Player Matchup

Nu Wa
Nu Wa
FoXFunTdR
Nu Wa
Level 101
God Stats
11W - 9L
1,579 SR
Queue Stats
417W - 422L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jesterr
Morgan Le Fay
Level 148
God Stats
0W - 2L
1,574 SR
Queue Stats
106W - 104L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Raffyky
Jormungandr
Level 159
God Stats
11W - 6L
1,683 SR
Queue Stats
436W - 425L
1,487 Elo+
Party 3
Zhong Kui
Zhong Kui
Trisss
Zhong Kui
Level 118
God Stats
0W - 1L
1,738 SR
Queue Stats
40W - 39L
1,467 Elo+
Party 2
Olorun
Olorun
Vodounet
Olorun
Level 122
God Stats
3W - 9L
1,141 SR
Queue Stats
385W - 355L
1,560 Elo+
Party 3
Team Averages
Level 130
1,543 SR
1,508 Elo+

VS

Team Averages
Level 124
1,543 SR
1,544 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Nym4N
Eset
Level 109
God Stats
5W - 3L
1,396 SR
Queue Stats
117W - 107L
1,529 Elo+
Solo
He Bo
He Bo
Sandrars
He Bo
Level 89
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 2L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
Wolmen27
Ne Zha
Level 147
God Stats
2W - 2L
1,490 SR
Queue Stats
178W - 163L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
josemi775599
Cu Chulainn
Level 126
God Stats
1W - 0L
1,606 SR
Queue Stats
17W - 10L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FoXFunTdR
Nu Wa
20
5 / 3 / 10
12,879
758
26,129
13,713
6,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Jesterr
Morgan Le Fay
19
4 / 4 / 13
11,747
691
24,751
15,691
7,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Raffyky
Jormungandr
19
7 / 6 / 10
11,973
704
15,622
26,585
28,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Trisss
Zhong Kui
16
4 / 5 / 12
11,082
652
22,124
15,907
11,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Vodounet
Olorun
15
1 / 6 / 8
10,367
610
6,399
15,996
11,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
2 / 2 / 18
11,667
686
18,143
20,961
22,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Nym4N
Eset
19
2 / 6 / 16
11,437
673
15,415
23,285
11,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Sandrars
He Bo
17
3 / 5 / 10
10,870
639
7,877
14,765
12,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Wolmen27
Ne Zha
18
5 / 5 / 16
11,127
655
17,191
29,017
35,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
josemi775599
Cu Chulainn
20
12 / 3 / 10
12,497
735
21,334
27,556
35,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
21
Kills
24
24
Deaths
21
53
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
18
5.5
L
Nu Wa
FoXFunTdR
Nu Wa
5
3
10
3.33
L
Morgan Le Fay
Jesterr
Morgan Le Fay
4
4
13
2.63
W
Eset
Nym4N
Eset
2
6
16
1.67
L
Jormungandr
Raffyky
Jormungandr
7
6
10
2
W
He Bo
Sandrars
He Bo
3
5
10
1.6
L
Zhong Kui
Trisss
Zhong Kui
4
5
12
2
L
Olorun
Vodounet
Olorun
1
6
8
0.83
W
Ne Zha
Wolmen27
Ne Zha
5
5
16
2.6
W
Cu Chulainn
josemi775599
Cu Chulainn
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,025
Damage
79,960
87,892
Taken
115,584
64,805
Mitigated
117,456
33,045
Healing
65,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,143
875
10,232
8,410
20,961
22,605
390
17,194
3,767
51,161
0
L
Nu Wa
FoXFunTdR
Nu Wa
26,129
7,044
3,239
3,899
13,713
6,536
1,067
6,453
6,866
55,645
0
L
Morgan Le Fay
Jesterr
Morgan Le Fay
24,751
847
1,266
3,217
15,691
7,667
1,189
8,109
7,315
36,353
0
W
Eset
Nym4N
Eset
15,415
1,511
7,857
8,838
23,285
11,487
529
20,739
2,546
59,458
0
L
Jormungandr
Raffyky
Jormungandr
15,622
3,299
2,564
5,805
26,585
28,209
327
14,807
10,796
36,672
0
W
He Bo
Sandrars
He Bo
7,877
174
2,236
2,471
14,765
12,663
33
14,034
731
20,532
0
L
Zhong Kui
Trisss
Zhong Kui
22,124
2,214
1,241
4,224
15,907
11,393
1,116
5,882
9,247
29,763
0
L
Olorun
Vodounet
Olorun
6,399
4,141
4,267
3,323
15,996
11,000
2,270
5,708
9,852
15,061
0
W
Ne Zha
Wolmen27
Ne Zha
17,191
3,245
4,722
11,145
29,017
35,234
528
22,855
6,162
0
40,967
W
Cu Chulainn
josemi775599
Cu Chulainn
21,334
1,316
2,226
7,764
27,556
35,467
333
20,203
7,353
1,570
42,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,048
Gold Earned
57,598
156
Minions Killed
249
0
Camps Cleared
0
1,572,857
Distance Traveled
1,589,500
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,667
686
52
3
0
329,606
0
L
Nu Wa
12,879
758
61
4
0
357,021
0
L
Morgan Le Fay
11,747
691
24
1
0
335,167
0
W
Eset
11,437
673
109
6
0
286,075
0
L
Jormungandr
11,973
704
31
2
0
289,377
1
W
He Bo
10,870
639
25
1
0
306,670
1
L
Zhong Kui
11,082
652
20
1
0
314,539
0
L
Olorun
10,367
610
20
1
0
276,753
0
W
Ne Zha
11,127
655
26
2
0
332,890
2
W
Cu Chulainn
12,497
735
37
2
0
334,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role