Player Matchup

Odin
Odin
 
Odin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DanielMuck
Anubis
Level 27
God Stats
4W - 11L
1,294 SR
Queue Stats
53W - 69L
1,379 Elo+
Solo
Bellona
Bellona
OneWithTheKnot
Bellona
Level 16
God Stats
3W - 3L
1,710 SR
Queue Stats
22W - 20L
1,515 Elo+
Solo
Ares
Ares
Sandvich1231
Ares
Level 8
God Stats
5W - 6L
1,420 SR
Queue Stats
182W - 192L
1,374 Elo+
Solo
Artemis
Artemis
wrldGriffin
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,414 Elo+

VS

Team Averages
Level 28
1,507 SR
1,455 Elo+
Chiron
Chiron
EFRAELP
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,327 Elo+
Party 1
Khepri
Khepri
Liacan
Khepri
Level 68
God Stats
8W - 8L
1,474 SR
Queue Stats
354W - 448L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
VonDefianr
Hun Batz
Level 16
God Stats
4W - 6L
1,577 SR
Queue Stats
16W - 26L
1,325 Elo+
Party 1
Tiamat
Tiamat
gummypeepee
Tiamat
Level 16
God Stats
8W - 3L
1,486 SR
Queue Stats
39W - 28L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
mancat123
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 0
5,530
395
1,566
6,698
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
DanielMuck
Anubis
12
2 / 3 / 0
7,047
503
6,627
10,395
4,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 0
6,646
475
4,706
8,300
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 3
6,018
430
3,095
15,635
6,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
wrldGriffin
Artemis
10
2 / 5 / 2
6,265
448
7,388
8,154
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EFRAELP
Chiron
13
8 / 3 / 1
8,161
583
8,333
8,000
2,697
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Liacan
Khepri
13
1 / 2 / 9
8,346
596
4,769
9,157
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
VonDefianr
Hun Batz
12
2 / 1 / 4
7,792
557
3,924
9,036
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
15
5 / 1 / 2
9,284
663
8,597
8,146
5,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
mancat123
Gilgamesh
14
4 / 0 / 4
8,754
625
6,787
8,135
6,132
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
20
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
L
Anubis
DanielMuck
Anubis
2
3
0
0.67
W
Chiron
EFRAELP
Chiron
8
3
1
2.83
W
Khepri
Liacan
Khepri
1
2
9
2.75
L
3
3
0
1
L
0
6
3
0.25
W
Hun Batz
VonDefianr
Hun Batz
2
1
4
4
W
Tiamat
5
1
2
6
W
Gilgamesh
mancat123
Gilgamesh
4
0
4
6
L
Artemis
wrldGriffin
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
32,410
49,182
Taken
42,474
21,712
Mitigated
24,729
9,679
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,566
354
0
482
6,698
4,029
31
339
6,359
0
14,562
L
Anubis
DanielMuck
Anubis
6,627
272
0
3,937
10,395
4,610
0
6,139
4,256
49,367
0
W
Chiron
EFRAELP
Chiron
8,333
5,679
245
2,627
8,000
2,697
2,728
1,449
6,551
0
31,308
W
Khepri
Liacan
Khepri
4,769
776
0
2,128
9,157
8,226
250
2,835
6,322
25,256
0
L
4,706
1,321
0
1,387
8,300
4,225
0
1,875
6,425
0
35,490
L
3,095
418
832
1,930
15,635
6,484
210
2,403
13,232
20,892
0
W
Hun Batz
VonDefianr
Hun Batz
3,924
1,373
0
1,533
9,036
2,510
798
2,300
6,692
0
48,438
W
Tiamat
8,597
1,194
0
3,680
8,146
5,164
2,470
2,468
5,678
61,067
0
W
Gilgamesh
mancat123
Gilgamesh
6,787
2,166
0
2,220
8,135
6,132
1,472
670
7,258
0
43,376
L
Artemis
wrldGriffin
Artemis
7,388
3,583
0
1,111
8,154
2,364
318
2,610
5,544
0
28,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
42,337
276
Minions Killed
421
0
Camps Cleared
0
1,090,826
Distance Traveled
1,357,042
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,530
395
32
2
0
186,954
1
L
Anubis
7,047
503
89
6
0
248,258
1
W
Chiron
8,161
583
66
5
0
239,808
0
W
Khepri
8,346
596
38
3
0
292,619
1
L
Bellona
6,646
475
72
5
0
201,660
0
L
Ares
6,018
430
34
2
0
244,288
3
W
Hun Batz
7,792
557
74
5
0
287,977
5
W
Tiamat
9,284
663
141
10
0
285,460
0
W
Gilgamesh
8,754
625
102
7
0
251,178
2
L
Artemis
6,265
448
49
4
0
209,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role