Player Matchup

Kumbhakarna
Kumbhakarna
ARblackstarr
Kumbhakarna
Level 60
God Stats
2W - 5L
1,317 SR
Queue Stats
149W - 143L
1,409 Elo+
Party 3
Hun Batz
Hun Batz
Beardus93
Hun Batz
Level 103
God Stats
3W - 1L
1,632 SR
Queue Stats
414W - 354L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Jo_Talaband6112
Gilgamesh
Level 80
God Stats
62W - 60L
1,511 SR
Queue Stats
310W - 327L
1,404 Elo+
Party 3
Poseidon
Poseidon
playboi-jay222
Poseidon
Level 68
God Stats
46W - 44L
1,548 SR
Queue Stats
174W - 183L
1,431 Elo+
Party 3
Izanami
Izanami
skrillexck666
Izanami
Level 67
God Stats
11W - 15L
1,523 SR
Queue Stats
108W - 128L
1,414 Elo+
Solo
Team Averages
Level 76
1,506 SR
1,436 Elo+

VS

Team Averages
Level 90
1,503 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Flameviper93
Cthulhu
Level 124
God Stats
20W - 14L
1,536 SR
Queue Stats
371W - 329L
1,523 Elo+
Party 1
Ravana
Ravana
TheyAfraid
Ravana
Level 71
God Stats
11W - 8L
1,476 SR
Queue Stats
66W - 63L
1,446 Elo+
Party 2
Skadi
Skadi
YuhMummaMan
Skadi
Level 109
God Stats
12W - 10L
1,504 SR
Queue Stats
130W - 114L
1,497 Elo+
Party 1
Loki
Loki
swoooger
Loki
Level 65
God Stats
19W - 12L
1,500 SR
Queue Stats
49W - 42L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ARblackstarr
Kumbhakarna
13
2 / 5 / 6
8,579
452
5,533
15,262
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Beardus93
Hun Batz
14
4 / 6 / 2
8,886
468
6,805
15,625
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Jo_Talaband6112
Gilgamesh
13
1 / 7 / 0
8,813
464
5,933
17,079
12,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
15
4 / 5 / 2
9,441
497
10,550
13,124
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
14
3 / 6 / 5
9,075
478
10,010
13,437
4,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 2 / 3
11,098
584
11,122
10,625
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Flameviper93
Cthulhu
16
4 / 6 / 10
10,338
544
14,134
17,276
15,155
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
TheyAfraid
Ravana
18
5 / 1 / 8
11,518
606
11,911
9,638
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 4 / 0
10,809
569
10,039
12,747
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
16
6 / 1 / 5
10,237
539
10,972
12,046
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
14
Kills
29
29
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
3
3.75
L
Kumbhakarna
ARblackstarr
Kumbhakarna
2
5
6
1
L
Hun Batz
Beardus93
Hun Batz
4
6
2
0.83
W
Cthulhu
Flameviper93
Cthulhu
4
6
10
1.5
L
Gilgamesh
Jo_Talaband6112
Gilgamesh
1
7
0
0.14
W
Ravana
TheyAfraid
Ravana
5
1
8
9
W
8
4
0
2
L
Poseidon
4
5
2
1
L
Izanami
3
6
5
0.92
W
Loki
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,831
Damage
58,178
74,527
Taken
62,332
38,523
Mitigated
37,115
13,265
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,122
878
111
2,099
10,625
3,926
668
5,550
5,075
70,852
0
L
Kumbhakarna
ARblackstarr
Kumbhakarna
5,533
655
264
2,094
15,262
12,005
391
6,601
8,661
19,226
0
L
Hun Batz
Beardus93
Hun Batz
6,805
1,492
0
4,096
15,625
5,102
65
5,340
10,285
0
43,118
W
Cthulhu
Flameviper93
Cthulhu
14,134
1,007
477
4,548
17,276
15,155
117
3,286
13,990
49,705
0
L
Gilgamesh
Jo_Talaband6112
Gilgamesh
5,933
1,248
0
2,402
17,079
12,941
842
1,509
15,570
6,244
40,870
W
Ravana
TheyAfraid
Ravana
11,911
3,143
0
3,116
9,638
9,338
931
2,506
7,132
0
73,058
W
10,039
5,519
0
3,031
12,747
4,497
5,048
4,038
8,709
0
64,562
L
Poseidon
10,550
1,234
0
2,795
13,124
4,315
252
6,350
6,774
56,362
0
L
Izanami
10,010
6,948
0
1,614
13,437
4,160
1,991
5,456
7,981
0
60,346
W
Loki
10,972
2,731
0
3,484
12,046
4,199
323
2,292
9,754
0
60,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
54,000
411
Minions Killed
535
0
Camps Cleared
0
1,678,522
Distance Traveled
1,865,970
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,098
584
127
7
0
382,100
4
L
Kumbhakarna
8,579
452
17
1
0
350,955
2
L
Hun Batz
8,886
468
74
4
0
376,063
7
W
Cthulhu
10,338
544
71
4
0
374,192
14
L
Gilgamesh
8,813
464
96
5
0
295,175
0
W
Ravana
11,518
606
153
8
0
370,634
4
W
Skadi
10,809
569
103
5
0
326,917
5
L
Poseidon
9,441
497
115
6
0
337,513
3
L
Izanami
9,075
478
109
6
0
318,816
0
W
Loki
10,237
539
81
4
0
412,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role