Player Matchup

Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
TheGinganator
Khepri
Level 104
God Stats
10W - 9L
1,549 SR
Queue Stats
313W - 285L
1,595 Elo+
Party 2
Olorun
Olorun
freshavcodos
Olorun
Level 44
God Stats
3W - 4L
1,337 SR
Queue Stats
187W - 174L
1,517 Elo+
Party 2
Team Averages
Level 76
1,462 SR
1,537 Elo+

VS

Team Averages
Level 37
1,481 SR
1,465 Elo+
Hachiman
Hachiman
FuzeeBreh
Hachiman
Level 38
God Stats
2W - 2L
1,622 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 1
Mercury
Mercury
VenomKrone
Mercury
Level 63
God Stats
3W - 3L
1,615 SR
Queue Stats
81W - 100L
1,493 Elo+
Party 1
Ymir
Ymir
kxrp
Ymir
Level 11
God Stats
0W - 2L
1,207 SR
Queue Stats
6W - 8L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
13 / 0 / 8
10,965
843
17,727
9,050
3,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 16
10,759
828
10,035
13,528
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
12
3 / 4 / 12
8,937
687
7,722
9,188
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FuzeeBreh
Hachiman
11
1 / 7 / 3
7,774
598
7,038
11,286
3,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
VenomKrone
Mercury
11
3 / 8 / 1
7,993
615
7,166
13,852
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
kxrp
Ymir
11
1 / 6 / 2
7,541
580
7,193
16,451
15,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
5
5
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
0
8
17
L
Hachiman
FuzeeBreh
Hachiman
1
7
3
0.36
W
5
1
16
13
L
Mercury
VenomKrone
Mercury
3
8
1
0.44
W
Olorun
3
4
12
2.25
L
Ymir
kxrp
Ymir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
21,397
31,766
Taken
41,589
23,656
Mitigated
24,780
10,511
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,727
8,662
0
2,218
9,050
3,919
1,704
2,835
6,215
0
47,674
L
Hachiman
FuzeeBreh
Hachiman
7,038
4,216
0
1,395
11,286
3,924
0
4,806
6,480
0
23,292
W
10,035
1,133
997
3,956
13,528
15,972
154
2,494
11,034
23,682
0
L
Mercury
VenomKrone
Mercury
7,166
1,953
0
819
13,852
5,132
0
6,580
7,272
0
22,401
W
Olorun
7,722
3,279
1,191
2,149
9,188
3,765
822
1,972
7,216
22,214
0
L
Ymir
kxrp
Ymir
7,193
1,160
0
270
16,451
15,724
24
6,865
9,586
17,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
23,308
130
Minions Killed
88
4
Camps Cleared
5
660,225
Distance Traveled
660,259
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,965
843
77
6
2
212,732
0
L
Hachiman
7,774
598
33
3
2
198,643
3
W
Khepri
10,759
828
22
2
2
239,513
5
L
Mercury
7,993
615
35
3
3
244,886
3
W
Olorun
8,937
687
31
2
0
207,980
1
L
Ymir
7,541
580
20
2
0
216,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role