Player Matchup

Athena
Athena
Azimuffin
Athena
Level 27
God Stats
4W - 5L
1,424 SR
Queue Stats
125W - 123L
1,473 Elo+
Party 3
Bastet
Bastet
ChernobylMiku
Bastet
Level 46
God Stats
57W - 33L
1,738 SR
Queue Stats
135W - 143L
1,515 Elo+
Party 1
Discordia
Discordia
SakuraYukino
Discordia
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 123L
1,457 Elo+
Party 3
Guan Yu
Guan Yu
gummyaries
Guan Yu
Level 13
God Stats
0W - 2L
1,328 SR
Queue Stats
24W - 24L
1,438 Elo+
Party 1
Neith
Neith
ohheck1
Neith
Level 26
God Stats
124W - 114L
1,587 SR
Queue Stats
376W - 383L
1,539 Elo+
Solo
Team Averages
Level 28
1,515 SR
1,484 Elo+

VS

Team Averages
Level 38
1,624 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
HENRA09
Kumbhakarna
Level 109
God Stats
41W - 33L
1,556 SR
Queue Stats
203W - 222L
1,442 Elo+
Party 2
Artemis
Artemis
N105461
Artemis
Level 28
God Stats
2W - 0L
1,982 SR
Queue Stats
18W - 6L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RangerSkye
Morgan Le Fay
Level 13
God Stats
10W - 5L
1,738 SR
Queue Stats
23W - 12L
1,690 Elo+
Solo
Fenrir
Fenrir
brosephis
Fenrir
Level 25
God Stats
8W - 8L
1,553 SR
Queue Stats
70W - 80L
1,494 Elo+
Party 2
Ra
Ra
erraticcrayon36
Ra
Level 17
God Stats
1W - 3L
1,289 SR
Queue Stats
44W - 50L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azimuffin
Athena
16
1 / 11 / 5
10,137
922
17,502
35,228
33,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 9 / 3
9,739
885
13,453
19,161
11,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SakuraYukino
Discordia
17
3 / 7 / 4
10,825
984
12,306
12,524
3,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
gummyaries
Guan Yu
16
0 / 11 / 4
9,408
855
5,144
23,801
17,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ohheck1
Neith
17
2 / 5 / 2
10,558
960
12,974
12,688
4,522
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HENRA09
Kumbhakarna
19
2 / 0 / 24
11,899
1,082
4,418
18,234
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
N105461
Artemis
20
16 / 2 / 16
13,475
1,225
36,170
12,817
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
RangerSkye
Morgan Le Fay
19
17 / 0 / 13
14,498
1,318
27,610
8,635
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
brosephis
Fenrir
19
4 / 3 / 18
11,173
1,016
16,099
12,637
7,912
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 20
11,061
1,006
12,170
11,993
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
7
Kills
43
43
Deaths
7
18
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Athena
Azimuffin
Athena
1
11
5
0.32
L
1
9
3
0.28
W
Kumbhakarna
HENRA09
Kumbhakarna
2
0
24
14
W
Artemis
N105461
Artemis
16
2
16
12
W
Morgan Le Fay
RangerSkye
Morgan Le Fay
17
0
13
23.5
L
Discordia
SakuraYukino
Discordia
3
7
4
0.71
W
Fenrir
brosephis
Fenrir
4
3
18
4.33
W
4
2
20
7
L
Guan Yu
gummyaries
Guan Yu
0
11
4
0.18
L
Neith
ohheck1
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,379
Damage
96,467
103,402
Taken
64,316
71,066
Mitigated
49,049
7,604
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Azimuffin
Athena
17,502
3,939
1,170
1,175
35,228
33,232
0
12,668
22,560
31,117
0
L
13,453
3,836
0
0
19,161
11,664
0
8,171
10,990
0
29,887
W
Kumbhakarna
HENRA09
Kumbhakarna
4,418
160
365
2,354
18,234
26,371
0
6,349
11,885
16,223
0
W
Artemis
N105461
Artemis
36,170
19,178
0
650
12,817
5,667
0
7,044
5,773
0
73,883
W
Morgan Le Fay
RangerSkye
Morgan Le Fay
27,610
4,448
0
1,267
8,635
4,055
0
4,911
3,724
52,116
0
L
Discordia
SakuraYukino
Discordia
12,306
639
0
224
12,524
3,899
0
6,823
5,701
21,963
0
W
Fenrir
brosephis
Fenrir
16,099
5,278
0
1,085
12,637
7,912
0
6,929
5,708
0
21,852
W
12,170
1,945
1,166
815
11,993
5,044
0
4,575
7,418
19,284
0
L
Guan Yu
gummyaries
Guan Yu
5,144
1,101
1,629
2,483
23,801
17,749
0
9,735
14,066
0
14,288
L
Neith
ohheck1
Neith
12,974
6,835
0
923
12,688
4,522
0
6,801
5,887
0
48,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
62,106
162
Minions Killed
238
4
Camps Cleared
12
994,060
Distance Traveled
1,050,694
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,137
922
26
2
1
175,423
1
L
Bastet
9,739
885
25
2
0
232,373
0
W
Kumbhakarna
11,899
1,082
20
2
1
230,888
0
W
Artemis
13,475
1,225
110
10
6
201,241
0
W
Morgan Le Fay
14,498
1,318
73
7
3
213,906
1
L
Discordia
10,825
984
21
2
1
214,543
1
W
Fenrir
11,173
1,016
9
1
1
207,225
0
W
Ra
11,061
1,006
26
2
1
197,434
0
L
Guan Yu
9,408
855
17
2
2
192,477
2
L
Neith
10,558
960
73
7
0
179,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role