Player Matchup

Bacchus
Bacchus
TheNiLiX
Bacchus
Level 129
God Stats
56W - 41L
1,569 SR
Queue Stats
305W - 322L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lorddp_501
Morgan Le Fay
Level 143
God Stats
18W - 16L
1,604 SR
Queue Stats
329W - 343L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mck-o-elbl
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,539 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,584 Elo+

VS

Team Averages
Level 95
1,644 SR
1,647 Elo+
Loki
Loki
A Toxic Loki
Loki
Level 36
God Stats
61W - 16L
1,780 SR
Queue Stats
68W - 19L
1,745 Elo+
Party 2
Cthulhu
Cthulhu
D3M VIB3Z
Cthulhu
Level 104
God Stats
48W - 33L
1,608 SR
Queue Stats
1,074W - 1,013L
1,701 Elo+
Party 2
Medusa
Medusa
crazy-mars954
Medusa
Level 144
God Stats
15W - 9L
1,545 SR
Queue Stats
448W - 522L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheNiLiX
Bacchus
12
0 / 4 / 2
8,949
526
7,012
16,789
17,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
lorddp_501
Morgan Le Fay
14
1 / 4 / 4
10,038
590
15,917
13,219
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
mck-o-elbl
Ah Muzen Cab
15
4 / 1 / 1
10,664
627
15,219
11,982
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
10,219
601
14,246
16,014
14,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
D3M VIB3Z
Cthulhu
13
0 / 0 / 7
10,526
619
10,316
21,217
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 2
10,708
630
12,927
13,257
4,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
9
9
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Cthulhu
D3M VIB3Z
Cthulhu
0
0
7
3.5
L
Bacchus
TheNiLiX
Bacchus
0
4
2
0.25
W
5
3
2
2
L
Morgan Le Fay
lorddp_501
Morgan Le Fay
1
4
4
0.75
L
Ah Muzen Cab
mck-o-elbl
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
37,489
41,990
Taken
50,488
26,994
Mitigated
35,679
8,200
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,246
4,216
0
4,087
16,014
14,089
51
7,482
8,246
0
36,041
W
Cthulhu
D3M VIB3Z
Cthulhu
10,316
356
198
9,987
21,217
16,972
300
7,565
13,055
31,227
0
L
Bacchus
TheNiLiX
Bacchus
7,012
178
0
480
16,789
17,474
0
4,308
12,481
24,442
0
W
12,927
4,825
0
3,368
13,257
4,618
66
7,155
5,788
0
47,060
L
Morgan Le Fay
lorddp_501
Morgan Le Fay
15,917
1,986
109
2,240
13,219
5,254
0
2,573
10,646
34,107
0
L
Ah Muzen Cab
mck-o-elbl
Ah Muzen Cab
15,219
2,874
0
5,371
11,982
4,266
220
3,849
8,133
0
56,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
31,453
205
Minions Killed
191
9
Camps Cleared
5
977,855
Distance Traveled
1,027,700
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,219
601
56
3
4
341,878
5
W
Cthulhu
10,526
619
55
3
1
368,136
5
L
Bacchus
8,949
526
43
3
2
328,289
4
W
Medusa
10,708
630
80
5
0
317,686
1
L
Morgan Le Fay
10,038
590
59
3
2
317,328
3
L
Ah Muzen Cab
10,664
627
103
6
5
332,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role