Player Matchup

Odin
Odin
GODSxTGOD
Odin
Level 111
God Stats
23W - 21L
1,520 SR
Queue Stats
657W - 516L
1,544 Elo+
Party 2
Scylla
Scylla
LordSlime5573
Scylla
Level 107
God Stats
6W - 7L
1,399 SR
Queue Stats
685W - 563L
1,486 Elo+
Party 2
Chiron
Chiron
faridchus
Chiron
Level 79
God Stats
67W - 73L
1,527 SR
Queue Stats
158W - 201L
1,425 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,485 Elo+

VS

Team Averages
Level 101
1,435 SR
1,369 Elo+
Medusa
Medusa
LuquinhasZeus
Medusa
Level 96
God Stats
0W - 1L
1,331 SR
Queue Stats
2W - 13L
1,201 Elo+
Solo
Cthulhu
Cthulhu
Queen Echo Rush
Cthulhu
Level 124
God Stats
30W - 31L
1,464 SR
Queue Stats
789W - 871L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vystrx
Morgan Le Fay
Level 84
God Stats
3W - 4L
1,510 SR
Queue Stats
511W - 552L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 9
11,419
634
12,841
14,676
13,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 6
11,777
654
11,208
7,619
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
faridchus
Chiron
15
4 / 5 / 3
11,656
648
7,163
11,203
4,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
11,069
615
9,732
12,866
4,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 4
11,059
614
8,583
13,570
13,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Vystrx
Morgan Le Fay
14
2 / 6 / 5
10,502
583
7,624
10,997
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
2
3
9
2.17
W
5
1
6
8
L
3
4
5
1.38
L
4
1
4
6
L
Morgan Le Fay
Vystrx
Morgan Le Fay
2
6
5
0.75
W
Chiron
faridchus
Chiron
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
25,939
33,498
Taken
37,433
20,891
Mitigated
22,557
6,661
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,841
1,726
0
0
14,676
13,587
478
5,969
8,346
0
35,758
W
11,208
396
0
3,252
7,619
3,069
288
4,691
2,770
43,949
0
L
9,732
4,327
482
515
12,866
4,599
0
4,413
8,453
0
52,959
L
8,583
181
662
1,626
13,570
13,967
0
3,865
9,705
24,619
0
L
Morgan Le Fay
Vystrx
Morgan Le Fay
7,624
882
0
1,424
10,997
3,991
0
3,624
7,373
24,284
0
W
Chiron
faridchus
Chiron
7,163
1,903
942
2,467
11,203
4,235
711
5,282
5,663
0
36,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
32,630
207
Minions Killed
188
8
Camps Cleared
6
911,447
Distance Traveled
944,466
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,419
634
55
3
3
340,393
6
W
Scylla
11,777
654
78
4
5
316,778
1
L
Medusa
11,069
615
99
6
3
339,287
5
L
Cthulhu
11,059
614
37
2
0
292,730
2
L
Morgan Le Fay
10,502
583
52
3
3
312,449
4
W
Chiron
11,656
648
74
4
0
254,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role