Player Matchup

Sol
Sol
Arem1s
Sol
Level 146
God Stats
8W - 2L
1,571 SR
Queue Stats
457W - 312L
1,576 Elo+
Party 1
Chiron
Chiron
Nashios
Chiron
Level 151
God Stats
6W - 0L
1,931 SR
Queue Stats
172W - 133L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
UNTAMED FRENZI
Erlang Shen
Level 154
God Stats
1W - 1L
1,614 SR
Queue Stats
283W - 184L
1,606 Elo+
Party 1
Team Averages
Level 150
1,705 SR
1,568 Elo+

VS

Team Averages
Level 91
1,364 SR
1,231 Elo+
Hera
Hera
TeeQue703
Hera
Level 119
God Stats
12W - 12L
1,515 SR
Queue Stats
59W - 82L
1,322 Elo+
Solo
Medusa
Medusa
fatkayran
Medusa
Level 88
God Stats
7W - 8L
1,300 SR
Queue Stats
20W - 54L
1,276 Elo+
Party 2
Ares
Ares
pedrohgott
Ares
Level 66
God Stats
1W - 5L
1,278 SR
Queue Stats
1W - 14L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arem1s
Sol
13
8 / 1 / 7
8,963
815
11,066
6,232
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Nashios
Chiron
13
3 / 1 / 12
8,367
761
7,592
5,957
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
UNTAMED FRENZI
Erlang Shen
13
6 / 1 / 10
8,582
780
9,672
12,187
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 6 / 1
6,977
634
6,066
7,898
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
fatkayran
Medusa
9
0 / 6 / 2
6,215
565
2,659
9,190
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 1
7,168
652
3,893
14,569
7,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
Arem1s
Sol
8
1
7
11.5
W
Chiron
Nashios
Chiron
3
1
12
9
L
Hera
1
6
1
0.25
W
Erlang Shen
UNTAMED FRENZI
Erlang Shen
6
1
10
11
L
Medusa
fatkayran
Medusa
0
6
2
0.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,330
Damage
12,618
24,376
Taken
31,657
14,669
Mitigated
11,515
9,238
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Arem1s
Sol
11,066
3,013
105
2,604
6,232
2,156
131
3,248
2,984
29,900
0
W
Chiron
Nashios
Chiron
7,592
3,370
1,000
2,612
5,957
2,225
1,007
3,400
2,557
0
34,738
L
Hera
6,066
1,698
891
1,187
7,898
2,105
0
3,256
4,467
28,657
0
W
Erlang Shen
UNTAMED FRENZI
Erlang Shen
9,672
2,839
0
2,917
12,187
10,288
438
3,937
8,250
0
25,901
L
Medusa
fatkayran
Medusa
2,659
1,594
0
0
9,190
2,280
0
3,685
5,187
0
9,368
L
3,893
49
0
2,574
14,569
7,130
0
4,459
9,639
8,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
20,360
144
Minions Killed
75
7
Camps Cleared
3
631,774
Distance Traveled
547,178
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,963
815
42
4
4
200,260
2
W
Chiron
8,367
761
79
7
1
195,194
2
L
Hera
6,977
634
45
4
2
175,729
1
W
Erlang Shen
8,582
780
23
2
2
236,320
3
L
Medusa
6,215
565
11
1
0
171,821
2
L
Ares
7,168
652
19
2
1
199,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role