Player Matchup

Nemesis
Nemesis
Gold V
Dyin_Hard-
Nemesis
Gold V
Level 122
God Stats
0W - 1L
1,219 SR
Queue Stats
128W - 112L
1,536 MMR
Party 1
Hercules
Hercules
Platinum IV
Space Monkey285
Hercules
Platinum IV
Level 109
God Stats
2W - 6L
1,436 SR
Queue Stats
33W - 29L
1,829 MMR
Party 1
Hel
Hel
Gold IV
iiStrelizia
Hel
Gold IV
Level 114
God Stats
2W - 1L
1,475 SR
Queue Stats
120W - 101L
1,473 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,377 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,615 SR
1,603 MMR
Odin
Odin
Gold II
DEER_MD_87
Odin
Gold II
Level 157
God Stats
13W - 10L
1,598 SR
Queue Stats
364W - 416L
1,548 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
RB4L BUBBLEZ
Aphrodite
Platinum V
Level 157
God Stats
2W - 3L
1,678 SR
Queue Stats
515W - 410L
1,611 MMR
Solo
Geb
Geb
Gold I
tombo342
Geb
Gold I
Level 107
God Stats
99W - 98L
1,570 SR
Queue Stats
292W - 318L
1,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dyin_Hard-
Nemesis
13
4 / 8 / 2
10,155
597
13,256
16,426
6,454
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
13
1 / 2 / 5
10,426
613
14,778
17,709
18,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 3
9,984
587
11,637
13,160
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayCabrakanGilgameshKumbhakarnaCerberus

VS

Bans
ScyllaSkadiDiscordiaChironHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
12,564
739
19,076
20,066
15,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
RB4L BUBBLEZ
Aphrodite
15
3 / 2 / 12
11,296
664
8,274
13,811
7,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 14
12,373
728
10,289
17,734
21,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
16
16
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Nemesis
Dyin_Hard-
Nemesis
4
8
2
0.63
W
Aphrodite
RB4L BUBBLEZ
Aphrodite
3
2
12
4.5
L
Hercules
1
2
5
1.75
L
1
6
3
0.42
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
37,639
47,295
Taken
51,611
29,416
Mitigated
44,756
16,039
Healing
28,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,076
2,606
0
5,196
20,066
15,509
1,281
4,996
15,070
0
42,270
L
Nemesis
Dyin_Hard-
Nemesis
13,256
5,826
0
900
16,426
6,454
0
6,740
9,686
0
28,775
W
Aphrodite
RB4L BUBBLEZ
Aphrodite
8,274
1,012
10,554
9,035
13,811
7,346
622
3,936
9,875
47,814
0
L
Hercules
14,778
4,194
680
4,337
17,709
18,264
0
6,997
10,712
5,451
28,142
L
11,637
825
5,643
4,479
13,160
4,698
0
5,320
7,840
50,797
0
W
10,289
1,086
0
4,044
17,734
21,901
565
5,881
11,853
31,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
36,233
174
Minions Killed
182
9
Camps Cleared
6
893,702
Distance Traveled
981,670
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,564
739
53
3
2
331,604
5
L
Nemesis
10,155
597
37
2
2
297,444
6
W
Aphrodite
11,296
664
115
7
4
297,516
6
L
Hercules
10,426
613
50
3
2
329,632
7
L
Hel
9,984
587
87
5
5
266,626
4
W
Geb
12,373
728
14
1
0
352,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role