Player Matchup

Tyr
Tyr
FrozenVikings
Tyr
Level 29
God Stats
0W - 1L
1,672 SR
Queue Stats
50W - 26L
1,651 Elo+
Party 1
Nox
Nox
Lilredhood
Nox
Level 47
God Stats
8W - 5L
1,732 SR
Queue Stats
128W - 99L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
Smuglittlebug
Cthulhu
Level 125
God Stats
9W - 7L
1,732 SR
Queue Stats
206W - 156L
1,632 Elo+
Party 1
Team Averages
Level 67
1,712 SR
1,635 Elo+

VS

Team Averages
Level 22
1,416 SR
1,559 Elo+
Charybdis
Charybdis
Cristhoper14
Charybdis
Level 13
God Stats
1W - 0L
1,397 SR
Queue Stats
2W - 4L
1,259 Elo+
Solo
Ravana
Ravana
EretriaEllcrys
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,764 Elo+
Party 2
Thoth
Thoth
Ryusan37
Thoth
Level 36
God Stats
1W - 1L
1,350 SR
Queue Stats
181W - 116L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,886
626
4,671
10,708
6,533
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 4 / 2
6,588
599
3,705
5,776
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
10
1 / 1 / 2
7,466
679
7,270
14,490
11,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cristhoper14
Charybdis
11
3 / 1 / 6
7,983
726
4,208
6,421
2,149
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 6
7,856
714
9,368
10,255
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Ryusan37
Thoth
12
4 / 0 / 5
8,077
734
12,762
4,638
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cristhoper14
Charybdis
3
1
6
6
W
3
2
6
3
L
1
5
2
0.4
L
0
4
2
0.25
W
Thoth
Ryusan37
Thoth
4
0
5
6.5
L
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
26,338
30,974
Taken
21,314
19,949
Mitigated
8,265
4,985
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cristhoper14
Charybdis
4,208
1,991
0
1,962
6,421
2,149
1,387
3,201
3,220
0
16,926
W
9,368
1,542
0
3,391
10,255
4,498
0
5,733
4,522
0
26,250
L
4,671
1,099
640
1,575
10,708
6,533
0
5,535
4,616
0
10,489
L
3,705
674
0
84
5,776
1,742
214
980
4,636
17,288
0
W
Thoth
Ryusan37
Thoth
12,762
744
0
1,177
4,638
1,618
67
2,522
2,116
28,670
0
L
Cthulhu
7,270
350
154
2,532
14,490
11,674
0
5,434
8,543
25,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
23,916
95
Minions Killed
125
5
Camps Cleared
6
630,281
Distance Traveled
631,523
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,983
726
41
4
3
187,725
4
W
Ravana
7,856
714
32
3
1
229,795
1
L
Tyr
6,886
626
10
1
1
213,995
1
L
Nox
6,588
599
41
4
0
183,501
2
W
Thoth
8,077
734
52
5
2
214,003
2
L
Cthulhu
7,466
679
44
4
4
232,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role