Player Matchup

Loki
Loki
Blazing_Hellion
Loki
Level 88
God Stats
2W - 4L
1,527 SR
Queue Stats
44W - 59L
1,341 Elo+
Party 1
Raijin
Raijin
Blood_Rain116
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,386 Elo+
Party 1
Ra
Ra
DripGod_EJ
Ra
Level 56
God Stats
11W - 10L
1,377 SR
Queue Stats
269W - 289L
1,385 Elo+
Solo
Set
Set
MLTN_BOSS
Set
Level 108
God Stats
3W - 3L
1,473 SR
Queue Stats
411W - 420L
1,376 Elo+
Party 1
Artemis
Artemis
youngpatel
Artemis
Level 109
God Stats
0W - 2L
1,747 SR
Queue Stats
24W - 22L
1,442 Elo+
Solo
Team Averages
Level 86
1,525 SR
1,386 Elo+

VS

Team Averages
Level 70
1,437 SR
1,395 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Pedrohpr0904
Anubis
Level 64
God Stats
7W - 4L
1,637 SR
Queue Stats
63W - 73L
1,384 Elo+
Solo
Set
Set
SNR__Dark
Set
Level 66
God Stats
6W - 9L
1,374 SR
Queue Stats
135W - 169L
1,346 Elo+
Solo
King Arthur
King Arthur
TheIamDeathKing
King Arthur
Level 49
God Stats
37W - 57L
1,364 SR
Queue Stats
335W - 369L
1,377 Elo+
Solo
Anhur
Anhur
inyourmomsdreams
Anhur
Level 65
God Stats
12W - 16L
1,310 SR
Queue Stats
276W - 322L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
6,307
485
4,521
8,667
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 1
8,078
621
6,063
6,082
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,491
422
3,237
4,856
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 1
6,967
536
4,655
7,873
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
youngpatel
Artemis
12
1 / 0 / 2
6,482
499
6,034
5,682
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 2
6,303
485
3,794
6,648
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
3 / 2 / 4
7,402
569
6,504
7,861
3,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 3 / 0
8,013
616
5,633
8,814
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TheIamDeathKing
King Arthur
12
1 / 4 / 4
6,993
538
3,374
9,149
3,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 1
6,425
494
3,344
7,707
2,128
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
14
15
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
L
3
6
2
0.67
L
5
3
1
1.83
L
0
2
2
0.5
L
3
4
1
0.88
W
Anubis
3
2
4
2.5
W
8
3
0
2.67
W
King Arthur
TheIamDeathKing
King Arthur
1
4
4
0.75
W
2
3
1
0.83
L
Artemis
youngpatel
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,510
Damage
22,649
33,160
Taken
40,179
8,720
Mitigated
15,704
6,905
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,794
35
469
2,652
6,648
3,830
75
743
5,703
21,246
0
L
4,521
1,290
216
1,527
8,667
1,961
0
2,262
6,405
0
23,463
L
6,063
1,203
0
659
6,082
1,672
1,253
171
5,911
37,477
0
L
3,237
185
831
1,182
4,856
1,198
203
1,981
2,875
21,771
0
L
4,655
1,323
0
1,108
7,873
2,174
0
4,795
3,078
0
29,278
W
Anubis
6,504
399
0
3,778
7,861
3,405
0
1,577
6,086
41,072
0
W
5,633
2,314
0
578
8,814
2,914
0
1,411
7,261
0
41,037
W
King Arthur
TheIamDeathKing
King Arthur
3,374
350
0
1,473
9,149
3,427
0
4,493
4,288
0
34,636
W
3,344
1,299
0
1,526
7,707
2,128
953
126
7,541
0
34,438
L
Artemis
youngpatel
Artemis
6,034
1,081
0
1,382
5,682
1,715
0
1,089
4,593
0
34,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
35,136
311
Minions Killed
337
0
Camps Cleared
0
1,244,897
Distance Traveled
1,300,539
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,303
485
25
2
0
313,011
2
L
Loki
6,307
485
44
3
0
273,939
0
L
Raijin
8,078
621
86
7
0
207,163
3
L
Ra
5,491
422
44
3
0
259,525
5
L
Set
6,967
536
69
5
0
257,077
2
W
Anubis
7,402
569
87
7
0
225,025
1
W
Set
8,013
616
79
6
0
255,335
0
W
King Arthur
6,993
538
72
6
0
283,200
1
W
Anhur
6,425
494
74
6
0
223,968
4
L
Artemis
6,482
499
68
5
0
247,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role