Player Matchup

Mulan
Mulan
AyHeyChu
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,318 Elo+
Solo
Loki
Loki
BA Instinct
Loki
Level 24
God Stats
7W - 3L
1,478 SR
Queue Stats
31W - 26L
1,413 Elo+
Solo
Skadi
Skadi
Lord-Tutankhamon
Skadi
Level 29
God Stats
24W - 29L
1,484 SR
Queue Stats
200W - 206L
1,495 Elo+
Solo
Yemoja
Yemoja
dmlc693228
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,058 Elo+
Solo
Anubis
Anubis
ydonny
Anubis
Level 23
God Stats
8W - 5L
1,668 SR
Queue Stats
32W - 35L
1,545 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,366 Elo+

VS

Team Averages
Level 27
1,469 SR
1,453 Elo+
Jing Wei
Jing Wei
Balambo21
Jing Wei
Level 24
God Stats
7W - 9L
1,473 SR
Queue Stats
352W - 389L
1,290 Elo+
Party 1
Ullr
Ullr
OFF bySHADOW
Ullr
Level 29
God Stats
0W - 3L
1,272 SR
Queue Stats
76W - 48L
1,568 Elo+
Solo
Scylla
Scylla
Strangemost
Scylla
Level 28
God Stats
3W - 5L
1,385 SR
Queue Stats
68W - 67L
1,359 Elo+
Solo
Set
Set
cricketbug4982
Set
Level 28
God Stats
2W - 3L
1,392 SR
Queue Stats
19W - 16L
1,544 Elo+
Solo
Ares
Ares
grave6655
Ares
Level 24
God Stats
3W - 3L
1,821 SR
Queue Stats
193W - 197L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AyHeyChu
Mulan
17
2 / 3 / 5
11,369
541
9,609
16,503
9,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
14 / 3 / 6
12,194
581
13,398
13,308
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
22 / 1 / 6
14,296
681
24,637
11,912
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
dmlc693228
Yemoja
16
1 / 4 / 21
11,172
532
3,537
13,450
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
ydonny
Anubis
17
10 / 5 / 11
11,958
569
18,278
16,705
6,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Balambo21
Jing Wei
14
4 / 12 / 4
9,442
450
6,545
16,066
4,201
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 5 / 4
11,222
534
15,841
16,711
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
12
2 / 11 / 2
8,541
407
10,861
16,201
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 11 / 4
8,603
410
8,084
19,092
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
12
3 / 11 / 3
8,998
428
8,731
25,137
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
49
Kills
16
16
Deaths
50
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
AyHeyChu
Mulan
2
3
5
1.5
W
14
3
6
5.67
L
Jing Wei
Balambo21
Jing Wei
4
12
4
0.5
W
22
1
6
25
L
6
5
4
1.6
L
Scylla
2
11
2
0.27
L
1
11
4
0.27
W
Yemoja
dmlc693228
Yemoja
1
4
21
2.88
L
Ares
3
11
3
0.41
W
Anubis
ydonny
Anubis
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,459
Damage
50,062
71,878
Taken
93,207
37,028
Mitigated
37,902
21,216
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AyHeyChu
Mulan
9,609
477
0
5,481
16,503
9,353
3,451
2,004
14,499
0
70,124
W
13,398
3,871
0
1,039
13,308
5,562
2,735
2,638
10,670
0
45,335
L
Jing Wei
Balambo21
Jing Wei
6,545
4,779
0
0
16,066
4,201
415
1,822
14,244
0
40,918
W
24,637
11,774
0
3,631
11,912
4,800
7,711
4,909
7,003
0
96,370
L
15,841
7,205
0
1,000
16,711
5,091
2,126
3,408
13,303
0
70,851
L
Scylla
10,861
640
60
1,258
16,201
3,187
914
7,420
8,781
34,722
0
L
8,084
4,057
0
3,353
19,092
8,702
323
3,713
15,379
0
49,372
W
Yemoja
dmlc693228
Yemoja
3,537
727
1,210
1,702
13,450
10,618
936
4,077
9,373
16,728
0
L
Ares
8,731
1,180
563
1,956
25,137
16,721
176
5,452
19,685
25,533
0
W
Anubis
ydonny
Anubis
18,278
809
71
8,082
16,705
6,695
1,852
5,964
10,741
66,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
46,806
483
Minions Killed
320
0
Camps Cleared
0
1,897,039
Distance Traveled
1,760,563
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,369
541
141
7
0
391,728
5
W
Loki
12,194
581
83
4
0
405,411
6
L
Jing Wei
9,442
450
62
3
0
306,564
0
W
Skadi
14,296
681
149
7
0
383,022
3
L
Ullr
11,222
534
121
6
0
363,950
0
L
Scylla
8,541
407
43
2
0
338,753
1
L
Set
8,603
410
74
4
0
361,935
0
W
Yemoja
11,172
532
26
1
0
389,837
0
L
Ares
8,998
428
20
1
0
389,361
7
W
Anubis
11,958
569
84
4
0
327,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role