Player Matchup

Ymir
Ymir
El_Impulsivo_PR
Ymir
Level 63
God Stats
17W - 12L
1,600 SR
Queue Stats
368W - 364L
1,444 Elo+
Party 3
Loki
Loki
WonkiestCheese5
Loki
Level 68
God Stats
23W - 12L
1,573 SR
Queue Stats
240W - 224L
1,457 Elo+
Solo
Olorun
Olorun
blackotdonut
Olorun
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 114L
1,415 Elo+
Party 2
Chronos
Chronos
soleangel2049
Chronos
Level 88
God Stats
5W - 4L
1,340 SR
Queue Stats
198W - 173L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
xXAlucard_PRXx
Erlang Shen
Level 86
God Stats
18W - 26L
1,461 SR
Queue Stats
414W - 389L
1,420 Elo+
Party 3
Team Averages
Level 73
1,495 SR
1,447 Elo+

VS

Team Averages
Level 118
1,420 SR
1,472 Elo+
Charybdis
Charybdis
MokonaModokl
Charybdis
Level 129
God Stats
1W - 5L
1,380 SR
Queue Stats
808W - 832L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
TampaRyley
Kuzenbo
Level 111
God Stats
20W - 25L
1,408 SR
Queue Stats
319W - 371L
1,437 Elo+
Party 1
Anubis
Anubis
WeirderMuffin75
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,465 Elo+
Party 4
Mercury
Mercury
evan7602
Mercury
Level 118
God Stats
19W - 16L
1,633 SR
Queue Stats
270W - 282L
1,463 Elo+
Solo
Tyr
Tyr
gecko720
Tyr
Level 128
God Stats
0W - 4L
1,177 SR
Queue Stats
175W - 177L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,191
463
5,482
19,358
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
16 / 0 / 6
13,657
621
20,933
13,747
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
15
0 / 3 / 9
9,467
430
10,652
15,688
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
19
9 / 1 / 6
12,591
572
18,215
18,207
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
xXAlucard_PRXx
Erlang Shen
18
1 / 3 / 5
11,332
515
10,696
15,437
13,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MokonaModokl
Charybdis
16
3 / 3 / 2
9,783
445
9,696
18,255
6,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TampaRyley
Kuzenbo
14
0 / 3 / 6
9,310
423
10,243
16,060
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 12 / 0
8,114
369
7,733
15,748
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
evan7602
Mercury
18
2 / 5 / 1
10,563
480
7,912
17,782
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 0
9,839
447
10,311
21,703
17,538
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
28
Kills
8
8
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Charybdis
MokonaModokl
Charybdis
3
3
2
1.33
L
Kuzenbo
TampaRyley
Kuzenbo
0
3
6
1
L
0
12
0
0
W
16
0
6
19
W
Olorun
0
3
9
1.5
L
Mercury
evan7602
Mercury
2
5
1
0.5
L
3
5
0
0.6
W
Chronos
9
1
6
12
W
Erlang Shen
xXAlucard_PRXx
Erlang Shen
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,978
Damage
45,895
82,437
Taken
89,548
51,488
Mitigated
53,963
36,948
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,482
410
968
6,445
19,358
19,600
326
4,111
15,247
32,089
0
L
Charybdis
MokonaModokl
Charybdis
9,696
2,683
0
5,647
18,255
6,097
0
10,746
7,509
0
59,808
L
Kuzenbo
TampaRyley
Kuzenbo
10,243
2,988
0
3,796
16,060
17,995
64
8,489
7,571
31,327
0
L
7,733
216
0
2,027
15,748
5,904
1,098
4,943
10,805
45,673
0
W
20,933
6,285
0
4,665
13,747
5,429
540
3,195
10,552
0
115,474
W
Olorun
10,652
3,980
3,548
10,007
15,688
6,160
1,002
3,624
12,064
57,783
0
L
Mercury
evan7602
Mercury
7,912
2,935
0
5,294
17,782
6,429
0
6,074
11,708
0
90,137
L
10,311
3,061
0
3,600
21,703
17,538
1,022
4,097
17,606
2,456
46,598
W
Chronos
18,215
7,943
0
5,584
18,207
6,804
3,398
5,673
12,534
88,547
0
W
Erlang Shen
xXAlucard_PRXx
Erlang Shen
10,696
4,863
0
5,731
15,437
13,495
4,355
2,723
12,714
0
67,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,238
Gold Earned
47,609
606
Minions Killed
431
0
Camps Cleared
0
2,125,103
Distance Traveled
2,021,565
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,191
463
51
2
0
403,207
0
L
Charybdis
9,783
445
90
4
0
402,113
10
L
Kuzenbo
9,310
423
32
1
0
440,801
9
L
Anubis
8,114
369
68
3
0
313,035
1
W
Loki
13,657
621
193
9
0
520,026
2
W
Olorun
9,467
430
98
4
0
409,523
0
L
Mercury
10,563
480
145
7
0
466,071
5
L
Tyr
9,839
447
96
4
0
399,545
0
W
Chronos
12,591
572
143
7
0
426,382
0
W
Erlang Shen
11,332
515
121
6
0
365,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role