Player Matchup

Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Royal-Insolence
Hera
Level 127
God Stats
143W - 14L
2,031 SR
Queue Stats
1,047W - 144L
2,125 Elo+
Party 1
Amaterasu
Amaterasu
stoopovic7
Amaterasu
Level 155
God Stats
158W - 12L
2,066 SR
Queue Stats
1,290W - 159L
2,099 Elo+
Party 1
Team Averages
Level 141
1,866 SR
1,908 Elo+

VS

Team Averages
Level 95
1,424 SR
1,652 Elo+
Erlang Shen
Erlang Shen
A Toxic Loki
Erlang Shen
Level 36
God Stats
0W - 2L
1,332 SR
Queue Stats
68W - 19L
1,753 Elo+
Party 2
Zeus
Zeus
D3M VIB3Z
Zeus
Level 104
God Stats
108W - 82L
1,658 SR
Queue Stats
1,074W - 1,013L
1,707 Elo+
Party 2
Osiris
Osiris
crazy-mars954
Osiris
Level 144
God Stats
5W - 20L
1,282 SR
Queue Stats
448W - 522L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 0 / 9
8,773
731
6,401
5,661
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
8 / 1 / 6
9,221
768
11,123
5,788
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
stoopovic7
Amaterasu
13
2 / 2 / 11
8,485
707
6,275
9,467
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A Toxic Loki
Erlang Shen
12
2 / 2 / 1
7,943
662
6,493
10,465
7,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
9
1 / 5 / 0
6,735
561
5,294
6,647
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 8 / 2
6,809
567
2,358
10,601
4,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
9
9.5
L
Erlang Shen
A Toxic Loki
Erlang Shen
2
2
1
1.25
L
Zeus
1
5
0
0.2
W
8
1
6
11
L
0
8
2
0.13
W
Amaterasu
stoopovic7
Amaterasu
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
14,145
20,916
Taken
27,713
11,432
Mitigated
14,044
7,550
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,401
1,471
0
914
5,661
3,129
623
2,144
3,517
0
14,568
L
Erlang Shen
A Toxic Loki
Erlang Shen
6,493
2,084
311
4,170
10,465
7,771
0
4,607
5,141
0
18,676
L
Zeus
5,294
260
0
993
6,647
1,629
0
1,373
5,052
21,742
0
W
11,123
3,338
0
3,128
5,788
2,313
549
1,634
4,154
39,841
0
L
2,358
876
0
1,442
10,601
4,644
0
5,275
5,197
0
15,216
W
Amaterasu
stoopovic7
Amaterasu
6,275
1,794
0
3,508
9,467
5,990
0
2,731
6,736
0
30,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
21,487
126
Minions Killed
96
11
Camps Cleared
1
699,466
Distance Traveled
670,302
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,773
731
18
2
3
245,487
3
L
Erlang Shen
7,943
662
27
2
0
257,644
4
L
Zeus
6,735
561
44
4
0
202,276
5
W
Hera
9,221
768
64
5
2
222,415
1
L
Osiris
6,809
567
25
2
1
210,382
4
W
Amaterasu
8,485
707
44
4
6
231,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role