Player Matchup

Danzaburou
Danzaburou
ACCRB
Danzaburou
Level 157
God Stats
2W - 1L
1,925 SR
Queue Stats
69W - 50L
1,715 Elo+
Party 2
Thor
Thor
Calmlybreathe
Thor
Level 159
God Stats
4W - 2L
1,535 SR
Queue Stats
222W - 150L
1,744 Elo+
Party 2
Cupid
Cupid
LongSlong2021
Cupid
Level 55
God Stats
6W - 4L
1,599 SR
Queue Stats
249W - 179L
1,607 Elo+
Party 2
Ares
Ares
Medicxtedx
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 56L
1,697 Elo+
Party 2
The Morrigan
The Morrigan
duooptics
The Morrigan
Level 3
God Stats
8W - 3L
1,486 SR
Queue Stats
8W - 3L
1,523 Elo+
Party 2
Team Averages
Level 80
1,609 SR
1,657 Elo+

VS

Team Averages
Level 129
1,622 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cozythemozy
Bacchus
Level 126
God Stats
26W - 19L
1,742 SR
Queue Stats
182W - 180L
1,416 Elo+
Party 1
Ymir
Ymir
JMOC
Ymir
Level 147
God Stats
1W - 1L
1,898 SR
Queue Stats
222W - 204L
1,507 Elo+
Party 1
Janus
Janus
TheBoondoggler
Janus
Level 155
God Stats
5W - 2L
1,652 SR
Queue Stats
92W - 86L
1,568 Elo+
Party 1
Hercules
Hercules
gambaon
Hercules
Level 62
God Stats
3W - 10L
1,319 SR
Queue Stats
346W - 412L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACCRB
Danzaburou
15
5 / 1 / 4
8,851
681
7,843
7,147
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 0 / 4
8,946
688
10,789
8,786
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 2
7,338
564
3,182
8,436
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 4
8,172
629
6,886
6,764
7,873
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
duooptics
The Morrigan
12
3 / 1 / 12
7,913
609
6,559
8,605
5,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 5 / 1
6,405
493
7,050
8,746
2,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Cozythemozy
Bacchus
9
0 / 5 / 3
5,773
444
4,876
11,453
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
JMOC
Ymir
11
1 / 5 / 2
6,654
512
3,114
9,444
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 6 / 0
6,559
505
2,594
8,427
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
gambaon
Hercules
12
0 / 3 / 0
6,544
503
1,861
10,785
8,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
24
Kills
5
5
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
1
0.7
W
Danzaburou
ACCRB
Danzaburou
5
1
4
7
W
12
0
4
14
L
Bacchus
Cozythemozy
Bacchus
0
5
3
0.3
L
Ymir
JMOC
Ymir
1
5
2
0.4
W
2
3
2
1
W
2
0
4
4
L
1
6
0
0.17
W
The Morrigan
duooptics
The Morrigan
3
1
12
9
L
Hercules
gambaon
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
19,495
39,738
Taken
48,855
21,565
Mitigated
28,764
16,256
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,050
3,431
0
2,042
8,746
2,660
94
2,260
6,486
0
40,597
W
Danzaburou
ACCRB
Danzaburou
7,843
2,941
0
4,013
7,147
2,667
2,061
2,148
4,869
0
64,293
W
10,789
3,781
0
3,204
8,786
3,293
0
2,192
6,474
0
58,499
L
Bacchus
Cozythemozy
Bacchus
4,876
223
0
977
11,453
10,440
0
1,283
10,170
19,292
0
L
Ymir
JMOC
Ymir
3,114
1,011
0
1,522
9,444
4,832
0
1,556
7,888
37,536
3,813
W
3,182
1,979
254
3,016
8,436
2,421
2,504
3,250
5,186
0
38,870
W
6,886
440
0
3,000
6,764
7,873
200
0
6,764
41,304
0
L
2,594
84
0
1,375
8,427
2,138
0
538
7,889
38,776
0
W
The Morrigan
duooptics
The Morrigan
6,559
1,248
1,061
1,708
8,605
5,311
0
2,577
5,994
25,259
4,654
L
Hercules
gambaon
Hercules
1,861
861
0
4,049
10,785
8,694
0
5,874
4,911
0
36,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
31,935
448
Minions Killed
358
0
Camps Cleared
0
1,260,816
Distance Traveled
1,246,142
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,405
493
71
5
0
235,308
4
W
Danzaburou
8,851
681
140
11
0
257,145
2
W
Thor
8,946
688
89
7
0
273,688
9
L
Bacchus
5,773
444
16
1
0
275,623
4
L
Ymir
6,654
512
86
7
0
252,906
0
W
Cupid
7,338
564
92
7
0
249,268
1
W
Ares
8,172
629
90
7
0
254,410
3
L
Janus
6,559
505
92
7
0
253,551
4
W
The Morrigan
7,913
609
37
3
0
226,305
2
L
Hercules
6,544
503
93
7
0
228,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role