Player Matchup

Bellona
Bellona
AbsoluteFox7127
Bellona
Level 20
God Stats
15W - 17L
1,373 SR
Queue Stats
153W - 189L
1,322 Elo+
Solo
Sylvanus
Sylvanus
Grindylow209
Sylvanus
Level 24
God Stats
1W - 3L
1,458 SR
Queue Stats
51W - 43L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Ryuki070820
Nu Wa
Level 27
God Stats
37W - 24L
1,540 SR
Queue Stats
153W - 132L
1,446 Elo+
Solo
Neith
Neith
VolarTortoise67
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,321 Elo+
Solo
Merlin
Merlin
migymigs
Merlin
Level 29
God Stats
8W - 8L
1,486 SR
Queue Stats
195W - 222L
1,376 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,408 Elo+

VS

Team Averages
Level 40
1,451 SR
1,438 Elo+
Kukulkan
Kukulkan
KryptoKon9454
Kukulkan
Level 29
God Stats
5W - 2L
1,505 SR
Queue Stats
75W - 71L
1,441 Elo+
Solo
Scylla
Scylla
MilfysYT
Scylla
Level 11
God Stats
1W - 2L
1,337 SR
Queue Stats
7W - 8L
1,267 Elo+
Solo
Bellona
Bellona
NICOQC4LIFE
Bellona
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
12W - 10L
1,544 Elo+
Party 1
Medusa
Medusa
TiLoupProfitero
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 1
Thanatos
Thanatos
jackcass23
Thanatos
Level 26
God Stats
6W - 4L
1,214 SR
Queue Stats
14W - 17L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 11 / 10
18,038
1,061
20,457
33,277
29,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Grindylow209
Sylvanus
20
5 / 5 / 13
16,827
990
20,347
33,957
56,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 1 / 23
16,795
988
31,366
23,723
22,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 7 / 18
14,700
865
9,684
19,506
8,261
Merlin
migymigs
Merlin
20
6 / 10 / 17
16,849
991
30,455
27,755
11,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KryptoKon9454
Kukulkan
20
11 / 1 / 13
18,892
1,111
40,514
19,812
8,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
MilfysYT
Scylla
20
4 / 6 / 8
14,963
880
18,960
17,020
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
NICOQC4LIFE
Bellona
20
11 / 12 / 17
18,892
1,111
38,696
44,799
31,335
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 15
16,204
953
21,945
25,406
8,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
jackcass23
Thanatos
20
6 / 4 / 5
14,986
882
8,753
14,114
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
30
Kills
34
34
Deaths
30
81
Assists
58
Player
Kills
Deaths
Assists
KDA
L
14
11
10
1.73
L
Sylvanus
Grindylow209
Sylvanus
5
5
13
2.3
W
Kukulkan
KryptoKon9454
Kukulkan
11
1
13
17.5
W
Scylla
MilfysYT
Scylla
4
6
8
1.33
W
Bellona
NICOQC4LIFE
Bellona
11
12
17
1.63
L
4
1
23
15.5
W
2
7
15
1.36
L
1
7
18
1.43
W
Thanatos
jackcass23
Thanatos
6
4
5
2.13
L
Merlin
migymigs
Merlin
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,309
Damage
128,868
138,218
Taken
121,151
128,593
Mitigated
59,449
22,585
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,457
4,135
0
120
33,277
29,697
0
12,977
20,076
0
55,637
L
Sylvanus
Grindylow209
Sylvanus
20,347
3,645
6,485
10,081
33,957
56,569
0
14,308
19,400
38,035
0
W
Kukulkan
KryptoKon9454
Kukulkan
40,514
3,023
0
2,887
19,812
8,403
0
11,237
8,575
94,548
0
W
Scylla
MilfysYT
Scylla
18,960
2,461
0
0
17,020
5,550
0
12,296
4,724
33,387
0
W
Bellona
NICOQC4LIFE
Bellona
38,696
21,729
1,177
6,484
44,799
31,335
0
31,976
12,823
0
101,627
L
31,366
11,308
48
1,911
23,723
22,360
0
10,117
13,505
59,836
0
W
21,945
10,932
0
2,263
25,406
8,910
0
16,145
9,261
0
61,603
L
9,684
1,302
0
2,183
19,506
8,261
0
5,987
13,469
0
14,601
W
Thanatos
jackcass23
Thanatos
8,753
1,663
0
4,220
14,114
5,251
0
10,514
3,600
0
13,373
L
Merlin
migymigs
Merlin
30,455
4,354
818
939
27,755
11,706
0
15,337
12,294
70,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,209
Gold Earned
83,937
274
Minions Killed
369
4
Camps Cleared
7
1,518,861
Distance Traveled
1,496,156
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,038
1,061
61
4
0
330,647
0
L
Sylvanus
16,827
990
58
3
1
285,622
0
W
Kukulkan
18,892
1,111
130
8
2
355,472
2
W
Scylla
14,963
880
35
2
3
157,714
0
W
Bellona
18,892
1,111
117
7
1
356,903
1
L
Nu Wa
16,795
988
43
3
1
307,232
0
W
Medusa
16,204
953
83
5
1
326,273
0
L
Neith
14,700
865
2
0
0
333,895
0
W
Thanatos
14,986
882
4
0
0
299,794
0
L
Merlin
16,849
991
110
6
2
261,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role