29L
1,158 Elo+
Solo
Pele
Pele
Witch-Katt
Pele
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
75W - 73L
1,345 Elo+
Party 1
Merlin
Merlin
XanTh3Ripp3r
Merlin
Level 29
God Stats
4W - 6L
1,501 SR
Queue Stats
81W - 103L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 2 / 1
10,768
538
8,100
11,775
11,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
14
7 / 6 / 6
9,257
463
8,699
18,046
8,801
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
elyokoxd
Yemoja
15
5 / 2 / 8
10,762
538
8,083
12,971
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
janiel36
Chang'e
17
3 / 7 / 5
10,088
504
7,580
15,697
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 4 / 1
10,382
519
9,542
12,367
5,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ahoy_Shmucks
Bakasura
13
4 / 4 / 2
8,835
442
5,404
10,212
3,679
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Joaomob7731
Cernunnos
9
2 / 9 / 4
7,036
352
4,325
9,498
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Kalbedo009
Arachne
14
5 / 8 / 3
8,893
445
4,866
12,836
3,878
13
6 / 5 / 6
9,042
452
10,719
13,743
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
15
4 / 2 / 7
9,164
458
18,949
12,615
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
26
Kills
21
21
Deaths
28
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
1
2.25
L
Bakasura
Ahoy_Shmucks
Bakasura
4
4
2
1.25
L
Cernunnos
Joaomob7731
Cernunnos
2
9
4
0.44
L
Arachne
Kalbedo009
Arachne
5
8
3
0.81
W
Cerberus
7
6
6
1.67
L
6
5
6
1.8
L
Merlin
4
2
7
3.75
W
Yemoja
elyokoxd
Yemoja
5
2
8
4.5
W
Chang'e
janiel36
Chang'e
3
7
5
0.79
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
44,263
70,856
Taken
58,904
43,554
Mitigated
20,854
18,924
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,100
3,281
0
2,002
11,775
11,742
3,371
285
11,118
0
69,137
L
Bakasura
Ahoy_Shmucks
Bakasura
5,404
2,741
0
2,854
10,212
3,679
871
3,839
6,263
0
31,311
L
Cernunnos
Joaomob7731
Cernunnos
4,325
2,743
0
697
9,498
2,569
31
5,019
4,461
0
13,039
L
Arachne
Kalbedo009
Arachne
4,866
3,156
0
1,417
12,836
3,878
34
4,007
8,807
0
16,989
W
Cerberus
8,699
628
0
3,898
18,046
8,801
351
8,636
9,265
33,846
0
L
10,719
2,469
0
1,652
13,743
6,995
0
3,979
9,676
0
44,574
L
Merlin
18,949
1,348
0
4,920
12,615
3,733
940
7,088
5,335
61,249
0
W
Yemoja
elyokoxd
Yemoja
8,083
2,716
1,315
1,233
12,971
12,409
2,864
5,058
7,785
41,512
0
W
Chang'e
janiel36
Chang'e
7,580
742
756
7,149
15,697
5,430
0
1,370
14,203
76,980
0
W
9,542
5,840
0
2,571
12,367
5,172
2,954
3,600
8,767
0
53,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
42,970
502
Minions Killed
268
0
Camps Cleared
0
1,737,881
Distance Traveled
1,691,052
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,768
538
144
7
0
344,635
0
L
Bakasura
8,835
442
86
4
0
360,812
3
L
Cernunnos
7,036
352
17
1
0
235,663
1
L
Arachne
8,893
445
26
1
0
343,331
0
W
Cerberus
9,257
463
81
4
0
361,057
2
L
Pele
9,042
452
64
3
0
384,244
2
L
Merlin
9,164
458
75
4
0
367,002
4
W
Yemoja
10,762
538
63
3
0
349,677
0
W
Chang'e
10,088
504
106
5
0
365,519
3
W
Medusa
10,382
519
108
5
0
316,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role