Player Matchup

Jing Wei
Jing Wei
KillSwitch38798
Jing Wei
Level 59
God Stats
0W - 1L
1,765 SR
Queue Stats
68W - 81L
1,355 Elo+
Party 2
Hades
Hades
MasterMartini
Hades
Level 27
God Stats
4W - 3L
1,582 SR
Queue Stats
19W - 26L
1,353 Elo+
Party 2
Ymir
Ymir
Scubathegreat690
Ymir
Level 13
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 2
Team Averages
Level 33
1,715 SR
1,332 Elo+

VS

Team Averages
Level 51
1,620 SR
1,396 Elo+
Loki
Loki
CrimsonKeeper
Loki
Level 18
God Stats
3W - 2L
1,581 SR
Queue Stats
4W - 3L
1,351 Elo+
Solo
Cernunnos
Cernunnos
Pinguinno9121
Cernunnos
Level 109
God Stats
3W - 6L
1,718 SR
Queue Stats
109W - 115L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
oZesiro
Sun Wukong
Level 26
God Stats
7W - 12L
1,561 SR
Queue Stats
45W - 57L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 11 / 3
10,296
735
7,393
16,261
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 9 / 2
9,504
679
9,825
17,234
14,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 9 / 4
10,048
718
3,930
18,564
14,129
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 18
11,256
804
10,172
9,848
3,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Pinguinno9121
Cernunnos
17
17 / 2 / 8
12,729
909
26,624
9,675
3,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
oZesiro
Sun Wukong
14
3 / 4 / 23
10,536
753
8,115
12,550
10,930
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
10
Kills
29
29
Deaths
10
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
4
18
4.5
L
Jing Wei
3
11
3
0.41
L
4
9
2
0.56
W
Cernunnos
Pinguinno9121
Cernunnos
17
2
8
10.5
L
3
9
4
0.56
W
Sun Wukong
oZesiro
Sun Wukong
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
44,911
52,059
Taken
32,073
33,509
Mitigated
18,452
5,256
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,172
3,195
0
1,311
9,848
3,611
762
4,911
4,937
0
28,778
L
Jing Wei
7,393
4,342
0
1,107
16,261
5,154
0
306
15,955
0
34,188
L
9,825
769
534
3,615
17,234
14,226
149
0
17,234
22,135
0
W
Cernunnos
Pinguinno9121
Cernunnos
26,624
16,820
0
3,089
9,675
3,911
2,074
4,264
5,411
0
70,008
L
3,930
507
0
0
18,564
14,129
0
0
18,564
24,583
0
W
Sun Wukong
oZesiro
Sun Wukong
8,115
2,231
0
856
12,550
10,930
262
5,330
7,220
0
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
34,521
136
Minions Killed
138
7
Camps Cleared
6
634,360
Distance Traveled
675,871
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,256
804
37
3
0
231,158
4
L
Jing Wei
10,296
735
72
5
5
222,993
1
L
Hades
9,504
679
35
3
0
198,553
3
W
Cernunnos
12,729
909
75
5
4
201,428
2
L
Ymir
10,048
718
29
2
2
212,814
1
W
Sun Wukong
10,536
753
26
2
2
243,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role