Player Matchup

Sun Wukong
Sun Wukong
ACCRB
Sun Wukong
Level 157
God Stats
2W - 2L
1,646 SR
Queue Stats
69W - 50L
1,721 Elo+
Party 1
Kuzenbo
Kuzenbo
ALEXSAiLS
Kuzenbo
Level 116
God Stats
3W - 1L
1,600 SR
Queue Stats
61W - 68L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
LongSlong2021
Baron Samedi
Level 55
God Stats
2W - 1L
1,766 SR
Queue Stats
249W - 179L
1,614 Elo+
Party 1
Cupid
Cupid
Medicxtedx
Cupid
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 56L
1,703 Elo+
Party 1
The Morrigan
The Morrigan
duooptics
The Morrigan
Level 4
God Stats
8W - 3L
1,607 SR
Queue Stats
8W - 3L
1,587 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,610 Elo+

VS

Team Averages
Level 103
1,478 SR
1,555 Elo+
Bastet
Bastet
 
Bastet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ItsYaBoyHades
Izanami
Level 152
God Stats
0W - 1L
1,533 SR
Queue Stats
90W - 77L
1,625 Elo+
Party 2
Tiamat
Tiamat
PsionicHydra
Tiamat
Level 158
God Stats
20W - 13L
1,623 SR
Queue Stats
159W - 126L
1,608 Elo+
Party 2
Osiris
Osiris
bigschmeat69420
Osiris
Level 43
God Stats
8W - 8L
1,522 SR
Queue Stats
212W - 242L
1,462 Elo+
Party 2
Kumbhakarna
Kumbhakarna
forskin1
Kumbhakarna
Level 66
God Stats
0W - 2L
1,212 SR
Queue Stats
136W - 140L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACCRB
Sun Wukong
10
4 / 0 / 3
5,976
598
2,768
5,790
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
ALEXSAiLS
Kuzenbo
8
1 / 1 / 6
5,355
536
3,234
5,636
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LongSlong2021
Baron Samedi
11
3 / 0 / 1
6,111
611
3,085
5,425
2,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
10
6 / 2 / 2
6,171
617
5,049
6,479
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
duooptics
The Morrigan
10
2 / 1 / 1
5,972
597
4,821
4,093
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 5 / 0
4,594
459
1,341
6,682
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
9
2 / 3 / 1
5,563
556
4,322
6,052
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
0 / 2 / 1
5,329
533
2,403
5,237
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,403
440
1,186
5,506
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
forskin1
Kumbhakarna
7
2 / 3 / 2
5,349
535
2,703
5,866
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
0
0
W
Sun Wukong
ACCRB
Sun Wukong
4
0
3
5.5
W
Kuzenbo
ALEXSAiLS
Kuzenbo
1
1
6
4
L
Izanami
2
3
1
0.83
W
Baron Samedi
LongSlong2021
Baron Samedi
3
0
1
3.5
W
Cupid
6
2
2
3.5
L
Tiamat
0
2
1
0.25
L
0
3
0
0
W
The Morrigan
duooptics
The Morrigan
2
1
1
2.5
L
Kumbhakarna
forskin1
Kumbhakarna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,957
Damage
11,955
27,423
Taken
29,343
12,528
Mitigated
13,968
13,597
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,341
340
0
730
6,682
2,195
0
1,016
5,666
0
22,415
W
Sun Wukong
ACCRB
Sun Wukong
2,768
970
0
3,440
5,790
2,135
376
464
5,280
0
32,007
W
Kuzenbo
ALEXSAiLS
Kuzenbo
3,234
1,316
0
1,348
5,636
4,364
0
1,895
3,713
9,642
0
L
Izanami
4,322
3,019
0
2,193
6,052
1,388
0
1,016
5,036
0
39,435
W
Baron Samedi
LongSlong2021
Baron Samedi
3,085
379
0
3,706
5,425
2,763
1,244
91
5,334
29,751
0
W
Cupid
5,049
3,355
254
3,743
6,479
1,708
0
917
5,562
0
33,057
L
Tiamat
2,403
414
0
1,318
5,237
2,520
0
2,268
2,969
30,727
0
L
1,186
157
0
228
5,506
3,969
0
3,098
2,408
0
11,508
W
The Morrigan
duooptics
The Morrigan
4,821
1,512
0
1,106
4,093
1,558
15
1,549
2,428
34,520
9,048
L
Kumbhakarna
forskin1
Kumbhakarna
2,703
586
0
679
5,866
3,896
0
2,296
3,570
12,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
25,238
286
Minions Killed
247
0
Camps Cleared
0
884,745
Distance Traveled
881,438
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,594
459
45
5
0
162,813
0
W
Sun Wukong
5,976
598
65
7
0
190,634
3
W
Kuzenbo
5,355
536
15
2
0
193,830
4
L
Izanami
5,563
556
75
8
0
177,250
2
W
Baron Samedi
6,111
611
60
6
0
144,287
1
W
Cupid
6,171
617
66
7
0
184,380
2
L
Tiamat
5,329
533
74
7
0
187,269
4
L
Osiris
4,403
440
30
3
0
183,098
1
W
The Morrigan
5,972
597
80
8
0
171,614
2
L
Kumbhakarna
5,349
535
23
2
0
171,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role