Player Matchup

Anubis
Anubis
Kevenhm
Anubis
Level 103
God Stats
19W - 21L
1,440 SR
Queue Stats
82W - 91L
1,507 Elo+
Solo
Ares
Ares
Soalheiro385
Ares
Level 26
God Stats
5W - 4L
1,651 SR
Queue Stats
8W - 9L
1,294 Elo+
Solo
Ullr
Ullr
iCRISTHIAN
Ullr
Level 28
God Stats
7W - 8L
1,480 SR
Queue Stats
34W - 36L
1,544 Elo+
Solo
Team Averages
Level 52
1,524 SR
1,448 Elo+

VS

Team Averages
Level 75
1,394 SR
1,358 Elo+
Arachne
Arachne
Lukas_redinho
Arachne
Level 105
God Stats
0W - 1L
1,365 SR
Queue Stats
82W - 102L
1,373 Elo+
Party 1
Bakasura
Bakasura
Stormtrooper_379
Bakasura
Level 88
God Stats
8W - 15L
1,404 SR
Queue Stats
103W - 162L
1,362 Elo+
Party 1
Kali
Kali
bibrandao
Kali
Level 32
God Stats
0W - 2L
1,413 SR
Queue Stats
70W - 123L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kevenhm
Anubis
13
5 / 1 / 7
8,516
774
7,920
6,602
3,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 6
8,204
746
3,571
9,000
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 5
8,775
798
8,341
6,573
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 4 / 2
6,507
592
7,648
9,532
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 2 / 2
6,623
602
3,278
6,321
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
9
2 / 7 / 2
6,888
626
3,730
9,612
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Kevenhm
Anubis
5
1
7
8.5
L
Arachne
1
4
2
0.5
W
3
3
6
2
L
1
2
2
1
L
Kali
2
7
2
0.43
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
14,656
22,175
Taken
25,465
14,405
Mitigated
8,043
5,665
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Kevenhm
Anubis
7,920
1,103
0
2,684
6,602
3,864
628
80
5,938
32,640
0
L
Arachne
7,648
5,466
0
2,046
9,532
2,638
0
3,933
5,599
0
17,044
W
3,571
185
115
1,652
9,000
8,078
144
0
8,434
6,611
0
L
3,278
1,736
0
1,399
6,321
2,648
0
3,184
3,137
0
11,278
L
Kali
3,730
1,012
0
442
9,612
2,757
0
5,030
4,582
0
14,006
W
8,341
2,491
0
1,214
6,573
2,463
1,286
23
6,495
0
51,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
20,018
156
Minions Killed
82
6
Camps Cleared
5
565,317
Distance Traveled
608,054
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,516
774
55
5
4
173,138
2
L
Arachne
6,507
592
27
2
2
196,350
2
W
Ares
8,204
746
9
1
0
193,357
1
L
Bakasura
6,623
602
41
4
2
230,987
3
L
Kali
6,888
626
14
1
1
180,717
0
W
Ullr
8,775
798
92
8
2
198,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role