Player Matchup

He Bo
He Bo
ASANEPSYCH0
He Bo
Level 18
God Stats
3W - 0L
1,765 SR
Queue Stats
19W - 5L
1,730 Elo+
Party 1
Chaac
Chaac
CleanlySubset60
Chaac
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 10L
1,496 Elo+
Party 1
Skadi
Skadi
MmeTousignan
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,693 Elo+
Party 2
Aphrodite
Aphrodite
Patchar19
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 53L
1,623 Elo+
Party 2
Guan Yu
Guan Yu
jettisonz
Guan Yu
Level 15
God Stats
4W - 3L
1,600 SR
Queue Stats
22W - 19L
1,565 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,622 Elo+

VS

Team Averages
Level 21
1,640 SR
1,577 Elo+
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Luis-Hunter92
Sylvanus
Level 26
God Stats
6W - 4L
1,735 SR
Queue Stats
111W - 97L
1,580 Elo+
Solo
Set
Set
RecklessRage
Set
Level 17
God Stats
3W - 4L
1,731 SR
Queue Stats
36W - 28L
1,613 Elo+
Solo
Chernobog
Chernobog
Tokaryk
Chernobog
Level 17
God Stats
2W - 1L
1,734 SR
Queue Stats
67W - 59L
1,577 Elo+
Solo
Scylla
Scylla
Trxtq
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,626
663
7,609
7,272
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 5
5,915
592
4,102
7,200
2,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 1
6,561
656
4,594
6,129
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Patchar19
Aphrodite
12
2 / 0 / 1
6,465
647
1,461
4,786
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
jettisonz
Guan Yu
11
2 / 2 / 1
6,162
616
7,624
9,331
5,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 4 / 2
5,348
535
3,386
9,246
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Luis-Hunter92
Sylvanus
11
1 / 3 / 1
6,243
624
5,168
9,594
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 3
5,951
595
5,210
7,760
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Tokaryk
Chernobog
10
1 / 3 / 2
5,710
571
3,664
5,957
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Trxtq
Scylla
9
0 / 1 / 0
5,090
509
1,783
3,816
1,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
5
5
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
2
0.5
W
4
2
2
2.5
W
3
1
5
5.5
L
Sylvanus
Luis-Hunter92
Sylvanus
1
3
1
0.5
W
3
0
1
3.5
W
Aphrodite
Patchar19
Aphrodite
2
0
1
2.5
L
2
3
3
1.17
L
Chernobog
Tokaryk
Chernobog
1
3
2
0.67
L
Scylla
Trxtq
Scylla
0
1
0
0
W
Guan Yu
jettisonz
Guan Yu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
19,211
34,718
Taken
36,373
14,010
Mitigated
15,379
17,250
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,386
784
171
2,193
9,246
5,284
0
4,465
4,781
13,339
0
W
7,609
1,348
0
4,005
7,272
2,381
379
1,482
5,790
38,986
0
W
4,102
647
0
2,350
7,200
2,592
709
1,435
5,765
0
20,216
L
Sylvanus
Luis-Hunter92
Sylvanus
5,168
1,896
204
4,397
9,594
4,904
0
0
9,594
27,314
7,381
W
4,594
1,980
0
1,716
6,129
2,235
911
1,513
4,616
0
40,070
W
Aphrodite
Patchar19
Aphrodite
1,461
150
1,814
3,775
4,786
1,631
442
1,327
3,459
41,344
0
L
5,210
2,082
0
1,211
7,760
2,427
0
806
6,954
0
32,090
L
Chernobog
Tokaryk
Chernobog
3,664
2,134
0
1,699
5,957
1,731
0
3,063
2,894
0
31,669
L
Scylla
Trxtq
Scylla
1,783
361
0
1,065
3,816
1,033
0
965
2,851
27,864
0
W
Guan Yu
jettisonz
Guan Yu
7,624
1,658
0
3,590
9,331
5,171
0
3,808
5,523
0
35,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
28,342
355
Minions Killed
281
0
Camps Cleared
0
980,899
Distance Traveled
925,346
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,348
535
24
2
0
193,271
1
W
He Bo
6,626
663
66
7
0
184,302
2
W
Chaac
5,915
592
40
4
0
197,422
0
L
Sylvanus
6,243
624
79
8
0
142,121
2
W
Skadi
6,561
656
93
9
0
202,203
0
W
Aphrodite
6,465
647
84
8
0
182,084
4
L
Set
5,951
595
61
6
0
218,673
4
L
Chernobog
5,710
571
64
6
0
177,223
5
L
Scylla
5,090
509
53
5
0
194,058
4
W
Guan Yu
6,162
616
72
7
0
214,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role