Player Matchup

Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cims14
Ra
Level 64
God Stats
5W - 10L
1,474 SR
Queue Stats
514W - 519L
1,460 Elo+
Party 2
Chiron
Chiron
M a i n e xX
Chiron
Level 101
God Stats
18W - 17L
1,389 SR
Queue Stats
1,117W - 1,176L
1,434 Elo+
Party 2
Apollo
Apollo
darckcrit
Apollo
Level 87
God Stats
0W - 3L
1,352 SR
Queue Stats
72W - 84L
1,455 Elo+
Solo
Da Ji
Da Ji
slapmagnet
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,506 Elo+

VS

Team Averages
Level 105
1,436 SR
1,411 Elo+
Mulan
Mulan
Bolinhus
Mulan
Level 115
God Stats
5W - 8L
1,332 SR
Queue Stats
268W - 296L
1,475 Elo+
Party 1
Set
Set
InsipidDruid411
Set
Level 101
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 3L
1,248 Elo+
Solo
Heimdallr
Heimdallr
LAdeFREAKINdaxx
Heimdallr
Level 102
God Stats
4W - 4L
1,513 SR
Queue Stats
298W - 294L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
RafinhaSidney
Kuzenbo
Level 85
God Stats
1W - 2L
1,176 SR
Queue Stats
255W - 268L
1,475 Elo+
Party 1
Ra
Ra
Yagzinha
Ra
Level 123
God Stats
3W - 3L
1,430 SR
Queue Stats
335W - 340L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 7 / 9
9,265
713
5,517
12,975
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
15
0 / 7 / 9
8,403
646
5,523
10,603
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
18
10 / 3 / 5
10,303
793
23,233
13,285
5,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
darckcrit
Apollo
19
2 / 4 / 7
9,819
755
8,315
13,084
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
1
0 / 0 / 0
3,144
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bolinhus
Mulan
19
8 / 1 / 12
11,043
849
9,803
13,177
14,771
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 7 / 8
10,245
788
5,745
11,695
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
LAdeFREAKINdaxx
Heimdallr
18
4 / 2 / 12
10,301
792
9,074
8,774
3,620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
17
1 / 2 / 14
9,421
725
6,091
12,691
14,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 3 / 15
10,491
807
13,876
9,089
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
15
Kills
21
21
Deaths
15
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
7
9
1.07
W
Mulan
Bolinhus
Mulan
8
1
12
14
L
Ra
0
7
9
0.64
W
5
7
8
1.29
W
Heimdallr
LAdeFREAKINdaxx
Heimdallr
4
2
12
5
L
Chiron
10
3
5
4.17
W
Kuzenbo
1
2
14
4
W
3
3
15
3.5
L
Apollo
darckcrit
Apollo
2
4
7
1.38
L
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,588
Damage
44,589
49,947
Taken
55,426
22,574
Mitigated
42,253
17,016
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,517
1,804
916
2,706
12,975
5,072
44
5,327
7,648
8,436
0
W
Mulan
Bolinhus
Mulan
9,803
699
1,525
3,465
13,177
14,771
552
3,743
9,434
202
18,594
L
Ra
5,523
344
1,862
1,142
10,603
4,514
0
2,821
7,782
18,220
0
W
5,745
2,044
205
905
11,695
6,260
21
2,114
9,581
0
15,591
W
Heimdallr
LAdeFREAKINdaxx
Heimdallr
9,074
3,771
396
932
8,774
3,620
2,599
1,380
7,394
0
21,554
L
Chiron
23,233
4,226
3,078
4,422
13,285
5,797
158
7,203
6,034
0
39,973
W
Kuzenbo
6,091
1,981
1,839
2,547
12,691
14,074
682
2,427
10,264
18,676
0
W
13,876
402
6,048
3,475
9,089
3,528
1,190
1,376
7,713
36,836
0
L
Apollo
darckcrit
Apollo
8,315
2,788
846
2,044
13,084
7,191
958
4,800
8,284
0
37,211
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
51,501
152
Minions Killed
136
0
Camps Cleared
0
869,693
Distance Traveled
1,209,331
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,265
713
11
1
0
209,619
1
W
Mulan
11,043
849
15
1
0
271,982
0
L
Ra
8,403
646
40
3
0
188,205
1
W
Set
10,245
788
18
1
0
214,912
3
W
Heimdallr
10,301
792
26
2
0
213,641
0
L
Chiron
10,303
793
44
3
0
221,479
2
W
Kuzenbo
9,421
725
14
1
0
264,795
0
W
Ra
10,491
807
63
5
0
244,001
0
L
Apollo
9,819
755
57
4
0
250,390
0
L
Da Ji
3,144
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role